Player Matchup

Persephone
Persephone
Gold I
DarkSa1vation
Persephone
Gold I
Level 127
God Stats
3W - 5L
1,620 SR
Queue Stats
25W - 34L
1,932 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Huwi
Hou Yi
Platinum V
Level 159
God Stats
17W - 13L
1,663 SR
Queue Stats
200W - 191L
1,902 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
tideschange
Jormungandr
Platinum II
Level 209
God Stats
9W - 11L
1,555 SR
Queue Stats
828W - 773L
1,783 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,612 SR
1,873 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,656 SR
1,793 MMR
Hera
Hera
Gold IV
DeadBlackHole
Hera
Gold IV
Level 159
God Stats
105W - 76L
1,597 SR
Queue Stats
410W - 471L
1,545 MMR
Party 1
Fenrir
Fenrir
Platinum II
Huntertranz69ovo
Fenrir
Platinum II
Level 53
God Stats
8W - 6L
1,687 SR
Queue Stats
140W - 133L
2,000 MMR
Party 1
Mulan
Mulan
Platinum IV
amgosek
Mulan
Platinum IV
Level 157
God Stats
48W - 32L
1,684 SR
Queue Stats
462W - 448L
1,834 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarkSa1vation
Persephone
16
0 / 6 / 1
10,990
687
6,459
10,149
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Huwi
Hou Yi
18
2 / 3 / 0
11,705
732
9,013
15,445
11,776
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
tideschange
Jormungandr
19
0 / 1 / 2
11,429
714
8,157
19,062
19,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
CthulhuKuzenboCerberusScyllaAtlas

VS

Bans
Ne ZhaNu WaXing TianDiscordiaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 5
13,528
846
16,028
5,689
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 4
12,813
801
11,104
16,517
17,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Mulan
amgosek
Mulan
19
3 / 0 / 7
12,876
805
13,801
18,421
19,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
DarkSa1vation
Persephone
0
6
1
0.08
W
3
0
5
5.5
W
4
2
4
3
L
Hou Yi
Huwi
Hou Yi
2
3
0
0.67
W
Mulan
amgosek
Mulan
3
0
7
6.5
L
Jormungandr
tideschange
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
40,933
44,656
Taken
40,627
36,314
Mitigated
38,291
3,655
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DarkSa1vation
Persephone
6,459
75
0
583
10,149
5,517
0
2,458
7,383
33,479
386
W
16,028
3,746
0
2,990
5,689
2,151
2,070
2,537
2,808
77,252
0
W
11,104
1,820
0
3,371
16,517
17,059
1,145
5,604
10,246
0
34,636
L
Hou Yi
Huwi
Hou Yi
9,013
2,930
0
818
15,445
11,776
0
5,536
9,492
0
42,636
W
Mulan
amgosek
Mulan
13,801
752
0
5,902
18,421
19,081
569
5,722
11,562
0
45,720
L
Jormungandr
tideschange
Jormungandr
8,157
1,088
0
2,254
19,062
19,021
0
6,662
11,590
39,870
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
39,217
193
Minions Killed
211
0
Camps Cleared
0
912,978
Distance Traveled
978,089
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,990
687
65
4
0
279,551
4
W
Hera
13,528
846
132
8
0
334,942
8
W
Fenrir
12,813
801
38
2
0
327,962
0
L
Hou Yi
11,705
732
58
4
0
304,110
1
W
Mulan
12,876
805
41
3
0
315,185
0
L
Jormungandr
11,429
714
70
4
0
329,317
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role