Player Matchup

Chernobog
Chernobog
GrubiesTech 425
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
Isracx
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Rama
Rama
RodrigoTM19
Rama
Level 194
God Stats
0W - 2L
1,280 SR
Queue Stats
60W - 62L
1,559 Elo+
Party 1
Mulan
Mulan
daxvi1493
Mulan
Level 148
God Stats
0W - 1L
1,555 SR
Queue Stats
5W - 9L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
xXtacoosxX22
Cthulhu
Level 149
God Stats
0W - 1L
1,431 SR
Queue Stats
16W - 26L
1,482 Elo+
Party 1
Team Averages
Level 122
1,453 SR
1,495 Elo+

VS

Team Averages
Level 165
1,524 SR
1,523 Elo+
Zhong Kui
Zhong Kui
Akira Yama Neko
Zhong Kui
Level 146
God Stats
2W - 1L
1,471 SR
Queue Stats
22W - 22L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
Honordragon84
Jormungandr
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 285L
1,513 Elo+
Party 2
Odin
Odin
Im Einstein bro
Odin
Level 196
God Stats
4W - 1L
1,710 SR
Queue Stats
316W - 322L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
Kreiina
Danzaburou
Level 159
God Stats
4W - 6L
1,458 SR
Queue Stats
383W - 346L
1,451 Elo+
Party 3
Ne Zha
Ne Zha
Scorce13
Ne Zha
Level 156
God Stats
1W - 0L
1,484 SR
Queue Stats
11W - 7L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GrubiesTech 425
Chernobog
13
3 / 6 / 7
8,327
694
6,797
12,978
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
Isracx
Hou Yi
15
2 / 5 / 12
8,867
739
6,072
11,134
3,767
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 4 / 9
9,842
820
10,182
12,947
4,616
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
daxvi1493
Mulan
14
4 / 6 / 8
8,542
712
7,888
17,115
9,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
xXtacoosxX22
Cthulhu
16
2 / 4 / 12
9,027
752
15,620
10,385
4,901
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akira Yama Neko
Zhong Kui
15
3 / 6 / 9
9,368
781
9,086
13,605
8,068
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
Honordragon84
Jormungandr
16
6 / 4 / 16
10,316
860
14,608
20,238
18,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
4 / 2 / 12
10,886
907
6,895
14,290
12,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Kreiina
Danzaburou
17
8 / 4 / 11
11,303
942
11,119
10,689
4,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Scorce13
Ne Zha
17
4 / 3 / 13
9,933
828
16,431
10,315
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
86
18
Kills
25
25
Deaths
19
48
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Akira Yama Neko
Zhong Kui
3
6
9
1.25
L
Chernobog
GrubiesTech 425
Chernobog
3
6
7
1.08
W
Jormungandr
Honordragon84
Jormungandr
6
4
16
3.5
W
4
2
12
5
L
Hou Yi
Isracx
Hou Yi
2
5
12
1.6
W
Danzaburou
Kreiina
Danzaburou
8
4
11
3.38
L
7
4
9
2.88
W
Ne Zha
Scorce13
Ne Zha
4
3
13
3.5
L
Mulan
daxvi1493
Mulan
4
6
8
1.33
L
Cthulhu
xXtacoosxX22
Cthulhu
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,559
Damage
58,139
64,559
Taken
69,137
27,588
Mitigated
47,290
22,681
Healing
24,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Akira Yama Neko
Zhong Kui
9,086
85
204
3,557
13,605
8,068
273
2,947
10,258
17,817
500
L
Chernobog
GrubiesTech 425
Chernobog
6,797
3,399
1,021
2,253
12,978
4,548
272
4,281
8,531
0
15,476
W
Jormungandr
Honordragon84
Jormungandr
14,608
2,132
0
5,169
20,238
18,200
687
2,009
17,629
27,539
1,053
W
6,895
299
3,520
4,911
14,290
12,687
594
5,374
8,456
2,986
9,989
L
Hou Yi
Isracx
Hou Yi
6,072
2,004
1,001
2,572
11,134
3,767
88
5,250
5,750
0
12,440
W
Danzaburou
Kreiina
Danzaburou
11,119
2,137
743
2,793
10,689
4,012
4,812
2,043
8,432
0
35,599
L
10,182
8,093
1,024
3,814
12,947
4,616
134
4,228
8,477
0
21,592
W
Ne Zha
Scorce13
Ne Zha
16,431
1,488
430
2,948
10,315
4,323
1,509
1,546
8,653
0
32,051
L
Mulan
daxvi1493
Mulan
7,888
1,542
2,363
4,224
17,115
9,756
168
6,625
10,245
0
12,129
L
Cthulhu
xXtacoosxX22
Cthulhu
15,620
46
2,064
2,345
10,385
4,901
0
3,503
6,686
32,674
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
51,806
121
Minions Killed
131
0
Camps Cleared
0
1,030,859
Distance Traveled
1,034,104
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,368
781
33
3
0
191,175
0
L
Chernobog
8,327
694
22
2
0
181,469
0
W
Jormungandr
10,316
860
18
2
0
208,049
0
W
Odin
10,886
907
13
1
0
220,770
0
L
Hou Yi
8,867
739
16
1
0
217,959
0
W
Danzaburou
11,303
942
43
4
0
193,258
0
L
Rama
9,842
820
38
3
0
194,910
0
W
Ne Zha
9,933
828
24
2
0
220,852
0
L
Mulan
8,542
712
9
1
0
202,559
0
L
Cthulhu
9,027
752
36
3
0
233,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role