Player Matchup

Atlas
Atlas
Losprimos26
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 350L
1,484 Elo+
Party 3
Janus
Janus
MTN XxZeusxX
Janus
Level 88
God Stats
6W - 16L
1,354 SR
Queue Stats
272W - 269L
1,526 Elo+
Party 3
Thor
Thor
Mudstt
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
SniperLuke2000
Sun Wukong
Level 135
God Stats
17W - 10L
1,681 SR
Queue Stats
922W - 860L
1,401 Elo+
Party 2
Nut
Nut
xXNeNuFaR255Xx
Nut
Level 119
God Stats
2W - 2L
1,538 SR
Queue Stats
426W - 443L
1,513 Elo+
Party 3
Team Averages
Level 95
1,515 SR
1,448 Elo+

VS

Team Averages
Level 125
1,552 SR
1,478 Elo+
Tiamat
Tiamat
Acorn Bob
Tiamat
Level 157
God Stats
43W - 27L
1,626 SR
Queue Stats
344W - 355L
1,465 Elo+
Solo
Medusa
Medusa
GunShark0
Medusa
Level 109
God Stats
156W - 107L
1,632 SR
Queue Stats
461W - 416L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
I_M1ss_Th3_Rag3
Amaterasu
Level 143
God Stats
17W - 11L
1,640 SR
Queue Stats
1,616W - 1,478L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Isaiasrey7
Jormungandr
Level 143
God Stats
36W - 41L
1,455 SR
Queue Stats
380W - 366L
1,441 Elo+
Solo
Camazotz
Camazotz
TurtleFolk
Camazotz
Level 75
God Stats
6W - 10L
1,407 SR
Queue Stats
103W - 99L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
7,226
401
5,287
17,975
7,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 6 / 0
7,497
417
10,121
11,756
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Mudstt
Thor
15
4 / 8 / 1
8,818
490
7,556
17,259
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
SniperLuke2000
Sun Wukong
14
0 / 6 / 3
8,425
468
11,167
18,609
14,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 0
9,113
506
7,873
16,133
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acorn Bob
Tiamat
17
8 / 2 / 6
10,433
580
15,139
10,181
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
GunShark0
Medusa
17
4 / 2 / 14
10,085
560
17,428
12,364
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
I_M1ss_Th3_Rag3
Amaterasu
16
7 / 3 / 5
10,886
605
12,267
20,072
19,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
Isaiasrey7
Jormungandr
17
10 / 0 / 7
10,997
611
7,691
13,117
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
TurtleFolk
Camazotz
17
7 / 0 / 6
9,953
553
11,701
16,772
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
7
Kills
36
36
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Acorn Bob
Tiamat
8
2
6
5.5
W
Medusa
GunShark0
Medusa
4
2
14
5.5
W
Amaterasu
I_M1ss_Th3_Rag3
Amaterasu
7
3
5
3.17
W
Jormungandr
Isaiasrey7
Jormungandr
10
0
7
13.5
L
0
9
2
0.11
L
1
6
0
0.17
L
Thor
Mudstt
Thor
4
8
1
0.56
L
Sun Wukong
SniperLuke2000
Sun Wukong
0
6
3
0.25
W
Camazotz
TurtleFolk
Camazotz
7
0
6
10
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
64,226
81,732
Taken
72,506
37,080
Mitigated
43,977
14,143
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Acorn Bob
Tiamat
15,139
1,210
0
3,222
10,181
5,567
41
4,006
5,688
67,391
1,549
W
Medusa
GunShark0
Medusa
17,428
6,950
0
4,151
12,364
4,485
460
3,466
8,400
0
90,669
W
Amaterasu
I_M1ss_Th3_Rag3
Amaterasu
12,267
6,665
0
6,342
20,072
19,419
116
1,623
17,470
0
73,349
W
Jormungandr
Isaiasrey7
Jormungandr
7,691
2,466
155
2,907
13,117
7,842
418
1,200
11,687
66,076
3,872
L
5,287
1,202
0
3,006
17,975
7,863
0
6,356
10,747
34,083
0
L
10,121
116
0
160
11,756
3,295
0
4,223
6,836
48,049
0
L
Thor
Mudstt
Thor
7,556
1,343
0
1,694
17,259
6,385
34
3,690
13,014
0
53,149
L
Sun Wukong
SniperLuke2000
Sun Wukong
11,167
2,970
0
5,270
18,609
14,600
0
1,833
16,350
489
58,566
W
Camazotz
TurtleFolk
Camazotz
11,701
3,263
0
7,167
16,772
6,664
0
4,008
12,320
0
83,549
L
7,873
4,394
0
4,013
16,133
4,937
551
3,563
12,468
0
63,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
52,354
463
Minions Killed
581
0
Camps Cleared
0
1,693,412
Distance Traveled
1,870,902
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,433
580
135
8
0
349,861
0
W
Medusa
10,085
560
114
6
0
378,143
5
W
Amaterasu
10,886
605
115
6
0
325,211
1
W
Jormungandr
10,997
611
105
6
0
376,047
0
L
Atlas
7,226
401
61
3
0
343,204
3
L
Janus
7,497
417
97
5
0
367,358
0
L
Thor
8,818
490
72
4
0
351,457
0
L
Sun Wukong
8,425
468
103
6
0
336,507
5
W
Camazotz
9,953
553
112
6
0
441,640
0
L
Nut
9,113
506
130
7
0
294,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role