Player Matchup

Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lethal_Craakiiee
Hachiman
Level 92
God Stats
0W - 2L
1,308 SR
Queue Stats
61W - 66L
1,521 Elo+
Party 1
Bastet
Bastet
Lethal_WBK
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,521 Elo+
Party 1
Ullr
Ullr
LightningNioh
Ullr
Level 157
God Stats
0W - 5L
1,116 SR
Queue Stats
374W - 381L
1,460 Elo+
Solo
Team Averages
Level 121
1,385 SR
1,500 Elo+

VS

Team Averages
Level 152
1,605 SR
1,516 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EDGÉ
Ao Kuang
Level 169
God Stats
6W - 4L
1,492 SR
Queue Stats
208W - 215L
1,474 Elo+
Solo
Janus
Janus
FlappyKlam3377
Janus
Level 157
God Stats
4W - 11L
1,253 SR
Queue Stats
246W - 229L
1,559 Elo+
Solo
Artemis
Artemis
Himacles
Artemis
Level 169
God Stats
2W - 0L
1,865 SR
Queue Stats
181W - 178L
1,573 Elo+
Solo
Bacchus
Bacchus
LadyArdor
Bacchus
Level 109
God Stats
4W - 0L
1,913 SR
Queue Stats
250W - 257L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 2 / 7
6,800
850
5,870
5,205
1,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
 
Artemis
10
0 / 2 / 4
6,182
773
3,339
4,660
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
1 / 2 / 5
6,484
811
3,171
5,221
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Lethal_WBK
Bastet
11
2 / 4 / 3
6,423
803
6,196
8,420
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 3
7,643
955
5,119
6,919
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 8
7,508
939
6,244
4,039
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
EDGÉ
Ao Kuang
11
1 / 1 / 4
6,822
853
3,505
5,550
2,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
5 / 1 / 3
7,734
967
6,603
3,537
1,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Himacles
Artemis
13
2 / 3 / 7
7,634
954
8,435
6,146
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
LadyArdor
Bacchus
13
4 / 3 / 6
7,991
999
3,965
11,760
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
9
Kills
12
12
Deaths
9
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
7
2.25
L
Artemis
 
Artemis
0
2
4
1
W
Merlin
 
Merlin
0
1
8
4
W
Ao Kuang
EDGÉ
Ao Kuang
1
1
4
3
W
5
1
3
6.5
W
Artemis
Himacles
Artemis
2
3
7
1.83
W
Bacchus
LadyArdor
Bacchus
4
3
6
2.33
L
1
2
5
1.75
L
Bastet
Lethal_WBK
Bastet
2
4
3
0.88
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
28,752
30,425
Taken
31,032
10,065
Mitigated
22,870
9,224
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,870
49
966
524
5,205
1,652
0
2,809
2,396
17,587
528
L
Artemis
 
Artemis
3,339
67
0
432
4,660
1,810
0
2,848
1,812
0
8,380
W
Merlin
 
Merlin
6,244
237
353
345
4,039
1,614
751
243
3,796
17,310
867
W
Ao Kuang
EDGÉ
Ao Kuang
3,505
89
180
1,745
5,550
2,040
0
539
5,011
5,579
1,876
W
6,603
69
473
515
3,537
1,418
92
323
3,214
13,619
341
W
Artemis
Himacles
Artemis
8,435
2,769
160
737
6,146
2,187
1,035
1,929
4,217
0
20,964
W
Bacchus
LadyArdor
Bacchus
3,965
44
449
3,008
11,760
15,611
0
2,573
9,187
6,150
0
L
3,171
2,349
193
939
5,221
1,640
0
4,237
984
0
8,959
L
Bastet
Lethal_WBK
Bastet
6,196
731
2,142
1,899
8,420
2,519
0
5,438
2,982
0
9,280
L
5,119
1,148
632
1,497
6,919
2,444
0
4,406
2,513
0
10,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
37,689
65
Minions Killed
100
0
Camps Cleared
0
718,013
Distance Traveled
796,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,800
850
15
2
0
163,228
0
L
Artemis
6,182
773
7
1
0
123,669
0
W
Merlin
7,508
939
27
3
0
142,785
0
W
Ao Kuang
6,822
853
14
2
0
176,640
0
W
Janus
7,734
967
17
2
0
171,731
0
W
Artemis
7,634
954
36
5
0
127,512
0
W
Bacchus
7,991
999
6
1
0
177,998
0
L
Hachiman
6,484
811
19
2
0
121,006
0
L
Bastet
6,423
803
12
2
0
163,748
0
L
Ullr
7,643
955
12
2
0
146,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role