Player Matchup

Scylla
Scylla
Francis7007
Scylla
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,465 Elo+
Solo
Ymir
Ymir
Wonglaang
Ymir
Level 17
God Stats
18W - 10L
1,542 SR
Queue Stats
54W - 67L
1,314 Elo+
Party 1
Odin
Odin
ziptiethebent
Odin
Level 49
God Stats
6W - 7L
1,298 SR
Queue Stats
127W - 137L
1,311 Elo+
Party 1
Team Averages
Level 66
1,446 SR
1,363 Elo+

VS

Team Averages
Level 95
1,423 SR
1,384 Elo+
Ares
Ares
ChinatownBeats
Ares
Level 59
God Stats
4W - 4L
1,381 SR
Queue Stats
188W - 203L
1,397 Elo+
Solo
Hades
Hades
Montanari92
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Ix Chel
Ix Chel
Yy_yao_yY
Ix Chel
Level 187
God Stats
9W - 16L
1,387 SR
Queue Stats
130W - 141L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 0 / 8
9,277
928
7,065
3,741
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
14
3 / 0 / 12
8,751
875
7,439
8,435
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 0 / 9
9,308
931
5,584
7,072
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,973
697
5,076
9,959
8,097
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 0
6,891
689
1,162
8,085
3,085
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Yy_yao_yY
Ix Chel
13
0 / 4 / 0
7,204
720
7,128
6,873
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Scylla
7
0
8
11
L
0
6
0
0
W
Ymir
3
0
12
9
L
Ix Chel
Yy_yao_yY
Ix Chel
0
4
0
0
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
13,366
19,248
Taken
24,917
11,824
Mitigated
13,613
3,562
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,076
389
0
1,166
9,959
8,097
0
5,544
3,926
18,354
0
W
Scylla
7,065
464
0
610
3,741
1,236
425
1,314
2,317
22,474
1,795
L
1,162
268
96
582
8,085
3,085
0
3,497
4,093
11,789
0
W
Ymir
7,439
418
0
1,274
8,435
5,555
314
6,904
1,205
16,473
603
L
Ix Chel
Yy_yao_yY
Ix Chel
7,128
548
1,153
1,237
6,873
2,431
0
4,499
1,909
27,223
0
W
5,584
850
247
1,431
7,072
5,033
352
4,268
2,360
0
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,336
Gold Earned
21,068
104
Minions Killed
96
0
Camps Cleared
0
529,363
Distance Traveled
430,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,973
697
27
3
0
147,486
0
W
Scylla
9,277
928
42
4
0
156,016
0
L
Hades
6,891
689
24
2
0
128,683
0
W
Ymir
8,751
875
15
2
0
184,461
0
L
Ix Chel
7,204
720
45
5
0
154,462
1
W
Odin
9,308
931
47
5
0
188,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role