Player Matchup

Artemis
Artemis
BunnyOkay
Artemis
Level 140
God Stats
2W - 1L
1,579 SR
Queue Stats
297W - 286L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
GLOCKFULL-PR
Amaterasu
Level 117
God Stats
3W - 3L
1,470 SR
Queue Stats
148W - 135L
1,499 Elo+
Solo
Nemesis
Nemesis
ISuckAtVijaGames
Nemesis
Level 153
God Stats
2W - 0L
1,801 SR
Queue Stats
141W - 123L
1,539 Elo+
Solo
Nu Wa
Nu Wa
M0orph
Nu Wa
Level 108
God Stats
14W - 10L
1,623 SR
Queue Stats
114W - 102L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Ns Goldenn
Cthulhu
Level 107
God Stats
7W - 11L
1,341 SR
Queue Stats
141W - 142L
1,478 Elo+
Party 1
Team Averages
Level 125
1,563 SR
1,507 Elo+

VS

Team Averages
Level 151
1,606 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HachiBlood
Odin
Level 159
God Stats
10W - 3L
1,852 SR
Queue Stats
299W - 280L
1,537 Elo+
Solo
Sol
Sol
SarcasticEmu
Sol
Level 155
God Stats
9W - 6L
1,680 SR
Queue Stats
149W - 131L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BunnyOkay
Artemis
10
0 / 0 / 1
5,131
513
4,156
3,985
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
GLOCKFULL-PR
Amaterasu
9
0 / 4 / 4
5,254
525
4,270
10,234
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
9 / 0 / 1
6,830
683
8,608
7,025
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nu Wa
M0orph
Nu Wa
12
4 / 0 / 5
6,943
694
6,070
2,411
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ns Goldenn
Cthulhu
9
0 / 0 / 3
5,174
517
3,375
6,473
3,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 2 / 0
6,524
652
7,378
8,398
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
 
Kukulkan
9
0 / 4 / 0
5,036
504
2,314
6,157
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
 
Awilix
9
0 / 3 / 0
4,905
491
1,878
8,652
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,849
485
2,528
7,937
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,614
561
3,446
6,761
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
4
4
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
2
0
2
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Awilix
 
Awilix
0
3
0
0
W
Artemis
BunnyOkay
Artemis
0
0
1
0.5
W
Amaterasu
GLOCKFULL-PR
Amaterasu
0
4
4
0.5
L
0
3
0
0
W
9
0
1
9.5
W
Nu Wa
M0orph
Nu Wa
4
0
5
6.5
W
Cthulhu
Ns Goldenn
Cthulhu
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
17,544
30,128
Taken
37,905
13,942
Mitigated
13,939
11,529
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,378
3,510
0
3,622
8,398
3,680
0
2,065
6,306
41,301
6,028
L
Kukulkan
 
Kukulkan
2,314
363
0
681
6,157
1,345
0
2,754
3,186
30,808
802
L
Awilix
 
Awilix
1,878
628
0
1,395
8,652
2,902
0
1,577
6,967
0
39,855
W
Artemis
BunnyOkay
Artemis
4,156
1,354
0
2,382
3,985
1,040
0
2,152
1,833
0
32,980
W
Amaterasu
GLOCKFULL-PR
Amaterasu
4,270
2,106
0
3,741
10,234
5,501
0
5,100
5,134
0
27,607
L
2,528
166
0
1,991
7,937
4,244
0
1,239
6,666
0
14,466
W
8,608
5,588
0
1,277
7,025
2,925
27
1,975
5,050
0
52,421
W
Nu Wa
M0orph
Nu Wa
6,070
1,543
0
667
2,411
666
73
735
1,676
32,834
1,250
W
Cthulhu
Ns Goldenn
Cthulhu
3,375
389
1,460
2,002
6,473
3,810
0
2,198
4,275
20,654
0
L
3,446
1,687
0
4,017
6,761
1,768
0
1,278
5,435
36,993
8,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
26,928
265
Minions Killed
320
0
Camps Cleared
0
1,057,508
Distance Traveled
987,664
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,524
652
79
8
0
170,475
4
L
Kukulkan
5,036
504
66
7
0
192,115
0
L
Awilix
4,905
491
74
7
0
244,134
2
W
Artemis
5,131
513
51
5
0
188,229
0
W
Amaterasu
5,254
525
42
4
0
181,244
0
L
Odin
4,849
485
19
2
0
197,577
0
W
Nemesis
6,830
683
76
8
0
260,132
0
W
Nu Wa
6,943
694
64
6
0
206,556
0
W
Cthulhu
5,174
517
32
3
0
221,347
0
L
Sol
5,614
561
82
8
0
183,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role