Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
GOTHICBLACK
Hercules
Level 159
God Stats
4W - 13L
1,324 SR
Queue Stats
212W - 234L
1,488 Elo+
Party 1
Cerberus
Cerberus
ShadowWater
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
WaterSpout11
Loki
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 144L
1,415 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,481 Elo+

VS

Team Averages
Level 81
1,510 SR
1,485 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dudeimflanking
Neith
Level 73
God Stats
2W - 1L
1,501 SR
Queue Stats
34W - 35L
1,463 Elo+
Solo
Bastet
Bastet
E-CLASS28
Bastet
Level 67
God Stats
17W - 11L
1,528 SR
Queue Stats
22W - 12L
1,538 Elo+
Solo
Hel
Hel
SirRosalina
Hel
Level 54
God Stats
2W - 1L
1,475 SR
Queue Stats
26W - 23L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
Level 97
God Stats
16W - 12L
1,548 SR
Queue Stats
85W - 83L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 0 / 1
7,073
1,179
3,250
1,087
403
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
 
Kukulkan
10
0 / 0 / 0
4,312
719
0
0
0
Hercules
GOTHICBLACK
Hercules
11
0 / 1 / 2
6,561
1,094
3,671
5,636
2,405
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
ShadowWater
Cerberus
12
0 / 6 / 1
6,704
1,117
4,826
10,329
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 2 / 0
6,852
1,142
3,581
5,062
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Team 1 Tickets

318

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 7
6,806
1,134
2,610
4,672
4,139
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 4
7,429
1,238
5,650
3,388
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
E-CLASS28
Bastet
12
1 / 0 / 3
6,488
1,081
1,213
3,476
1,116
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
2 / 2 / 7
7,187
1,198
3,530
5,167
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Morgan Le Fay
Stanksamurai537
Morgan Le Fay
12
3 / 0 / 4
7,274
1,212
4,411
1,328
417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
9
9
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
0
1
1.5
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Cthulhu
 
Cthulhu
0
0
7
3.5
W
3
0
4
5
W
Bastet
E-CLASS28
Bastet
1
0
3
2.5
L
Hercules
GOTHICBLACK
Hercules
0
1
2
1
L
Cerberus
ShadowWater
Cerberus
0
6
1
0.08
W
2
2
7
2.75
W
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
3
0
4
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,328
Damage
17,414
22,114
Taken
18,031
8,959
Mitigated
8,009
2,925
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,250
818
0
390
1,087
403
0
30
1,057
0
18,999
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
 
Cthulhu
2,610
188
0
0
4,672
4,139
0
1,386
3,286
12,405
0
W
5,650
1,719
0
606
3,388
982
0
802
2,586
0
18,700
W
Bastet
E-CLASS28
Bastet
1,213
655
0
151
3,476
1,116
0
133
3,343
0
5,362
L
Hercules
GOTHICBLACK
Hercules
3,671
160
0
989
5,636
2,405
0
2,580
3,056
0
9,155
L
Cerberus
ShadowWater
Cerberus
4,826
0
0
1,336
10,329
4,439
0
6,093
4,236
24,235
172
W
3,530
569
3,961
2,229
5,167
1,355
0
2,296
2,871
8,242
0
W
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
4,411
226
0
277
1,328
417
0
397
931
21,131
0
L
3,581
538
0
210
5,062
1,712
0
1,848
3,214
188
13,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
35,184
141
Minions Killed
118
7
Camps Cleared
4
469,270
Distance Traveled
623,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,073
1,179
45
8
2
113,105
0
L
Kukulkan
4,312
719
0
0
0
0
0
W
Cthulhu
6,806
1,134
23
4
0
113,896
0
W
Neith
7,429
1,238
40
7
4
131,205
0
W
Bastet
6,488
1,081
8
1
0
119,414
0
L
Hercules
6,561
1,094
19
3
2
120,295
0
L
Cerberus
6,704
1,117
65
11
0
103,032
0
W
Hel
7,187
1,198
18
3
0
128,725
0
W
Morgan Le Fay
7,274
1,212
29
5
0
130,752
0
L
Loki
6,852
1,142
12
2
3
132,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role