Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IVI A X 1 M U 5
Discordia
Level 156
God Stats
8W - 13L
1,511 SR
Queue Stats
382W - 352L
1,468 Elo+
Solo
Rama
Rama
TPB LEGIT4170
Rama
Level 164
God Stats
4W - 7L
1,403 SR
Queue Stats
443W - 430L
1,481 Elo+
Solo
Mercury
Mercury
evnvader
Mercury
Level 88
God Stats
1W - 2L
1,615 SR
Queue Stats
131W - 114L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zeus_vibrant
Morgan Le Fay
Level 160
God Stats
16W - 16L
1,608 SR
Queue Stats
665W - 658L
1,485 Elo+
Solo
Team Averages
Level 135
1,527 SR
1,493 Elo+

VS

Team Averages
Level 166
1,536 SR
1,517 Elo+
Artemis
Artemis
 
Artemis
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BurningMan003
Ah Puch
Level 157
God Stats
14W - 7L
1,652 SR
Queue Stats
494W - 455L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
DenDi313
Kuzenbo
Level 124
God Stats
1W - 0L
1,725 SR
Queue Stats
42W - 35L
1,545 Elo+
Solo
Bacchus
Bacchus
TGMNoobcake
Bacchus
Level 157
God Stats
54W - 48L
1,591 SR
Queue Stats
477W - 460L
1,533 Elo+
Solo
Osiris
Osiris
Watchoutformyult
Osiris
Level 178
God Stats
1W - 1L
1,214 SR
Queue Stats
92W - 98L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 0
5,088
391
3,909
11,953
10,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
IVI A X 1 M U 5
Discordia
12
2 / 3 / 2
6,979
537
7,295
8,229
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 0
6,922
532
5,185
10,961
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
evnvader
Mercury
12
3 / 4 / 1
6,839
526
3,027
12,041
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
zeus_vibrant
Morgan Le Fay
13
0 / 3 / 1
7,073
544
6,285
10,329
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 2 / 1
7,696
592
9,799
10,612
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
13
2 / 4 / 1
7,701
592
7,031
7,247
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
DenDi313
Kuzenbo
11
0 / 0 / 2
6,036
464
2,856
8,719
8,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
TGMNoobcake
Bacchus
16
8 / 0 / 2
8,718
671
9,884
8,795
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 1 / 2
8,680
668
7,357
12,153
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
14
14
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Artemis
 
Artemis
2
2
1
1.25
W
Ah Puch
2
4
1
0.63
W
Kuzenbo
DenDi313
Kuzenbo
0
0
2
1
L
Discordia
IVI A X 1 M U 5
Discordia
2
3
2
1
W
Bacchus
TGMNoobcake
Bacchus
8
0
2
9
L
2
3
0
0.67
W
2
1
2
3
L
Mercury
evnvader
Mercury
3
4
1
0.88
L
Morgan Le Fay
zeus_vibrant
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
36,927
53,513
Taken
47,526
24,832
Mitigated
26,377
15,444
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,909
1,061
0
1,572
11,953
10,446
0
4,025
7,928
22,220
0
W
Artemis
 
Artemis
9,799
4,713
0
5,685
10,612
3,466
408
831
9,781
0
64,657
W
Ah Puch
7,031
115
0
1,295
7,247
2,313
98
4,993
2,214
47,361
1,232
W
Kuzenbo
DenDi313
Kuzenbo
2,856
827
212
1,938
8,719
8,771
216
3,078
5,641
17,881
0
L
Discordia
IVI A X 1 M U 5
Discordia
7,295
400
0
2,400
8,229
2,532
0
6,728
1,501
47,121
0
W
Bacchus
TGMNoobcake
Bacchus
9,884
1,630
0
1,950
8,795
5,613
263
2,379
6,326
64,410
0
L
5,185
4,316
0
4,791
10,961
3,353
468
2,394
8,567
0
52,645
W
7,357
2,897
0
6,400
12,153
6,214
262
5,438
6,121
0
65,609
L
Mercury
evnvader
Mercury
3,027
790
0
2,475
12,041
4,205
106
4,801
7,240
0
42,733
L
Morgan Le Fay
zeus_vibrant
Morgan Le Fay
6,285
701
0
4,206
10,329
4,296
0
1,796
8,533
51,487
46

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
38,831
390
Minions Killed
431
0
Camps Cleared
0
1,239,862
Distance Traveled
1,301,325
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,088
391
30
2
0
243,817
2
W
Artemis
7,696
592
108
8
0
222,099
0
W
Ah Puch
7,701
592
93
7
0
238,256
3
W
Kuzenbo
6,036
464
24
2
0
279,608
4
L
Discordia
6,979
537
87
7
0
246,322
2
W
Bacchus
8,718
671
91
7
0
311,019
0
L
Rama
6,922
532
97
7
0
224,097
4
W
Osiris
8,680
668
115
9
0
250,343
4
L
Mercury
6,839
526
70
5
0
292,761
3
L
Morgan Le Fay
7,073
544
106
8
0
232,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role