Player Matchup

Persephone
Persephone
FuzzAWuzzz
Persephone
Level 86
God Stats
15W - 8L
1,668 SR
Queue Stats
77W - 82L
1,487 Elo+
Solo
Loki
Loki
ImKools-_-
Loki
Level 123
God Stats
1W - 1L
1,420 SR
Queue Stats
44W - 58L
1,429 Elo+
Party 1
Chang'e
Chang'e
TailsandTalons
Chang'e
Level 82
God Stats
1W - 2L
1,433 SR
Queue Stats
61W - 64L
1,443 Elo+
Party 1
Maui
Maui
Tokki___Tokki
Maui
Level 63
God Stats
6W - 5L
1,553 SR
Queue Stats
13W - 20L
1,407 Elo+
Party 1
Cupid
Cupid
mater92
Cupid
Level 134
God Stats
6W - 14L
1,405 SR
Queue Stats
265W - 248L
1,577 Elo+
Solo
Team Averages
Level 98
1,496 SR
1,468 Elo+

VS

Team Averages
Level 139
1,597 SR
1,531 Elo+
Danzaburou
Danzaburou
DracoFT
Danzaburou
Level 104
God Stats
4W - 3L
1,613 SR
Queue Stats
18W - 26L
1,505 Elo+
Solo
Athena
Athena
H00VER1206
Athena
Level 120
God Stats
97W - 116L
1,472 SR
Queue Stats
134W - 149L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Kronos amatista
Sun Wukong
Level 146
God Stats
3W - 5L
1,557 SR
Queue Stats
621W - 644L
1,496 Elo+
Solo
Discordia
Discordia
areayejay
Discordia
Level 83
God Stats
26W - 22L
1,480 SR
Queue Stats
119W - 139L
1,465 Elo+
Solo
Arachne
Arachne
fidelg
Arachne
Level 244
God Stats
237W - 70L
1,865 SR
Queue Stats
1,000W - 398L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FuzzAWuzzz
Persephone
11
0 / 1 / 1
6,163
1,027
4,321
3,267
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
5,873
979
4,103
7,305
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 2 / 1
6,011
1,002
3,058
4,811
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 1
6,713
1,119
587
5,906
4,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
mater92
Cupid
11
1 / 2 / 0
6,143
1,024
938
3,122
1,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

326

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DracoFT
Danzaburou
12
1 / 0 / 3
6,827
1,138
1,794
1,346
469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Athena
H00VER1206
Athena
12
0 / 0 / 4
6,239
1,040
1,628
4,007
2,602
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
Kronos amatista
Sun Wukong
12
1 / 1 / 3
6,926
1,154
4,657
5,433
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
areayejay
Discordia
12
3 / 0 / 3
6,998
1,166
8,767
1,872
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
fidelg
Arachne
11
4 / 0 / 3
7,347
1,225
5,313
3,428
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
1
Kills
9
9
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DracoFT
Danzaburou
1
0
3
2.5
L
Persephone
FuzzAWuzzz
Persephone
0
1
1
0.5
W
Athena
H00VER1206
Athena
0
0
4
2
L
0
3
0
0
W
Sun Wukong
Kronos amatista
Sun Wukong
1
1
3
2.5
L
0
2
1
0.25
L
0
1
1
0.5
W
Discordia
areayejay
Discordia
3
0
3
4.5
W
Arachne
fidelg
Arachne
4
0
3
5.5
L
Cupid
mater92
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
22,159
24,411
Taken
16,086
10,915
Mitigated
9,937
4,123
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DracoFT
Danzaburou
1,794
554
0
770
1,346
469
0
150
1,196
0
19,033
L
Persephone
FuzzAWuzzz
Persephone
4,321
98
0
216
3,267
1,003
0
1,709
1,451
16,288
1,284
W
Athena
H00VER1206
Athena
1,628
544
230
306
4,007
2,602
0
2,339
1,668
5,603
0
L
4,103
367
0
70
7,305
2,566
0
2,302
4,881
0
13,673
W
Sun Wukong
Kronos amatista
Sun Wukong
4,657
353
0
972
5,433
4,597
0
2,976
2,457
0
20,730
L
3,058
347
1,141
1,570
4,811
1,507
0
2,125
2,686
14,712
429
L
587
189
0
587
5,906
4,764
0
2,780
2,963
7,564
0
W
Discordia
areayejay
Discordia
8,767
297
0
0
1,872
577
0
1,056
816
16,935
0
W
Arachne
fidelg
Arachne
5,313
4,368
0
982
3,428
1,692
0
657
2,771
0
8,729
L
Cupid
mater92
Cupid
938
653
336
203
3,122
1,075
0
1,474
1,575
0
8,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
34,337
128
Minions Killed
107
4
Camps Cleared
8
528,119
Distance Traveled
610,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,827
1,138
46
8
4
105,563
0
L
Persephone
6,163
1,027
34
6
0
98,294
0
W
Athena
6,239
1,040
11
2
0
139,546
0
L
Loki
5,873
979
20
3
3
118,322
0
W
Sun Wukong
6,926
1,154
34
6
1
122,765
0
L
Chang'e
6,011
1,002
32
5
1
122,001
0
L
Maui
6,713
1,119
22
4
0
118,236
0
W
Discordia
6,998
1,166
8
1
0
114,009
0
W
Arachne
7,347
1,225
8
1
3
128,726
0
L
Cupid
6,143
1,024
20
3
0
71,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role