Player Matchup

Sol
Sol
Drmust47YT
Sol
Level 88
God Stats
6W - 7L
1,364 SR
Queue Stats
446W - 455L
1,472 Elo+
Solo
Yemoja
Yemoja
GOlNGPLACES
Yemoja
Level 142
God Stats
1W - 0L
1,619 SR
Queue Stats
13W - 9L
1,546 Elo+
Solo
Cliodhna
Cliodhna
MarqDaSharq
Cliodhna
Level 159
God Stats
2W - 2L
1,322 SR
Queue Stats
166W - 116L
1,597 Elo+
Solo
King Arthur
King Arthur
Scáthcroí
King Arthur
Level 128
God Stats
2W - 5L
1,259 SR
Queue Stats
90W - 98L
1,464 Elo+
Solo
Chiron
Chiron
memo_mares
Chiron
Level 150
God Stats
3W - 4L
1,393 SR
Queue Stats
603W - 542L
1,518 Elo+
Solo
Team Averages
Level 133
1,391 SR
1,519 Elo+

VS

Team Averages
Level 132
1,579 SR
1,609 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DmarGaymer
Serqet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,485 Elo+
Solo
Jing Wei
Jing Wei
Ironwolf343
Jing Wei
Level 139
God Stats
2W - 1L
1,895 SR
Queue Stats
485W - 223L
1,765 Elo+
Party 1
Kali
Kali
MrAsian54
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 175L
1,826 Elo+
Party 1
Hel
Hel
TenienteRUST
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 21
8,843
983
7,632
5,574
2,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yemoja
15
1 / 1 / 29
8,781
976
6,845
6,525
3,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
MarqDaSharq
Cliodhna
15
14 / 1 / 16
9,815
1,091
12,248
9,103
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Scáthcroí
King Arthur
13
2 / 2 / 24
8,315
924
4,256
12,072
9,530
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Chiron
memo_mares
Chiron
16
11 / 0 / 19
9,712
1,079
11,521
6,836
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 6 / 2
6,377
709
5,422
8,938
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
DmarGaymer
Serqet
11
0 / 9 / 1
6,216
691
2,185
10,498
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
Ironwolf343
Jing Wei
14
2 / 6 / 1
7,711
857
5,382
9,086
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
12
1 / 8 / 0
6,852
761
7,215
14,109
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
5,762
640
1,704
4,848
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
7
33
Kills
3
5
Deaths
33
109
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
2
0.17
L
Serqet
DmarGaymer
Serqet
0
9
1
0.06
W
5
1
21
15.5
W
Yemoja
1
1
29
15.5
L
Jing Wei
Ironwolf343
Jing Wei
2
6
1
0.42
W
Cliodhna
MarqDaSharq
Cliodhna
14
1
16
22
L
Kali
1
8
0
0.13
W
King Arthur
Scáthcroí
King Arthur
2
2
24
7
L
0
4
0
0
W
Chiron
memo_mares
Chiron
11
0
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,502
Damage
21,908
40,110
Taken
47,479
22,210
Mitigated
25,947
19,319
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,422
749
128
1,594
8,938
3,751
0
2,412
6,526
13,917
608
L
Serqet
DmarGaymer
Serqet
2,185
0
0
57
10,498
4,884
0
3,491
7,007
0
5,776
W
7,632
983
949
1,735
5,574
2,091
3,159
767
4,699
19,855
665
W
Yemoja
6,845
493
7,241
1,729
6,525
3,934
1,260
1,283
4,522
12,802
866
L
Jing Wei
Ironwolf343
Jing Wei
5,382
3,298
57
187
9,086
3,313
0
2,168
6,918
0
16,794
W
Cliodhna
MarqDaSharq
Cliodhna
12,248
1,385
533
412
9,103
3,993
952
1,030
7,634
0
26,168
L
Kali
7,215
1,262
542
1,944
14,109
12,229
0
3,831
10,278
0
14,230
W
King Arthur
Scáthcroí
King Arthur
4,256
552
0
3,076
12,072
9,530
485
1,788
9,866
0
10,021
L
1,704
39
2,192
681
4,848
1,770
0
2,137
2,711
3,147
135
W
Chiron
memo_mares
Chiron
11,521
3,271
2,098
1,546
6,836
2,662
2,026
1,265
5,051
0
27,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
32,918
110
Minions Killed
68
0
Camps Cleared
0
839,545
Distance Traveled
602,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,377
709
19
2
0
122,470
0
L
Serqet
6,216
691
9
1
0
121,281
0
W
Sol
8,843
983
24
3
0
173,445
0
W
Yemoja
8,781
976
20
2
0
168,217
0
L
Jing Wei
7,711
857
25
3
0
146,986
0
W
Cliodhna
9,815
1,091
19
2
0
187,286
0
L
Kali
6,852
761
9
1
0
135,123
0
W
King Arthur
8,315
924
8
1
0
141,388
0
L
Hel
5,762
640
6
1
0
76,580
0
W
Chiron
9,712
1,079
39
4
0
169,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role