Player Matchup

Shiva
Shiva
Bein maxz324
Shiva
Level 128
God Stats
0W - 1L
1,356 SR
Queue Stats
39W - 34L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Bubbly-Assassin
Cthulhu
Level 158
God Stats
1W - 3L
1,732 SR
Queue Stats
136W - 166L
1,477 Elo+
Solo
Fenrir
Fenrir
CH4OSKING
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,448 Elo+
Solo
Anubis
Anubis
Salvos
Anubis
Level 138
God Stats
34W - 37L
1,471 SR
Queue Stats
246W - 251L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
TheNativeStrong
Baron Samedi
Level 127
God Stats
13W - 13L
1,560 SR
Queue Stats
162W - 162L
1,456 Elo+
Solo
Team Averages
Level 135
1,524 SR
1,468 Elo+

VS

Team Averages
Level 37
1,578 SR
1,598 Elo+
Poseidon
Poseidon
BrickoMode69
Poseidon
Level 11
God Stats
3W - 1L
1,701 SR
Queue Stats
23W - 26L
1,675 Elo+
Party 1
Cabrakan
Cabrakan
BrickolasCage
Cabrakan
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 23L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
CoryBaxter24
Xbalanque
Level 144
God Stats
30W - 14L
1,701 SR
Queue Stats
361W - 199L
1,742 Elo+
Party 1
Odin
Odin
GobblingGoblins
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,523 Elo+
Party 1
Cupid
Cupid
jdfrompd
Cupid
Level 11
God Stats
29W - 33L
1,489 SR
Queue Stats
31W - 36L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
9,706
971
5,505
11,738
9,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 7
7,912
791
6,624
13,954
8,524
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fenrir
CH4OSKING
Fenrir
14
4 / 6 / 5
8,840
884
4,169
11,634
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Salvos
Anubis
14
0 / 6 / 6
8,380
838
4,867
8,716
3,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
TheNativeStrong
Baron Samedi
15
4 / 3 / 5
9,142
914
6,704
7,584
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BrickoMode69
Poseidon
17
9 / 3 / 15
10,538
1,054
17,425
8,978
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
BrickolasCage
Cabrakan
14
1 / 4 / 19
9,231
923
4,446
12,342
15,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
CoryBaxter24
Xbalanque
17
7 / 1 / 15
9,923
992
14,250
8,072
3,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 3 / 16
9,621
962
9,617
9,474
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
jdfrompd
Cupid
15
2 / 0 / 15
8,976
898
2,340
1,226
530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
11
Kills
24
24
Deaths
11
30
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
Poseidon
BrickoMode69
Poseidon
9
3
15
5.5
W
Cabrakan
BrickolasCage
Cabrakan
1
4
19
2.63
L
0
5
7
0.7
L
Fenrir
CH4OSKING
Fenrir
4
6
5
1.08
W
Xbalanque
CoryBaxter24
Xbalanque
7
1
15
14.5
W
5
3
16
4.33
L
Anubis
Salvos
Anubis
0
6
6
0.5
L
Baron Samedi
TheNativeStrong
Baron Samedi
4
3
5
2.17
W
Cupid
jdfrompd
Cupid
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,869
Damage
48,078
53,626
Taken
40,092
29,289
Mitigated
32,053
7,336
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,505
1,017
0
1,677
11,738
9,546
0
4,125
7,498
0
22,612
W
Poseidon
BrickoMode69
Poseidon
17,425
3,201
0
1,815
8,978
3,186
454
3,493
5,485
43,394
304
W
Cabrakan
BrickolasCage
Cabrakan
4,446
481
602
2,680
12,342
15,728
0
5,574
6,768
8,854
1,031
L
6,624
27
0
1,763
13,954
8,524
0
4,268
9,427
15,147
0
L
Fenrir
CH4OSKING
Fenrir
4,169
529
0
383
11,634
4,309
0
4,882
6,546
0
12,111
W
Xbalanque
CoryBaxter24
Xbalanque
14,250
9,157
0
1,381
8,072
3,173
955
4,590
3,482
0
34,581
W
9,617
2,067
0
2,186
9,474
9,436
19
3,697
5,777
0
18,583
L
Anubis
Salvos
Anubis
4,867
0
0
504
8,716
3,607
580
3,982
4,618
23,973
0
L
Baron Samedi
TheNativeStrong
Baron Samedi
6,704
353
1,627
1,382
7,584
3,303
0
3,820
3,682
26,944
0
W
Cupid
jdfrompd
Cupid
2,340
1,937
763
781
1,226
530
384
841
385
0
11,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
48,289
180
Minions Killed
179
0
Camps Cleared
0
902,552
Distance Traveled
1,040,158
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,706
971
31
3
0
209,155
0
W
Poseidon
10,538
1,054
69
7
0
195,791
0
W
Cabrakan
9,231
923
7
1
0
208,798
0
L
Cthulhu
7,912
791
35
4
0
182,094
2
L
Fenrir
8,840
884
17
2
0
198,149
0
W
Xbalanque
9,923
992
56
6
0
204,797
0
W
Odin
9,621
962
19
2
0
217,677
0
L
Anubis
8,380
838
49
5
0
134,822
0
L
Baron Samedi
9,142
914
48
5
0
178,332
1
W
Cupid
8,976
898
28
3
0
213,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role