Player Matchup

Medusa
Medusa
Acareless
Medusa
Level 158
God Stats
24W - 4L
1,949 SR
Queue Stats
2,280W - 246L
2,051 Elo+
Party 1
Ne Zha
Ne Zha
人影烛火跃婆娑
Ne Zha
Level 158
God Stats
12W - 2L
1,790 SR
Queue Stats
1,014W - 103L
2,025 Elo+
Party 1
Nut
Nut
听风执酒
Nut
Level 145
God Stats
5W - 2L
1,697 SR
Queue Stats
830W - 159L
1,923 Elo+
Party 1
Jormungandr
Jormungandr
木偶13
Jormungandr
Level 153
God Stats
12W - 4L
1,757 SR
Queue Stats
991W - 311L
1,823 Elo+
Party 1
Raijin
Raijin
白白胖胖四川分胖
Raijin
Level 155
God Stats
7W - 0L
1,978 SR
Queue Stats
757W - 96L
1,894 Elo+
Party 1
Team Averages
Level 154
1,834 SR
1,943 Elo+

VS

Team Averages
Level 156
1,404 SR
1,505 Elo+
Apollo
Apollo
CactusBlack1165
Apollo
Level 145
God Stats
2W - 3L
1,416 SR
Queue Stats
213W - 217L
1,432 Elo+
Solo
Ares
Ares
DoomBringer1201
Ares
Level 159
God Stats
0W - 2L
1,457 SR
Queue Stats
53W - 55L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Huba Hun
Ah Muzen Cab
Level 195
God Stats
6W - 7L
1,525 SR
Queue Stats
894W - 1,003L
1,539 Elo+
Solo
Merlin
Merlin
N1GHTRIDER420
Merlin
Level 155
God Stats
6W - 12L
1,297 SR
Queue Stats
659W - 714L
1,550 Elo+
Solo
Arachne
Arachne
aSaggyWaffle
Arachne
Level 128
God Stats
0W - 2L
1,326 SR
Queue Stats
155W - 164L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acareless
Medusa
16
7 / 1 / 8
9,829
983
8,675
5,726
2,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 11
9,330
933
12,661
11,601
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
4 / 2 / 13
8,442
844
7,404
7,756
2,579
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
木偶13
Jormungandr
12
1 / 5 / 12
7,779
778
5,715
12,489
8,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
5 / 1 / 12
9,595
960
10,066
6,321
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
8,013
801
6,845
10,027
3,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 4 / 8
7,489
749
7,509
13,856
14,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Huba Hun
Ah Muzen Cab
13
1 / 3 / 6
7,261
726
5,310
8,209
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 5 / 5
7,595
760
7,722
8,351
3,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
aSaggyWaffle
Arachne
14
5 / 5 / 5
7,934
793
6,535
11,372
7,693
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
23
Kills
10
11
Deaths
23
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Acareless
Medusa
7
1
8
11
L
2
6
5
0.75
L
0
4
8
1
L
Ah Muzen Cab
Huba Hun
Ah Muzen Cab
1
3
6
1.33
L
2
5
5
0.9
L
Arachne
aSaggyWaffle
Arachne
5
5
5
1.5
W
6
2
11
5.75
W
4
2
13
5.25
W
Jormungandr
木偶13
Jormungandr
1
5
12
1.4
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
33,921
43,893
Taken
51,815
21,489
Mitigated
32,302
16,480
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Acareless
Medusa
8,675
2,364
774
1,917
5,726
2,724
634
2,416
3,310
0
25,737
L
6,845
3,456
96
1,532
10,027
3,971
200
3,170
6,649
0
14,995
L
7,509
114
2,187
2,953
13,856
14,261
0
3,986
9,649
10,723
2,495
L
Ah Muzen Cab
Huba Hun
Ah Muzen Cab
5,310
431
549
698
8,209
3,119
60
2,577
5,440
0
16,975
L
7,722
109
36
1,716
8,351
3,258
188
1,977
6,262
18,279
0
L
Arachne
aSaggyWaffle
Arachne
6,535
5,561
310
2,421
11,372
7,693
231
3,636
7,619
0
10,813
W
12,661
638
1,125
3,564
11,601
4,949
903
4,438
7,163
0
24,388
W
7,404
2,708
1,210
3,050
7,756
2,579
965
4,093
3,663
0
15,597
W
Jormungandr
木偶13
Jormungandr
5,715
298
0
1,197
12,489
8,810
302
1,320
11,169
16,736
576
W
10,066
422
1,522
2,121
6,321
2,427
514
2,431
3,890
28,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
38,292
181
Minions Killed
90
0
Camps Cleared
0
994,259
Distance Traveled
811,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,829
983
44
4
0
209,435
0
L
Apollo
8,013
801
26
3
0
128,678
0
L
Ares
7,489
749
5
1
0
176,597
0
L
Ah Muzen Cab
7,261
726
16
2
0
155,209
0
L
Merlin
7,595
760
33
3
0
187,514
0
L
Arachne
7,934
793
10
1
0
163,569
0
W
Ne Zha
9,330
933
27
3
0
227,706
0
W
Nut
8,442
844
27
3
0
176,518
0
W
Jormungandr
7,779
778
22
2
0
183,028
0
W
Raijin
9,595
960
61
6
0
197,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role