Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FatedRacketeer3
Zeus
Level 157
God Stats
2W - 3L
1,265 SR
Queue Stats
43W - 70L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
ItsAntiXrist
Sun Wukong
Level 142
God Stats
1W - 0L
1,347 SR
Queue Stats
73W - 58L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
Mezmirix
Ne Zha
Level 160
God Stats
2W - 1L
1,521 SR
Queue Stats
32W - 28L
1,514 Elo+
Party 1
Hades
Hades
RustyMetal0666
Hades
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,461 Elo+
Party 1
Team Averages
Level 134
1,427 SR
1,488 Elo+

VS

Team Averages
Level 95
1,500 SR
1,468 Elo+
Charon
Charon
 
Charon
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Adci0
Thanatos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,677 Elo+
Solo
Vulcan
Vulcan
DESTRUCTION_1987
Vulcan
Level 159
God Stats
46W - 50L
1,514 SR
Queue Stats
422W - 415L
1,567 Elo+
Solo
Anubis
Anubis
Kylo_73
Anubis
Level 36
God Stats
0W - 2L
1,484 SR
Queue Stats
2W - 7L
1,349 Elo+
Party 2
Sylvanus
Sylvanus
Paolomarco
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 5
6,210
1,242
3,692
1,640
529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 8
6,278
1,256
4,440
1,345
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ItsAntiXrist
Sun Wukong
11
4 / 0 / 8
7,091
1,418
3,254
3,360
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Mezmirix
Ne Zha
11
7 / 3 / 4
7,300
1,460
6,683
5,059
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 7
6,035
1,207
2,212
4,496
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

394

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 3 / 6
6,185
1,237
2,284
6,365
5,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Adci0
Thanatos
10
2 / 5 / 3
6,150
1,230
3,824
6,049
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 2
6,547
1,309
5,077
2,926
823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Kylo_73
Anubis
11
1 / 6 / 3
5,979
1,196
1,391
6,791
2,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
Paolomarco
Sylvanus
9
0 / 0 / 0
4,969
994
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
15
Kills
7
7
Deaths
15
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
5
3.5
L
Charon
 
Charon
1
3
6
1.33
L
Thanatos
Adci0
Thanatos
2
5
3
0.7
L
3
1
2
4
W
2
1
8
6
W
Sun Wukong
ItsAntiXrist
Sun Wukong
4
0
8
8
L
Anubis
Kylo_73
Anubis
1
6
3
0.42
W
Ne Zha
Mezmirix
Ne Zha
7
3
4
3
L
Sylvanus
Paolomarco
Sylvanus
0
0
0
0
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,281
Damage
12,576
15,900
Taken
22,131
7,011
Mitigated
10,361
1,442
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,692
1,125
0
231
1,640
529
0
693
947
0
23,349
L
Charon
 
Charon
2,284
569
0
463
6,365
5,061
0
1,941
4,160
10,144
0
L
Thanatos
Adci0
Thanatos
3,824
1,111
0
1,596
6,049
2,091
0
1,562
4,391
0
6,273
L
5,077
189
0
220
2,926
823
0
548
2,352
11,552
0
W
4,440
238
0
0
1,345
325
0
367
978
7,590
0
W
Sun Wukong
ItsAntiXrist
Sun Wukong
3,254
541
0
0
3,360
2,232
0
1,860
1,500
0
11,616
L
Anubis
Kylo_73
Anubis
1,391
0
0
614
6,791
2,386
0
2,095
4,576
12,761
0
W
Ne Zha
Mezmirix
Ne Zha
6,683
2,211
0
841
5,059
1,469
0
3,461
1,598
0
14,627
L
Sylvanus
Paolomarco
Sylvanus
0
0
75
0
0
0
0
0
0
0
0
W
2,212
207
56
314
4,496
2,456
0
2,371
2,125
6,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
29,830
102
Minions Killed
58
5
Camps Cleared
5
474,622
Distance Traveled
366,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,210
1,242
35
7
1
102,932
0
L
Charon
6,185
1,237
23
5
1
93,449
0
L
Thanatos
6,150
1,230
3
1
2
89,155
0
L
Vulcan
6,547
1,309
19
4
0
103,895
0
W
Zeus
6,278
1,256
17
3
0
88,248
0
W
Sun Wukong
7,091
1,418
17
3
2
107,371
0
L
Anubis
5,979
1,196
13
3
2
80,101
0
W
Ne Zha
7,300
1,460
21
4
1
89,511
0
L
Sylvanus
4,969
994
0
0
0
0
0
W
Hades
6,035
1,207
12
2
1
86,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role