Player Matchup

Loki
Loki
 
Loki
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KikiBrokva
Rama
Level 96
God Stats
4W - 3L
1,341 SR
Queue Stats
219W - 196L
1,499 Elo+
Solo
Arachne
Arachne
Sbs-hazem-Syr
Arachne
Level 127
God Stats
52W - 41L
1,588 SR
Queue Stats
820W - 809L
1,508 Elo+
Solo
Ullr
Ullr
ninjackks
Ullr
Level 184
God Stats
31W - 29L
1,638 SR
Queue Stats
706W - 732L
1,571 Elo+
Solo
Athena
Athena
rlySid
Athena
Level 108
God Stats
3W - 7L
1,300 SR
Queue Stats
284W - 282L
1,464 Elo+
Solo
Team Averages
Level 125
1,473 SR
1,508 Elo+

VS

Team Averages
Level 100
1,712 SR
1,554 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Djehuti02
Ra
Level 67
God Stats
3W - 0L
1,711 SR
Queue Stats
44W - 41L
1,581 Elo+
Solo
Yemoja
Yemoja
KarkulkaxD
Yemoja
Level 96
God Stats
19W - 8L
1,734 SR
Queue Stats
47W - 32L
1,571 Elo+
Party 1
Camazotz
Camazotz
Turkdev
Camazotz
Level 101
God Stats
3W - 0L
1,849 SR
Queue Stats
56W - 45L
1,540 Elo+
Party 1
Surtr
Surtr
jacob1607
Surtr
Level 126
God Stats
5W - 1L
1,764 SR
Queue Stats
50W - 34L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 1
5,220
522
3,191
6,642
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
4,471
447
4,722
8,498
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
8
2 / 1 / 1
5,019
502
2,599
6,343
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
10
1 / 1 / 0
5,488
549
3,721
3,761
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
rlySid
Athena
7
0 / 3 / 0
4,249
425
2,422
8,281
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
10 / 0 / 2
7,343
734
9,728
6,324
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,787
579
399
2,549
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Yemoja
KarkulkaxD
Yemoja
10
2 / 0 / 9
6,909
691
3,855
7,755
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Turkdev
Camazotz
8
0 / 2 / 1
4,858
486
2,712
7,775
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
jacob1607
Surtr
10
2 / 1 / 0
5,890
589
4,065
6,564
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
W
Izanami
 
Izanami
10
0
2
11
W
0
0
0
0
W
Yemoja
KarkulkaxD
Yemoja
2
0
9
6.5
L
0
7
0
0
L
Arachne
2
1
1
2.5
W
Camazotz
Turkdev
Camazotz
0
2
1
0.25
W
Surtr
jacob1607
Surtr
2
1
0
2
L
Ullr
1
1
0
1
L
Athena
rlySid
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
20,759
33,525
Taken
30,967
12,864
Mitigated
12,313
7,272
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,191
771
0
2,575
6,642
1,855
0
172
6,470
0
32,540
W
Izanami
 
Izanami
9,728
7,170
0
2,820
6,324
2,350
2,951
1,265
5,059
0
50,769
W
399
38
37
1,875
2,549
616
0
0
2,549
36,038
531
W
Yemoja
KarkulkaxD
Yemoja
3,855
1,193
2,108
3,285
7,755
4,935
389
883
6,872
17,763
0
L
4,722
3,373
0
1,482
8,498
2,306
0
1,651
6,847
0
23,299
L
Arachne
2,599
1,730
0
550
6,343
2,166
0
331
6,012
0
25,149
W
Camazotz
Turkdev
Camazotz
2,712
831
0
4,490
7,775
1,926
0
30
7,745
0
25,988
W
Surtr
jacob1607
Surtr
4,065
1,467
0
2,459
6,564
2,486
0
191
6,373
604
29,130
L
Ullr
3,721
929
0
461
3,761
1,261
0
288
3,473
0
41,268
L
Athena
rlySid
Athena
2,422
756
0
2,204
8,281
5,276
0
2,010
6,271
13,990
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
30,787
239
Minions Killed
288
0
Camps Cleared
0
903,555
Distance Traveled
914,642
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,220
522
56
6
0
184,823
0
W
Izanami
7,343
734
91
9
0
174,863
1
W
Ra
5,787
579
72
7
0
224,325
5
W
Yemoja
6,909
691
18
2
0
171,780
0
L
Rama
4,471
447
47
5
0
175,680
2
L
Arachne
5,019
502
43
4
0
211,286
2
W
Camazotz
4,858
486
56
6
0
201,384
0
W
Surtr
5,890
589
51
5
0
142,290
0
L
Ullr
5,488
549
80
8
0
159,257
0
L
Athena
4,249
425
13
1
0
172,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role