Player Matchup

Ra
Ra
Protopshot
Ra
Level 125
God Stats
17W - 10L
1,639 SR
Queue Stats
230W - 233L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Slayer21bravo
Heimdallr
Level 127
God Stats
3W - 5L
1,538 SR
Queue Stats
138W - 145L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
Warhawk21joe
Jormungandr
Level 139
God Stats
3W - 2L
1,568 SR
Queue Stats
178W - 202L
1,486 Elo+
Party 1
Team Averages
Level 130
1,582 SR
1,506 Elo+

VS

Team Averages
Level 139
1,567 SR
1,503 Elo+
Nu Wa
Nu Wa
AimBotJon620
Nu Wa
Level 129
God Stats
34W - 40L
1,501 SR
Queue Stats
1,488W - 1,529L
1,512 Elo+
Solo
Odin
Odin
Glungus
Odin
Level 143
God Stats
12W - 7L
1,699 SR
Queue Stats
105W - 88L
1,579 Elo+
Solo
Raijin
Raijin
topthott215
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,548
755
3,288
8,371
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Slayer21bravo
Heimdallr
11
0 / 5 / 0
6,792
679
3,865
9,356
2,982
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Warhawk21joe
Jormungandr
12
0 / 4 / 0
6,603
660
4,798
10,020
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,864
886
10,035
4,323
1,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Glungus
Odin
15
4 / 0 / 7
8,875
888
5,777
7,901
7,840
Raijin
14
5 / 0 / 7
8,854
885
8,152
7,302
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Odin
Glungus
Odin
4
0
7
7.5
L
0
4
0
0
L
Heimdallr
Slayer21bravo
Heimdallr
0
5
0
0
L
Jormungandr
Warhawk21joe
Jormungandr
0
4
0
0
W
Raijin
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,951
Damage
23,964
27,747
Taken
19,526
11,126
Mitigated
12,013
3,596
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,035
4,620
290
1,508
4,323
1,824
2,049
2,101
2,141
30,525
0
W
Odin
Glungus
Odin
5,777
1,058
0
1,191
7,901
7,840
1,126
3,012
4,847
494
15,414
L
3,288
31
348
1,550
8,371
2,844
0
4,470
3,558
35,818
0
L
Heimdallr
Slayer21bravo
Heimdallr
3,865
704
0
1,419
9,356
2,982
0
5,559
3,453
0
21,340
L
Jormungandr
Warhawk21joe
Jormungandr
4,798
701
0
279
10,020
5,300
0
6,887
2,329
18,982
1,179
W
Raijin
8,152
491
0
1,103
7,302
2,349
206
2,763
4,487
24,723
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,943
Gold Earned
26,593
142
Minions Killed
113
0
Camps Cleared
0
504,943
Distance Traveled
578,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,864
886
39
4
0
191,163
0
W
Odin
8,875
888
20
2
0
190,181
0
L
Ra
7,548
755
76
8
0
183,224
0
L
Heimdallr
6,792
679
47
5
0
153,527
0
L
Jormungandr
6,603
660
19
2
0
168,192
0
W
Raijin
8,854
885
54
5
0
197,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role