Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
 
Neith
Silver V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
GirthyChapin
Hercules
Silver II
Level 156
God Stats
0W - 2L
1,313 SR
Queue Stats
250W - 266L
1,098 MMR
Solo
Ymir
Ymir
Silver I
Yolito22
Ymir
Silver I
Level 123
God Stats
4W - 6L
1,510 SR
Queue Stats
27W - 41L
1,252 MMR
Solo
Hachiman
Hachiman
Silver I
sellnTHOUGHTIES
Hachiman
Silver I
Level 217
God Stats
4W - 4L
1,517 SR
Queue Stats
245W - 265L
1,268 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,468 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 168
1,551 SR
1,321 MMR
Baba Yaga
Baba Yaga
Silver II
D4rku20
Baba Yaga
Silver II
Level 140
God Stats
41W - 39L
1,511 SR
Queue Stats
143W - 164L
823 MMR
Solo
Geb
Geb
Bronze III
Im-Not-Eric
Geb
Bronze III
Level 140
God Stats
1W - 0L
1,568 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
TooCoolFrank
Medusa
Gold III
Level 129
God Stats
4W - 0L
1,624 SR
Queue Stats
151W - 150L
1,342 MMR
Party 1
Ravana
Ravana
Gold II
nn4mz
Ravana
Gold II
Level 181
God Stats
15W - 18L
1,520 SR
Queue Stats
555W - 570L
1,646 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
thatkaijukid
Cu Chulainn
Gold III
Level 248
God Stats
12W - 14L
1,534 SR
Queue Stats
151W - 150L
1,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
6,337
576
5,342
6,270
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
11
1 / 3 / 0
5,999
545
3,048
5,748
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
GirthyChapin
Hercules
10
1 / 4 / 1
5,966
542
5,756
11,645
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
9
1 / 4 / 2
5,391
490
2,518
9,048
5,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
10
1 / 4 / 2
5,341
486
2,903
7,731
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ThorArtemisThanatosSylvanus

VS

Bans
FenrirLokiKaliHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
D4rku20
Baba Yaga
10
2 / 1 / 2
6,098
554
5,879
4,658
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 5
5,431
494
2,938
6,572
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
12
5 / 1 / 1
6,501
591
5,833
6,785
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
nn4mz
Ravana
13
7 / 1 / 3
7,046
641
6,864
5,941
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
thatkaijukid
Cu Chulainn
10
3 / 1 / 1
6,747
613
6,891
9,475
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
17
17
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Neith
 
Neith
1
3
0
0.33
W
Baba Yaga
D4rku20
Baba Yaga
2
1
2
3
L
Hercules
GirthyChapin
Hercules
1
4
1
0.38
W
0
1
5
2.5
W
Medusa
5
1
1
5.5
L
Ymir
1
4
2
0.5
W
Ravana
nn4mz
Ravana
7
1
3
8.5
L
Hachiman
1
4
2
0.5
W
Cu Chulainn
thatkaijukid
Cu Chulainn
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
28,405
40,442
Taken
33,431
17,594
Mitigated
18,249
8,141
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,342
1,485
0
2,395
6,270
1,780
0
3,213
3,057
43,111
2,005
L
Neith
 
Neith
3,048
365
0
1,015
5,748
1,913
0
491
5,257
0
41,003
W
Baba Yaga
D4rku20
Baba Yaga
5,879
345
0
1,208
4,658
1,284
0
2,599
1,842
41,104
0
L
Hercules
GirthyChapin
Hercules
5,756
2,874
0
2,856
11,645
6,764
0
495
11,150
0
35,317
W
2,938
320
254
1,001
6,572
4,082
0
2,585
3,926
13,521
0
W
Medusa
5,833
1,937
0
1,413
6,785
2,310
0
786
5,979
0
49,424
L
Ymir
2,518
540
0
1,139
9,048
5,016
0
4,108
4,940
19,290
0
W
Ravana
nn4mz
Ravana
6,864
1,514
0
2,800
5,941
2,363
0
1,017
4,832
0
47,120
L
Hachiman
2,903
1,483
0
736
7,731
2,121
0
1,114
6,617
0
33,374
W
Cu Chulainn
thatkaijukid
Cu Chulainn
6,891
1,700
0
1,263
9,475
8,210
0
158
8,823
1,646
38,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
31,823
346
Minions Killed
329
0
Camps Cleared
0
1,044,963
Distance Traveled
1,090,325
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,337
576
112
10
0
227,977
4
L
Neith
5,999
545
98
9
0
186,731
0
W
Baba Yaga
6,098
554
85
8
0
226,073
4
L
Hercules
5,966
542
67
6
0
208,704
0
W
Geb
5,431
494
22
2
0
207,932
4
W
Medusa
6,501
591
75
7
0
203,872
0
L
Ymir
5,391
490
16
1
0
224,763
2
W
Ravana
7,046
641
79
7
0
248,845
2
L
Hachiman
5,341
486
53
5
0
196,788
0
W
Cu Chulainn
6,747
613
68
6
0
203,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role