Player Matchup

Cupid
Cupid
CrippledGangsta
Cupid
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 68L
1,528 Elo+
Party 1
Vulcan
Vulcan
FuSeNuKe
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
HunT-Meister21
Cerberus
Level 129
God Stats
1W - 1L
1,725 SR
Queue Stats
60W - 56L
1,550 Elo+
Party 1
Team Averages
Level 115
1,575 SR
1,526 Elo+

VS

Team Averages
Level 123
1,558 SR
1,482 Elo+
Neith
Neith
DaMop15
Neith
Level 159
God Stats
2W - 4L
1,414 SR
Queue Stats
64W - 65L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
DirtyDee35
Cthulhu
Level 66
God Stats
38W - 45L
1,538 SR
Queue Stats
69W - 76L
1,479 Elo+
Party 2
Zeus
Zeus
malv1990
Zeus
Level 144
God Stats
4W - 2L
1,723 SR
Queue Stats
95W - 97L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 2
11,020
787
7,122
13,088
5,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
FuSeNuKe
Vulcan
15
0 / 7 / 3
9,194
657
5,069
11,136
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
17
2 / 1 / 5
9,999
714
7,235
19,344
26,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaMop15
Neith
19
6 / 2 / 3
12,496
893
15,897
7,765
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DirtyDee35
Cthulhu
18
3 / 1 / 7
11,482
820
8,520
15,349
14,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
17
2 / 5 / 8
10,973
784
16,018
9,264
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
11
11
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Neith
DaMop15
Neith
6
2
3
3.75
W
Cthulhu
DirtyDee35
Cthulhu
3
1
7
6.5
L
Vulcan
FuSeNuKe
Vulcan
0
7
3
0.21
L
Cerberus
2
1
5
4.5
W
Zeus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,426
Damage
40,435
43,568
Taken
32,378
35,539
Mitigated
20,448
9,745
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,122
2,243
1,190
4,315
13,088
5,269
0
5,719
7,352
0
47,711
W
Neith
DaMop15
Neith
15,897
5,509
0
2,118
7,765
2,997
3,138
2,865
4,900
0
63,489
W
Cthulhu
DirtyDee35
Cthulhu
8,520
81
830
2,909
15,349
14,581
217
4,483
10,866
27,392
1,208
L
Vulcan
FuSeNuKe
Vulcan
5,069
430
0
0
11,136
3,969
0
7,225
3,891
19,601
0
L
Cerberus
7,235
308
0
4,240
19,344
26,301
0
10,337
8,897
25,059
549
W
Zeus
16,018
1,068
0
1,234
9,264
2,870
314
4,804
4,460
52,039
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
34,951
147
Minions Killed
228
0
Camps Cleared
0
746,886
Distance Traveled
741,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,020
787
88
6
0
261,157
0
W
Neith
12,496
893
96
7
0
227,741
0
W
Cthulhu
11,482
820
47
3
0
271,770
0
L
Vulcan
9,194
657
31
2
0
231,807
0
L
Cerberus
9,999
714
28
2
0
253,922
0
W
Zeus
10,973
784
85
6
0
241,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role