Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
DAquino92
Serqet
Level 155
God Stats
10W - 11L
1,484 SR
Queue Stats
114W - 107L
1,457 Elo+
Party 2
Ullr
Ullr
GueS2WH088
Ullr
Level 89
God Stats
3W - 5L
1,566 SR
Queue Stats
39W - 45L
1,490 Elo+
Party 2
Poseidon
Poseidon
lilboss49
Poseidon
Level 63
God Stats
4W - 2L
1,713 SR
Queue Stats
35W - 42L
1,500 Elo+
Party 2
Hades
Hades
timmyp78
Hades
Level 155
God Stats
10W - 9L
1,505 SR
Queue Stats
187W - 203L
1,496 Elo+
Party 2
Team Averages
Level 121
1,554 SR
1,489 Elo+

VS

Team Averages
Level 116
1,655 SR
1,522 Elo+
Achilles
Achilles
LowHigh24
Achilles
Level 86
God Stats
8W - 4L
1,639 SR
Queue Stats
284W - 246L
1,502 Elo+
Party 1
Ra
Ra
Otonno
Ra
Level 122
God Stats
28W - 18L
1,637 SR
Queue Stats
71W - 52L
1,561 Elo+
Solo
Mercury
Mercury
Victor13dvd
Mercury
Level 142
God Stats
27W - 14L
1,707 SR
Queue Stats
248W - 222L
1,520 Elo+
Solo
Skadi
Skadi
callme_clouds
Skadi
Level 82
God Stats
35W - 19L
1,584 SR
Queue Stats
174W - 157L
1,505 Elo+
Party 1
Sobek
Sobek
suks2suk
Sobek
Level 146
God Stats
6W - 1L
1,710 SR
Queue Stats
442W - 385L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
1 / 3 / 1
5,197
520
3,510
8,752
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
DAquino92
Serqet
9
2 / 1 / 0
5,278
528
4,524
8,151
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 1
4,473
447
1,742
6,846
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
lilboss49
Poseidon
10
1 / 4 / 0
5,372
537
2,169
5,741
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
timmyp78
Hades
10
0 / 1 / 0
5,395
540
5,245
7,109
3,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LowHigh24
Achilles
11
0 / 0 / 1
5,847
585
3,580
8,358
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
13
5 / 0 / 1
7,616
762
5,340
4,623
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Victor13dvd
Mercury
10
2 / 1 / 2
5,537
554
3,673
6,214
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
4 / 2 / 3
6,038
604
6,469
5,057
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
suks2suk
Sobek
10
2 / 1 / 6
6,394
639
5,294
9,225
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
1
0.5
L
Serqet
DAquino92
Serqet
2
1
0
2
L
0
4
1
0.13
W
Achilles
LowHigh24
Achilles
0
0
1
0.5
W
Ra
5
0
1
5.5
W
Mercury
Victor13dvd
Mercury
2
1
2
3
W
4
2
3
2.75
L
Poseidon
lilboss49
Poseidon
1
4
0
0.25
W
Sobek
suks2suk
Sobek
2
1
6
5
L
Hades
timmyp78
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
24,356
36,599
Taken
33,477
14,564
Mitigated
17,385
10,770
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,510
329
0
2,562
8,752
4,829
0
2,417
6,335
16,387
0
L
Serqet
DAquino92
Serqet
4,524
954
0
1,734
8,151
2,548
0
2,445
5,566
0
28,264
L
1,742
656
0
1,044
6,846
2,138
0
2,084
4,762
0
26,002
W
Achilles
LowHigh24
Achilles
3,580
964
0
3,422
8,358
4,828
0
4,485
3,873
0
36,939
W
Ra
5,340
262
288
2,611
4,623
1,403
0
738
3,493
61,970
629
W
Mercury
Victor13dvd
Mercury
3,673
2,188
0
1,008
6,214
2,048
0
1,498
4,644
0
35,133
W
6,469
2,406
0
642
5,057
1,601
248
1,575
3,326
0
40,448
L
Poseidon
lilboss49
Poseidon
2,169
190
0
900
5,741
1,385
0
2,267
3,254
33,896
0
W
Sobek
suks2suk
Sobek
5,294
559
0
3,397
9,225
7,505
0
1,935
7,116
19,290
2,164
L
Hades
timmyp78
Hades
5,245
617
0
4,530
7,109
3,664
0
746
6,319
30,539
1,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
31,432
257
Minions Killed
334
0
Camps Cleared
0
1,017,774
Distance Traveled
1,087,986
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,197
520
4
0
0
206,367
0
L
Serqet
5,278
528
58
6
0
253,252
4
L
Ullr
4,473
447
60
6
0
184,974
0
W
Achilles
5,847
585
73
7
0
196,625
0
W
Ra
7,616
762
119
12
0
246,494
0
W
Mercury
5,537
554
58
6
0
228,514
1
W
Skadi
6,038
604
65
7
0
202,938
2
L
Poseidon
5,372
537
71
7
0
196,425
0
W
Sobek
6,394
639
19
2
0
213,415
0
L
Hades
5,395
540
64
6
0
176,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role