Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GetRippedInHalf
Cernunnos
Level 77
God Stats
13W - 10L
1,744 SR
Queue Stats
21W - 24L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ghushy
Cu Chulainn
Level 172
God Stats
2W - 1L
1,662 SR
Queue Stats
107W - 94L
1,593 Elo+
Party 2
Apollo
Apollo
ImDunkachino
Apollo
Level 128
God Stats
1W - 2L
1,533 SR
Queue Stats
88W - 65L
1,642 Elo+
Party 2
Zeus
Zeus
Shadow King8171
Zeus
Level 101
God Stats
40W - 46L
1,519 SR
Queue Stats
83W - 97L
1,470 Elo+
Party 1
Team Averages
Level 127
1,592 SR
1,553 Elo+

VS

Team Averages
Level 134
1,601 SR
1,484 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kinky_Tickler69
Skadi
Level 120
God Stats
24W - 15L
1,634 SR
Queue Stats
444W - 408L
1,468 Elo+
Solo
Chaac
Chaac
LEETJ99
Chaac
Level 129
God Stats
15W - 15L
1,484 SR
Queue Stats
293W - 255L
1,515 Elo+
Solo
Ah Puch
Ah Puch
SaronSium
Ah Puch
Level 135
God Stats
2W - 1L
1,800 SR
Queue Stats
113W - 97L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Yuvia
Zhong Kui
Level 181
God Stats
5W - 2L
1,588 SR
Queue Stats
35W - 49L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 8 / 2
7,420
464
5,501
13,991
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cernunnos
GetRippedInHalf
Cernunnos
12
2 / 2 / 1
6,950
434
4,400
10,744
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Ghushy
Cu Chulainn
15
3 / 4 / 3
9,597
600
15,479
20,002
15,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
16
5 / 4 / 1
9,383
586
6,377
13,278
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
6,274
392
2,628
5,784
1,847
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 3 / 6
7,683
480
5,464
8,961
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
5 / 3 / 8
8,910
557
7,725
8,150
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
LEETJ99
Chaac
16
1 / 4 / 4
9,328
583
10,776
18,473
17,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
SaronSium
Ah Puch
18
7 / 1 / 2
10,752
672
10,121
6,155
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Yuvia
Zhong Kui
17
7 / 0 / 3
9,463
591
13,249
9,146
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
11
Kills
21
21
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
8
2
0.25
W
Hel
 
Hel
1
3
6
1.33
L
Cernunnos
GetRippedInHalf
Cernunnos
2
2
1
1.25
L
Cu Chulainn
Ghushy
Cu Chulainn
3
4
3
1.13
L
Apollo
5
4
1
1.38
W
5
3
8
3
W
Chaac
LEETJ99
Chaac
1
4
4
0.75
W
Ah Puch
SaronSium
Ah Puch
7
1
2
8
L
0
3
0
0
W
Zhong Kui
Yuvia
Zhong Kui
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
47,335
63,799
Taken
50,885
31,303
Mitigated
32,427
15,180
Healing
20,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,501
1,924
0
1,318
13,991
5,162
56
7,091
6,900
0
54,528
W
Hel
 
Hel
5,464
119
2,385
3,714
8,961
3,299
409
1,939
7,022
40,972
0
L
Cernunnos
GetRippedInHalf
Cernunnos
4,400
1,183
0
3,257
10,744
3,216
656
6,989
3,755
0
42,305
L
Cu Chulainn
Ghushy
Cu Chulainn
15,479
3,342
0
6,234
20,002
15,760
0
2,802
17,200
939
72,321
L
Apollo
6,377
2,567
0
2,635
13,278
5,318
0
6,775
6,503
0
69,496
W
7,725
2,420
0
1,638
8,150
2,703
0
477
7,673
0
61,900
W
Chaac
LEETJ99
Chaac
10,776
2,962
0
4,534
18,473
17,437
0
318
18,155
0
77,618
W
Ah Puch
SaronSium
Ah Puch
10,121
179
0
2,822
6,155
2,164
314
17
6,138
85,370
993
L
2,628
333
83
1,653
5,784
1,847
230
4,660
1,124
31,595
0
W
Zhong Kui
Yuvia
Zhong Kui
13,249
2,882
0
5,612
9,146
6,824
0
759
8,387
84,788
4,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
46,136
499
Minions Killed
580
0
Camps Cleared
0
1,508,009
Distance Traveled
1,582,691
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,420
464
76
5
0
337,386
0
W
Hel
7,683
480
68
4
0
281,021
0
L
Cernunnos
6,950
434
84
5
0
271,950
0
L
Cu Chulainn
9,597
600
129
8
0
315,838
0
L
Apollo
9,383
586
153
10
0
315,384
1
W
Skadi
8,910
557
94
6
0
360,131
0
W
Chaac
9,328
583
130
8
0
318,285
2
W
Ah Puch
10,752
672
159
10
0
317,151
0
L
Zeus
6,274
392
57
4
0
267,451
0
W
Zhong Kui
9,463
591
129
8
0
306,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role