Player Matchup

Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Atomic-justice2
Zhong Kui
Level 157
God Stats
28W - 40L
1,496 SR
Queue Stats
1,117W - 1,188L
1,557 Elo+
Solo
Lancelot
Lancelot
BlueCyanide
Lancelot
Level 123
God Stats
2W - 6L
1,500 SR
Queue Stats
14W - 21L
1,476 Elo+
Solo
Anubis
Anubis
DATAZAK
Anubis
Level 67
God Stats
9W - 14L
1,466 SR
Queue Stats
253W - 276L
1,393 Elo+
Solo
Chaac
Chaac
jessyyneto
Chaac
Level 125
God Stats
2W - 2L
1,593 SR
Queue Stats
59W - 63L
1,427 Elo+
Solo
Team Averages
Level 125
1,511 SR
1,470 Elo+

VS

Team Averages
Level 114
1,552 SR
1,508 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BardyLox
Thor
Level 29
God Stats
74W - 72L
1,587 SR
Queue Stats
98W - 106L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
LightningNioh
Sun Wukong
Level 157
God Stats
35W - 27L
1,637 SR
Queue Stats
161W - 178L
1,521 Elo+
Party 1
Merlin
Merlin
noonerules
Merlin
Level 148
God Stats
15W - 9L
1,527 SR
Queue Stats
280W - 266L
1,537 Elo+
Solo
Ravana
Ravana
rohithb966
Ravana
Level 134
God Stats
48W - 39L
1,509 SR
Queue Stats
1,112W - 1,128L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 1 / 3
8,194
1,171
9,884
10,394
3,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Atomic-justice2
Zhong Kui
10
0 / 0 / 0
4,829
690
0
0
0
Lancelot
BlueCyanide
Lancelot
13
2 / 5 / 1
7,653
1,093
5,327
10,337
4,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
DATAZAK
Anubis
12
0 / 7 / 2
6,917
988
5,060
9,556
3,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
13
3 / 3 / 3
8,487
1,212
11,026
9,806
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Team 1 Tickets

261

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 2 / 11
8,305
1,186
10,240
8,998
7,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
13
1 / 0 / 12
7,836
1,119
3,635
4,474
1,482
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
LightningNioh
Sun Wukong
13
6 / 0 / 7
8,726
1,247
9,620
6,735
4,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Merlin
noonerules
Merlin
13
1 / 3 / 9
8,011
1,144
7,332
6,166
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
rohithb966
Ravana
13
4 / 1 / 7
8,044
1,149
6,525
8,212
6,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
16
16
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
3
2.5
W
Baron Samedi
 
Baron Samedi
4
2
11
4.75
L
Zhong Kui
Atomic-justice2
Zhong Kui
0
0
0
0
W
Thor
1
0
12
7
L
Lancelot
BlueCyanide
Lancelot
2
5
1
0.5
L
Anubis
DATAZAK
Anubis
0
7
2
0.14
W
Sun Wukong
LightningNioh
Sun Wukong
6
0
7
9.5
L
Chaac
3
3
3
1.5
W
Merlin
noonerules
Merlin
1
3
9
1.83
W
Ravana
rohithb966
Ravana
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
37,352
40,093
Taken
34,585
20,892
Mitigated
21,541
4,105
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,884
4,798
0
1,443
10,394
3,189
0
3,509
6,885
0
35,401
W
Baron Samedi
 
Baron Samedi
10,240
1,251
1,784
3,298
8,998
7,123
0
1,973
6,736
17,460
0
L
Zhong Kui
Atomic-justice2
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Thor
3,635
297
0
22
4,474
1,482
0
679
3,723
0
8,737
L
Lancelot
BlueCyanide
Lancelot
5,327
788
0
571
10,337
4,464
0
4,846
5,491
0
13,446
L
Anubis
DATAZAK
Anubis
5,060
121
0
435
9,556
3,618
0
4,301
5,255
9,468
0
W
Sun Wukong
LightningNioh
Sun Wukong
9,620
3,486
0
3,159
6,735
4,230
0
353
6,295
0
16,518
L
Chaac
11,026
964
0
1,656
9,806
9,621
0
4,916
4,890
91
23,641
W
Merlin
noonerules
Merlin
7,332
874
0
1,312
6,166
2,073
0
854
5,204
32,661
0
W
Ravana
rohithb966
Ravana
6,525
1,482
0
2,369
8,212
6,633
0
1,292
6,772
0
11,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
40,922
119
Minions Killed
113
2
Camps Cleared
6
565,796
Distance Traveled
668,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,194
1,171
60
9
2
139,213
0
W
Baron Samedi
8,305
1,186
17
2
1
130,479
0
L
Zhong Kui
4,829
690
0
0
0
0
0
W
Thor
7,836
1,119
13
2
0
130,867
0
L
Lancelot
7,653
1,093
14
2
0
171,567
0
L
Anubis
6,917
988
13
2
0
99,504
0
W
Sun Wukong
8,726
1,247
15
2
2
147,395
0
L
Chaac
8,487
1,212
32
5
0
155,512
0
W
Merlin
8,011
1,144
56
8
2
113,621
0
W
Ravana
8,044
1,149
12
2
1
146,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role