Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 125
God Stats
245W - 229L
1,502 SR
Queue Stats
321W - 311L
1,474 Elo+
Solo
Thanatos
Thanatos
Adjacencyy
Thanatos
Level 106
God Stats
2W - 7L
1,335 SR
Queue Stats
60W - 50L
1,570 Elo+
Solo
Merlin
Merlin
El-Prin-2
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,568 Elo+
Solo
Kukulkan
Kukulkan
Hazzird
Kukulkan
Level 151
God Stats
2W - 3L
1,508 SR
Queue Stats
198W - 205L
1,436 Elo+
Solo
Yemoja
Yemoja
Internalprob
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,562 Elo+
Solo
Team Averages
Level 130
1,469 SR
1,522 Elo+

VS

Team Averages
Level 119
1,339 SR
1,464 Elo+
Zhong Kui
Zhong Kui
D0CS FIXBX
Zhong Kui
Level 84
God Stats
3W - 3L
1,299 SR
Queue Stats
273W - 274L
1,455 Elo+
Party 1
Izanami
Izanami
Duhjayy_
Izanami
Level 175
God Stats
86W - 108L
1,510 SR
Queue Stats
1,153W - 1,055L
1,544 Elo+
Solo
Poseidon
Poseidon
GAMEOVER_ME234
Poseidon
Level 146
God Stats
3W - 3L
1,402 SR
Queue Stats
487W - 510L
1,421 Elo+
Solo
Osiris
Osiris
KingHal
Osiris
Level 101
God Stats
3W - 5L
1,420 SR
Queue Stats
18W - 18L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Large Cabal
Xing Tian
Level 87
God Stats
1W - 3L
1,065 SR
Queue Stats
102W - 92L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
13
1 / 0 / 0
6,836
526
4,143
9,125
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Adjacencyy
Thanatos
12
0 / 4 / 1
6,350
488
2,496
12,316
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
El-Prin-2
Merlin
12
2 / 4 / 0
7,027
541
5,576
7,038
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Hazzird
Kukulkan
11
0 / 5 / 1
6,361
489
5,203
7,711
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
11
0 / 1 / 1
6,375
490
4,010
8,852
5,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D0CS FIXBX
Zhong Kui
13
3 / 0 / 6
7,660
589
8,149
8,038
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
Duhjayy_
Izanami
14
3 / 1 / 2
7,835
603
6,374
5,360
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
14
3 / 1 / 7
7,758
597
9,659
7,347
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
KingHal
Osiris
12
3 / 1 / 1
7,598
584
3,502
8,351
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Large Cabal
Xing Tian
11
2 / 0 / 4
7,022
540
2,743
10,057
6,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesSamaras
Danzaburou
1
0
0
1
L
Thanatos
Adjacencyy
Thanatos
0
4
1
0.13
W
Zhong Kui
D0CS FIXBX
Zhong Kui
3
0
6
6
W
Izanami
Duhjayy_
Izanami
3
1
2
4
L
Merlin
El-Prin-2
Merlin
2
4
0
0.5
W
Poseidon
3
1
7
6.5
L
Kukulkan
Hazzird
Kukulkan
0
5
1
0.1
L
Yemoja
0
1
1
0.5
W
Osiris
KingHal
Osiris
3
1
1
3.5
W
Xing Tian
Large Cabal
Xing Tian
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
30,427
45,042
Taken
39,153
16,902
Mitigated
21,167
17,804
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesSamaras
Danzaburou
4,143
1,793
0
3,813
9,125
2,621
0
3,268
5,857
0
57,916
L
Thanatos
Adjacencyy
Thanatos
2,496
687
0
8,628
12,316
4,119
0
3,587
8,729
0
48,815
W
Zhong Kui
D0CS FIXBX
Zhong Kui
8,149
773
0
3,701
8,038
5,453
0
4,345
3,693
46,130
1,083
W
Izanami
Duhjayy_
Izanami
6,374
4,552
0
1,841
5,360
1,676
1,496
2,210
3,150
0
67,195
L
Merlin
El-Prin-2
Merlin
5,576
805
0
917
7,038
2,114
0
3,114
3,924
37,424
1,490
W
Poseidon
9,659
1,860
0
4,394
7,347
2,093
622
1,050
6,297
60,676
1,256
L
Kukulkan
Hazzird
Kukulkan
5,203
104
0
1,280
7,711
2,529
0
6,011
1,700
41,115
0
L
Yemoja
4,010
1,222
909
2,257
8,852
5,519
0
4,070
4,782
21,312
865
W
Osiris
KingHal
Osiris
3,502
1,567
0
3,199
8,351
5,423
16
3,160
5,191
0
37,197
W
Xing Tian
Large Cabal
Xing Tian
2,743
190
0
1,821
10,057
6,522
472
3,686
6,371
11,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
37,873
390
Minions Killed
390
0
Camps Cleared
0
1,198,098
Distance Traveled
1,291,562
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,836
526
99
8
0
230,736
0
L
Thanatos
6,350
488
95
7
0
280,553
0
W
Zhong Kui
7,660
589
82
6
0
245,111
0
W
Izanami
7,835
603
129
10
0
224,038
4
L
Merlin
7,027
541
83
6
0
227,021
0
W
Poseidon
7,758
597
99
8
0
307,518
4
L
Kukulkan
6,361
489
80
6
0
234,387
0
L
Yemoja
6,375
490
33
3
0
225,401
2
W
Osiris
7,598
584
66
5
0
242,469
5
W
Xing Tian
7,022
540
14
1
0
272,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role