Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Theslob0305
Nemesis
Level 61
God Stats
1W - 2L
1,244 SR
Queue Stats
91W - 97L
1,484 Elo+
Solo
Anhur
Anhur
dror1726
Anhur
Level 108
God Stats
4W - 5L
1,619 SR
Queue Stats
226W - 221L
1,488 Elo+
Solo
Hercules
Hercules
iDxnss
Hercules
Level 140
God Stats
78W - 82L
1,538 SR
Queue Stats
530W - 533L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
pyroz786
Kuzenbo
Level 92
God Stats
15W - 23L
1,483 SR
Queue Stats
472W - 570L
1,433 Elo+
Solo
Team Averages
Level 110
1,477 SR
1,472 Elo+

VS

Team Averages
Level 110
1,506 SR
1,485 Elo+
Kali
Kali
JAREDGUT
Kali
Level 109
God Stats
16W - 10L
1,451 SR
Queue Stats
301W - 307L
1,433 Elo+
Party 1
Charybdis
Charybdis
NbaYoungboy_fr
Charybdis
Level 78
God Stats
26W - 14L
1,666 SR
Queue Stats
149W - 129L
1,527 Elo+
Solo
Kukulkan
Kukulkan
RREENNDD
Kukulkan
Level 126
God Stats
6W - 3L
1,577 SR
Queue Stats
418W - 381L
1,517 Elo+
Solo
Hercules
Hercules
temp-317144
Hercules
Level 108
God Stats
10W - 9L
1,445 SR
Queue Stats
195W - 195L
1,471 Elo+
Party 1
Ymir
Ymir
ttv_fl0__
Ymir
Level 128
God Stats
3W - 4L
1,391 SR
Queue Stats
64W - 73L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 2 / 1
7,343
565
2,385
5,779
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Theslob0305
Nemesis
11
1 / 6 / 2
6,179
475
5,816
12,133
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
dror1726
Anhur
13
1 / 2 / 0
6,840
526
4,831
9,176
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
iDxnss
Hercules
11
4 / 5 / 2
7,392
569
9,458
14,149
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
pyroz786
Kuzenbo
11
1 / 2 / 0
5,551
427
4,613
8,332
7,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
6 / 1 / 4
8,148
627
4,783
7,977
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
NbaYoungboy_fr
Charybdis
15
2 / 1 / 4
8,316
640
9,045
9,704
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RREENNDD
Kukulkan
13
3 / 1 / 3
8,174
629
7,845
3,529
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
temp-317144
Hercules
14
5 / 3 / 0
8,854
681
8,526
12,654
12,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
1 / 1 / 8
7,371
567
4,419
11,474
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
17
17
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
1
0.25
W
Kali
6
1
4
8
W
Charybdis
NbaYoungboy_fr
Charybdis
2
1
4
4
W
Kukulkan
RREENNDD
Kukulkan
3
1
3
4.5
L
Nemesis
Theslob0305
Nemesis
1
6
2
0.33
L
Anhur
dror1726
Anhur
1
2
0
0.5
L
Hercules
iDxnss
Hercules
4
5
2
1
L
Kuzenbo
pyroz786
Kuzenbo
1
2
0
0.5
W
Hercules
temp-317144
Hercules
5
3
0
1.67
W
Ymir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
34,618
49,569
Taken
45,338
26,359
Mitigated
27,850
14,109
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,385
394
0
1,031
5,779
1,731
0
3,772
2,007
63,901
696
W
Kali
4,783
2,382
0
2,723
7,977
3,148
392
1,426
6,551
0
36,333
W
Charybdis
NbaYoungboy_fr
Charybdis
9,045
4,535
0
4,965
9,704
2,756
264
1,810
7,894
0
77,142
W
Kukulkan
RREENNDD
Kukulkan
7,845
1,006
0
710
3,529
1,201
0
236
3,293
71,051
346
L
Nemesis
Theslob0305
Nemesis
5,816
3,188
0
1,769
12,133
4,284
0
3,790
8,303
0
42,308
L
Anhur
dror1726
Anhur
4,831
2,736
0
4,321
9,176
2,805
0
300
8,876
0
60,033
L
Hercules
iDxnss
Hercules
9,458
3,852
0
5,772
14,149
10,158
0
2,581
10,817
0
49,139
L
Kuzenbo
pyroz786
Kuzenbo
4,613
1,699
0
1,216
8,332
7,381
6
3,337
4,995
16,644
0
W
Hercules
temp-317144
Hercules
8,526
1,854
0
6,895
12,654
12,013
254
162
11,843
9,115
51,036
W
Ymir
4,419
1,142
0
2,619
11,474
8,732
0
4,272
7,100
16,835
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
40,863
416
Minions Killed
432
0
Camps Cleared
0
1,278,132
Distance Traveled
1,312,122
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,343
565
134
10
0
263,195
10
W
Kali
8,148
627
65
5
0
295,434
0
W
Charybdis
8,316
640
136
10
0
225,700
2
W
Kukulkan
8,174
629
109
8
0
266,946
3
L
Nemesis
6,179
475
71
5
0
277,895
0
L
Anhur
6,840
526
107
8
0
230,123
0
L
Hercules
7,392
569
85
7
0
248,726
0
L
Kuzenbo
5,551
427
19
1
0
258,193
2
W
Hercules
8,854
681
103
8
0
266,183
0
W
Ymir
7,371
567
19
1
0
257,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role