Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arty23
Neith
Level 103
God Stats
2W - 1L
1,604 SR
Queue Stats
26W - 42L
1,421 Elo+
Party 1
Shiva
Shiva
Gaiju
Shiva
Level 128
God Stats
2W - 2L
1,535 SR
Queue Stats
39W - 62L
1,403 Elo+
Party 1
Odin
Odin
PERfEKTi0N
Odin
Level 107
God Stats
2W - 1L
1,473 SR
Queue Stats
348W - 367L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
leonotjohnny
Kukulkan
Level 119
God Stats
8W - 5L
1,615 SR
Queue Stats
348W - 366L
1,475 Elo+
Party 2
Team Averages
Level 116
1,545 SR
1,453 Elo+

VS

Team Averages
Level 141
1,598 SR
1,513 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ArzeCV
Atlas
Level 127
God Stats
11W - 5L
1,741 SR
Queue Stats
465W - 489L
1,563 Elo+
Solo
Agni
Agni
WaynoTheGod
Agni
Level 148
God Stats
1W - 1L
1,747 SR
Queue Stats
38W - 54L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 4 / 16
9,127
913
4,789
15,981
15,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Arty23
Neith
16
6 / 0 / 14
9,477
948
12,838
6,858
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Gaiju
Shiva
17
11 / 2 / 8
10,808
1,081
9,795
11,128
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
1 / 5 / 10
7,993
799
5,545
10,912
11,893
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
leonotjohnny
Kukulkan
16
3 / 3 / 15
9,207
921
11,032
7,402
3,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 6 / 3
8,306
831
7,923
13,466
8,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
 
Loki
16
3 / 5 / 4
7,786
779
7,425
9,718
3,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
 
Artio
11
0 / 9 / 4
6,433
643
2,248
13,940
7,726
Atlas
ArzeCV
Atlas
15
5 / 2 / 1
8,188
819
11,523
9,967
9,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

5
0 / 1 / 0
5,664
566
0
718
116

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
22
Kills
11
14
Deaths
23
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
16
2.25
L
Nike
 
Nike
3
6
3
0.75
L
Loki
 
Loki
3
5
4
1
L
Artio
 
Artio
0
9
4
0.22
W
Neith
Arty23
Neith
6
0
14
13
L
Atlas
ArzeCV
Atlas
5
2
1
2.75
W
Shiva
Gaiju
Shiva
11
2
8
7.5
W
1
5
10
1.2
L
0
1
0
0
W
Kukulkan
leonotjohnny
Kukulkan
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,999
Damage
29,119
52,281
Taken
47,809
46,172
Mitigated
29,995
17,772
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,789
208
4,049
4,903
15,981
15,969
981
4,209
11,772
11,225
0
L
Nike
 
Nike
7,923
1,187
226
1,010
13,466
8,973
0
4,299
9,077
0
11,228
L
Loki
 
Loki
7,425
883
189
2,011
9,718
3,910
0
4,122
5,519
0
20,862
L
Artio
 
Artio
2,248
284
470
362
13,940
7,726
0
4,972
8,808
4,744
0
W
Neith
Arty23
Neith
12,838
4,857
325
2,667
6,858
2,916
2,845
1,688
5,170
0
29,566
L
Atlas
ArzeCV
Atlas
11,523
3,506
0
2,928
9,967
9,270
0
2,122
7,604
23,695
656
W
Shiva
Gaiju
Shiva
9,795
1,376
764
2,354
11,128
12,326
692
2,449
8,679
0
18,748
W
5,545
1,535
639
752
10,912
11,893
437
1,532
9,380
0
12,152
L
0
0
0
0
718
116
0
306
412
0
0
W
Kukulkan
leonotjohnny
Kukulkan
11,032
1,564
840
479
7,402
3,068
1,739
3,237
4,165
32,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,612
Gold Earned
36,377
125
Minions Killed
63
0
Camps Cleared
0
861,777
Distance Traveled
543,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,127
913
7
1
0
163,540
0
L
Nike
8,306
831
11
1
0
75,169
0
L
Loki
7,786
779
34
3
0
163,224
0
L
Artio
6,433
643
1
0
0
145,878
0
W
Neith
9,477
948
34
3
0
193,392
0
L
Atlas
8,188
819
17
2
0
159,545
0
W
Shiva
10,808
1,081
21
2
0
184,274
0
W
Odin
7,993
799
19
2
0
160,894
0
L
Agni
5,664
566
0
0
0
0
0
W
Kukulkan
9,207
921
44
4
0
159,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role