Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
erebrimbor
Hel
Level 29
God Stats
3W - 2L
1,312 SR
Queue Stats
19W - 28L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kostantis25573
Morgan Le Fay
Level 180
God Stats
142W - 149L
1,585 SR
Queue Stats
642W - 634L
1,515 Elo+
Solo
Mercury
Mercury
therassim
Mercury
Level 107
God Stats
7W - 8L
1,423 SR
Queue Stats
28W - 35L
1,435 Elo+
Party 1
Ymir
Ymir
zEARTHBOUNDz
Ymir
Level 341
God Stats
14W - 16L
1,525 SR
Queue Stats
668W - 638L
1,484 Elo+
Solo
Team Averages
Level 162
1,469 SR
1,469 Elo+

VS

Team Averages
Level 126
1,419 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LedZepp420SS
Sylvanus
Level 208
God Stats
25W - 53L
1,431 SR
Queue Stats
369W - 453L
1,498 Elo+
Solo
Cerberus
Cerberus
PuffNZbud
Cerberus
Level 69
God Stats
77W - 72L
1,493 SR
Queue Stats
201W - 207L
1,429 Elo+
Party 2
Artemis
Artemis
Tannic Poo
Artemis
Level 70
God Stats
12W - 21L
1,361 SR
Queue Stats
251W - 267L
1,401 Elo+
Party 2
Thor
Thor
Tzasus
Thor
Level 159
God Stats
1W - 2L
1,307 SR
Queue Stats
39W - 26L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 0
6,232
692
3,109
5,059
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 6
6,102
678
3,222
3,850
1,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
kostantis25573
Morgan Le Fay
10
0 / 1 / 1
6,065
674
2,808
4,887
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
therassim
Mercury
10
1 / 1 / 1
5,252
584
1,360
5,347
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
8 / 0 / 0
6,511
723
7,361
6,982
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 1 / 0
3,574
397
768
1,121
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
LedZepp420SS
Sylvanus
9
0 / 1 / 2
4,876
542
2,496
7,207
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
PuffNZbud
Cerberus
8
0 / 3 / 0
4,400
489
3,011
9,584
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Tannic Poo
Artemis
7
0 / 5 / 0
4,317
480
3,643
6,475
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Tzasus
Thor
10
3 / 0 / 0
5,295
588
2,955
6,131
3,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
0
1
L
Merlin
 
Merlin
0
1
0
0
L
Sylvanus
LedZepp420SS
Sylvanus
0
1
2
1
L
Cerberus
PuffNZbud
Cerberus
0
3
0
0
L
Artemis
Tannic Poo
Artemis
0
5
0
0
L
Thor
Tzasus
Thor
3
0
0
3
W
0
0
6
3
W
Morgan Le Fay
kostantis25573
Morgan Le Fay
0
1
1
0.5
W
Mercury
therassim
Mercury
1
1
1
1.5
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
12,873
26,125
Taken
30,518
9,249
Mitigated
14,505
11,128
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,109
1,619
0
1,368
5,059
1,465
235
639
4,420
0
41,519
L
Merlin
 
Merlin
768
215
0
250
1,121
289
0
421
700
5,029
0
L
Sylvanus
LedZepp420SS
Sylvanus
2,496
400
390
4,201
7,207
3,020
0
859
6,348
21,222
855
L
Cerberus
PuffNZbud
Cerberus
3,011
347
0
4,235
9,584
6,079
0
5,691
3,893
18,407
604
L
Artemis
Tannic Poo
Artemis
3,643
1,904
0
1,155
6,475
2,096
0
4,429
2,046
0
22,422
L
Thor
Tzasus
Thor
2,955
401
0
2,560
6,131
3,021
0
1,202
4,929
0
23,859
W
3,222
679
2,311
2,309
3,850
1,912
0
1,335
2,515
19,182
606
W
Morgan Le Fay
kostantis25573
Morgan Le Fay
2,808
462
654
1,605
4,887
1,456
0
1,430
3,457
33,075
2,629
W
Mercury
therassim
Mercury
1,360
1,137
0
335
5,347
1,792
332
1,295
4,052
0
35,852
W
7,361
3,080
0
2,546
6,982
2,624
0
1,667
5,315
33,519
5,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
22,462
301
Minions Killed
186
0
Camps Cleared
0
900,223
Distance Traveled
726,280
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,232
692
66
7
0
171,673
2
L
Merlin
3,574
397
8
1
0
39,771
0
L
Sylvanus
4,876
542
52
6
0
182,529
0
L
Cerberus
4,400
489
38
4
0
192,309
0
L
Artemis
4,317
480
47
5
0
136,350
0
L
Thor
5,295
588
41
5
0
175,321
0
W
Hel
6,102
678
22
2
0
166,911
0
W
Morgan Le Fay
6,065
674
76
8
0
161,822
0
W
Mercury
5,252
584
67
7
0
236,014
0
W
Ymir
6,511
723
70
8
0
163,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role