Player Matchup

Anubis
Anubis
AopA KpacHoK
Anubis
Level 101
God Stats
10W - 5L
1,591 SR
Queue Stats
48W - 49L
1,453 Elo+
Solo
Camazotz
Camazotz
BunkBudBros
Camazotz
Level 66
God Stats
17W - 19L
1,470 SR
Queue Stats
246W - 249L
1,397 Elo+
Solo
Chiron
Chiron
V380
Chiron
Level 104
God Stats
40W - 23L
1,596 SR
Queue Stats
640W - 637L
1,472 Elo+
Solo
King Arthur
King Arthur
akiraing
King Arthur
Level 155
God Stats
22W - 16L
1,567 SR
Queue Stats
195W - 222L
1,455 Elo+
Solo
Surtr
Surtr
skydiction
Surtr
Level 106
God Stats
4W - 0L
1,803 SR
Queue Stats
11W - 6L
1,553 Elo+
Solo
Team Averages
Level 106
1,606 SR
1,466 Elo+

VS

Team Averages
Level 94
1,541 SR
1,487 Elo+
Maui
Maui
ASYLUMM-_-
Maui
Level 44
God Stats
1W - 3L
1,515 SR
Queue Stats
12W - 20L
1,591 Elo+
Solo
Charon
Charon
Caffeiné
Charon
Level 136
God Stats
0W - 2L
1,727 SR
Queue Stats
25W - 18L
1,492 Elo+
Solo
Ra
Ra
Yahshua241
Ra
Level 158
God Stats
20W - 19L
1,597 SR
Queue Stats
360W - 345L
1,464 Elo+
Solo
Guan Yu
Guan Yu
cuIebra-en-panga
Guan Yu
Level 46
God Stats
1W - 2L
1,447 SR
Queue Stats
113W - 129L
1,448 Elo+
Party 1
Nemesis
Nemesis
xXPiniCRXx
Nemesis
Level 86
God Stats
10W - 13L
1,418 SR
Queue Stats
181W - 190L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 1 / 1
8,266
590
4,951
7,287
2,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
BunkBudBros
Camazotz
13
2 / 2 / 5
7,401
529
4,686
11,733
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
V380
Chiron
13
2 / 1 / 3
7,507
536
5,907
9,462
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
akiraing
King Arthur
16
6 / 0 / 0
9,884
706
5,277
9,651
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
12
1 / 0 / 5
6,829
488
3,371
12,652
5,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,722
480
4,965
8,112
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
Caffeiné
Charon
11
0 / 0 / 1
6,404
457
3,253
8,151
5,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 1 / 0
4,222
302
0
500
59
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 0
5,876
420
5,924
13,417
12,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
xXPiniCRXx
Nemesis
10
1 / 4 / 1
5,713
408
3,562
8,479
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Anubis
4
1
1
4.5
W
Camazotz
BunkBudBros
Camazotz
2
2
5
2.25
L
Charon
Caffeiné
Charon
0
0
1
0.5
W
Chiron
V380
Chiron
2
1
3
3.5
L
0
1
0
0
W
King Arthur
akiraing
King Arthur
6
0
0
6
L
1
7
0
0.14
W
Surtr
1
0
5
3.5
L
Nemesis
xXPiniCRXx
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
17,704
50,785
Taken
38,659
18,620
Mitigated
23,711
23,418
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
738
0
0
8,112
3,220
0
2,036
6,076
32,199
0
W
Anubis
4,951
253
0
2,560
7,287
2,786
2,000
1,529
5,758
57,861
1,553
W
Camazotz
BunkBudBros
Camazotz
4,686
1,708
0
8,282
11,733
3,273
42
759
10,974
0
51,756
L
Charon
Caffeiné
Charon
3,253
713
181
921
8,151
5,460
0
729
7,422
34,251
0
W
Chiron
V380
Chiron
5,907
1,738
381
2,934
9,462
2,992
2,139
2,734
6,728
0
58,623
L
0
0
0
12
500
59
0
0
500
245
0
W
King Arthur
akiraing
King Arthur
5,277
452
0
4,120
9,651
3,902
731
1,026
8,625
1,064
67,607
L
5,924
665
192
2,158
13,417
12,418
0
1,123
12,294
0
30,309
W
Surtr
3,371
1,359
196
4,945
12,652
5,667
481
2,170
10,482
225
27,426
L
Nemesis
xXPiniCRXx
Nemesis
3,562
1,362
0
1,015
8,479
2,554
0
1,663
6,816
0
25,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
28,937
455
Minions Killed
190
0
Camps Cleared
0
1,337,240
Distance Traveled
1,043,067
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,722
480
41
3
0
288,698
0
W
Anubis
8,266
590
96
7
0
227,788
0
W
Camazotz
7,401
529
90
6
0
278,552
1
L
Charon
6,404
457
50
4
0
243,183
0
W
Chiron
7,507
536
112
8
0
263,145
3
L
Ra
4,222
302
0
0
0
17,117
0
W
King Arthur
9,884
706
123
9
0
298,312
0
L
Guan Yu
5,876
420
55
4
0
239,549
0
W
Surtr
6,829
488
34
2
0
269,443
0
L
Nemesis
5,713
408
44
3
0
254,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role