Player Matchup

Tyr
Tyr
Platinum III
Blαck
Tyr
Platinum III
Level 67
God Stats
5W - 8L
1,561 SR
Queue Stats
73W - 70L
1,844 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
Electrolocos
Ratatoskr
Gold III
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 52L
1,727 MMR
Party 1
Neith
Neith
Gold I
LadyLunatix
Neith
Gold I
Level 247
God Stats
74W - 62L
1,576 SR
Queue Stats
236W - 245L
1,508 MMR
Solo
Bacchus
Bacchus
Gold IV
otsman
Bacchus
Gold IV
Level 139
God Stats
49W - 35L
1,646 SR
Queue Stats
280W - 291L
1,512 MMR
Solo
Janus
Janus
Diamond V
tHx4BaNnInGmE
Janus
Diamond V
Level 109
God Stats
95W - 98L
1,539 SR
Queue Stats
352W - 334L
2,085 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,564 SR
1,735 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,518 SR
1,734 MMR
Merlin
Merlin
Gold IV
Blastre99
Merlin
Gold IV
Level 88
God Stats
1W - 2L
1,728 SR
Queue Stats
18W - 13L
1,779 MMR
Party 2
Medusa
Medusa
Gold III
Nelsongamerx
Medusa
Gold III
Level 98
God Stats
0W - 1L
1,299 SR
Queue Stats
40W - 40L
1,480 MMR
Solo
Bakasura
Bakasura
Platinum I
Nico01
Bakasura
Platinum I
Level 109
God Stats
5W - 2L
1,628 SR
Queue Stats
123W - 128L
1,976 MMR
Solo
Hercules
Hercules
Platinum IV
Pilzzy GK
Hercules
Platinum IV
Level 124
God Stats
11W - 21L
1,433 SR
Queue Stats
708W - 720L
1,684 MMR
Solo
Ares
Ares
Gold V
Vinisioso
Ares
Gold V
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Blαck
Tyr
12
3 / 0 / 2
6,667
667
6,479
8,111
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ratatoskr
Electrolocos
Ratatoskr
11
3 / 0 / 2
5,694
569
4,950
4,949
1,746
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
6,240
624
3,558
4,373
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
otsman
Bacchus
9
0 / 0 / 4
5,338
534
2,441
6,943
3,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 2
6,291
629
3,553
1,842
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PoseidonKumbhakarnaAthenaThothTiamat

VS

Bans
Ao KuangPeleChaacAgniJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blastre99
Merlin
10
0 / 2 / 0
5,173
517
938
3,939
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
10
0 / 0 / 0
5,090
509
2,841
4,218
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
Nico01
Bakasura
10
0 / 4 / 0
5,523
552
4,245
9,762
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Pilzzy GK
Hercules
9
0 / 2 / 0
4,712
471
3,270
7,957
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Ares
8
0 / 2 / 0
4,898
490
2,874
6,335
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blastre99
Merlin
0
2
0
0
W
Tyr
Blαck
Tyr
3
0
2
4
W
Ratatoskr
Electrolocos
Ratatoskr
3
0
2
4
W
2
0
0
2
L
Medusa
0
0
0
0
L
Bakasura
Nico01
Bakasura
0
4
0
0
L
Hercules
Pilzzy GK
Hercules
0
2
0
0
L
Ares
0
2
0
0
W
Bacchus
otsman
Bacchus
0
0
4
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
14,168
26,218
Taken
32,211
14,187
Mitigated
13,005
11,862
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blastre99
Merlin
938
0
0
512
3,939
1,069
0
1,661
2,160
39,794
0
W
Tyr
Blαck
Tyr
6,479
755
0
5,808
8,111
6,525
0
512
6,570
0
47,236
W
Ratatoskr
Electrolocos
Ratatoskr
4,950
1,676
0
643
4,949
1,746
0
977
3,972
0
39,757
W
3,558
1,243
0
1,046
4,373
1,419
0
584
3,789
0
43,289
L
Medusa
2,841
786
0
1,619
4,218
1,278
0
567
3,651
0
43,312
L
Bakasura
Nico01
Bakasura
4,245
2,801
0
3,899
9,762
3,816
0
0
9,312
0
23,444
L
Hercules
Pilzzy GK
Hercules
3,270
1,387
0
3,182
7,957
2,841
0
1,646
6,173
0
25,933
L
Ares
2,874
83
0
2,336
6,335
4,001
0
1,652
4,582
13,507
0
W
Bacchus
otsman
Bacchus
2,441
207
1,334
2,376
6,943
3,982
0
1,254
5,689
9,838
2,119
W
3,553
207
0
655
1,842
515
0
485
1,357
49,225
1,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
25,396
356
Minions Killed
331
0
Camps Cleared
0
1,123,907
Distance Traveled
989,637
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,173
517
95
10
0
193,271
0
W
Tyr
6,667
667
82
8
0
216,766
0
W
Ratatoskr
5,694
569
58
6
0
236,912
0
W
Neith
6,240
624
82
8
0
190,871
2
L
Medusa
5,090
509
81
8
0
198,527
1
L
Bakasura
5,523
552
85
9
0
193,572
1
L
Hercules
4,712
471
57
6
0
205,048
0
L
Ares
4,898
490
13
1
0
199,219
0
W
Bacchus
5,338
534
19
2
0
248,580
3
W
Janus
6,291
629
115
12
0
230,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role