Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HollowManAC130
Fenrir
Level 156
God Stats
0W - 1L
1,745 SR
Queue Stats
20W - 23L
1,456 Elo+
Solo
Khepri
Khepri
Hyewot
Khepri
Level 128
God Stats
8W - 19L
1,430 SR
Queue Stats
152W - 192L
1,475 Elo+
Party 1
Cabrakan
Cabrakan
Pseudoscientist
Cabrakan
Level 159
God Stats
29W - 32L
1,577 SR
Queue Stats
227W - 270L
1,485 Elo+
Party 1
Team Averages
Level 107
1,550 SR
1,483 Elo+

VS

Team Averages
Level 137
1,718 SR
1,502 Elo+
Shiva
Shiva
Austin CXCIX
Shiva
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
85W - 120L
1,438 Elo+
Party 4
Xbalanque
Xbalanque
Gangrene360
Xbalanque
Level 168
God Stats
149W - 141L
1,648 SR
Queue Stats
792W - 843L
1,504 Elo+
Solo
Athena
Athena
Heistivo
Athena
Level 142
God Stats
1W - 1L
1,856 SR
Queue Stats
154W - 105L
1,610 Elo+
Party 3
Scylla
Scylla
ZombieSlayer5
Scylla
Level 143
God Stats
3W - 2L
1,738 SR
Queue Stats
26W - 22L
1,512 Elo+
Party 3
Bastet
Bastet
Zomborum
Bastet
Level 106
God Stats
45W - 30L
1,610 SR
Queue Stats
184W - 190L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 1
8,780
1,098
6,012
9,137
4,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
 
Hercules
14
0 / 3 / 4
8,152
1,019
4,525
10,050
9,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
8,078
1,010
7,928
11,103
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
Hyewot
Khepri
14
0 / 2 / 3
8,905
1,113
3,488
14,074
12,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
11
0 / 0 / 0
5,577
697
0
0
0
Team 1 Tickets

264

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,610
1,076
10,303
8,550
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Gangrene360
Xbalanque
14
1 / 1 / 10
8,691
1,086
10,234
4,478
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
Heistivo
Athena
14
2 / 1 / 6
8,806
1,101
5,510
6,876
7,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 0 / 4
9,230
1,154
9,177
2,820
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Zomborum
Bastet
14
2 / 0 / 7
8,996
1,125
6,453
4,629
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
4
Kills
11
11
Deaths
4
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
1
1.17
L
Hercules
 
Hercules
0
3
4
0.67
W
1
2
10
3
W
Xbalanque
Gangrene360
Xbalanque
1
1
10
6
W
Athena
Heistivo
Athena
2
1
6
5
L
1
3
3
0.83
L
Khepri
Hyewot
Khepri
0
2
3
0.75
L
Cabrakan
0
0
0
0
W
5
0
4
7
W
Bastet
Zomborum
Bastet
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,953
Damage
41,677
44,364
Taken
27,353
30,735
Mitigated
19,690
4,622
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,012
457
0
820
9,137
4,311
0
3,635
5,218
32,411
553
L
Hercules
 
Hercules
4,525
899
0
2,682
10,050
9,400
0
3,214
6,410
0
15,214
W
10,303
1,486
414
1,552
8,550
7,726
0
3,838
4,712
0
25,441
W
Xbalanque
Gangrene360
Xbalanque
10,234
1,556
0
469
4,478
1,887
0
532
3,946
0
25,487
W
Athena
Heistivo
Athena
5,510
1,381
0
1,152
6,876
7,523
0
2,628
4,248
12,070
2,911
L
7,928
382
0
60
11,103
4,899
0
2,820
7,974
0
10,868
L
Khepri
Hyewot
Khepri
3,488
52
0
1,060
14,074
12,125
0
3,772
9,598
18,058
0
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
9,177
631
0
210
2,820
1,017
0
927
1,893
20,647
0
W
Bastet
Zomborum
Bastet
6,453
1,655
0
959
4,629
1,537
0
1,429
3,200
0
18,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
44,333
136
Minions Killed
156
3
Camps Cleared
9
618,687
Distance Traveled
825,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,780
1,098
79
10
1
145,024
0
L
Hercules
8,152
1,019
27
3
2
146,566
0
W
Shiva
8,610
1,076
33
4
1
167,325
0
W
Xbalanque
8,691
1,086
33
4
2
166,456
0
W
Athena
8,806
1,101
18
2
0
148,725
0
L
Fenrir
8,078
1,010
16
2
0
164,283
0
L
Khepri
8,905
1,113
14
2
0
162,814
0
L
Cabrakan
5,577
697
0
0
0
0
0
W
Scylla
9,230
1,154
45
6
2
162,502
0
W
Bastet
8,996
1,125
27
3
4
180,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role