Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DAquino92
Rama
Level 155
God Stats
2W - 4L
1,558 SR
Queue Stats
114W - 107L
1,466 Elo+
Party 2
Horus
Horus
GueS2WH088
Horus
Level 89
God Stats
16W - 12L
1,665 SR
Queue Stats
37W - 44L
1,501 Elo+
Party 2
Agni
Agni
lilboss49
Agni
Level 63
God Stats
3W - 2L
1,744 SR
Queue Stats
35W - 42L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
timmyp78
Danzaburou
Level 155
God Stats
41W - 39L
1,488 SR
Queue Stats
154W - 175L
1,506 Elo+
Party 2
Team Averages
Level 121
1,591 SR
1,497 Elo+

VS

Team Averages
Level 132
1,520 SR
1,525 Elo+
Medusa
Medusa
Kriegerzz
Medusa
Level 149
God Stats
1W - 1L
1,441 SR
Queue Stats
104W - 89L
1,505 Elo+
Solo
Maui
Maui
LawyersGunsMoney
Maui
Level 135
God Stats
11W - 9L
1,572 SR
Queue Stats
117W - 108L
1,523 Elo+
Party 1
Vulcan
Vulcan
MrMcDougal
Vulcan
Level 149
God Stats
2W - 0L
1,394 SR
Queue Stats
53W - 56L
1,513 Elo+
Party 1
Ra
Ra
Otonno
Ra
Level 122
God Stats
24W - 16L
1,624 SR
Queue Stats
67W - 50L
1,552 Elo+
Solo
Lancelot
Lancelot
thehannah
Lancelot
Level 107
God Stats
43W - 26L
1,569 SR
Queue Stats
244W - 219L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 2 / 0
5,833
583
1,825
7,006
3,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
10
1 / 2 / 0
5,301
530
1,419
4,905
1,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
8
0 / 3 / 0
4,899
490
738
7,922
3,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
9
1 / 2 / 0
5,452
545
3,826
5,372
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
timmyp78
Danzaburou
10
0 / 1 / 1
5,397
540
1,868
4,983
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kriegerzz
Medusa
12
2 / 0 / 0
6,994
699
4,560
4,714
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 3
6,193
619
3,530
7,329
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
MrMcDougal
Vulcan
11
4 / 1 / 0
6,519
652
5,724
4,666
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ra
13
4 / 0 / 0
7,295
730
4,333
3,201
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
thehannah
Lancelot
12
0 / 0 / 1
5,965
597
1,386
6,237
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
L
Rama
1
2
0
0.5
L
Horus
0
3
0
0
W
Medusa
Kriegerzz
Medusa
2
0
0
2
W
0
1
3
1.5
W
Vulcan
MrMcDougal
Vulcan
4
1
0
4
W
Ra
4
0
0
4
L
Agni
1
2
0
0.5
W
Lancelot
thehannah
Lancelot
0
0
1
0.5
L
Danzaburou
timmyp78
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,676
Damage
19,533
30,188
Taken
26,147
11,584
Mitigated
10,957
11,384
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,825
599
0
3,951
7,006
3,921
0
0
7,006
35,409
0
L
Rama
1,419
1,059
0
1,978
4,905
1,116
0
2,924
1,739
0
39,458
L
Horus
738
305
160
1,641
7,922
3,931
0
4,835
2,865
0
8,666
W
Medusa
Kriegerzz
Medusa
4,560
1,245
0
242
4,714
1,477
0
1,825
2,889
0
46,989
W
3,530
870
0
2,005
7,329
4,651
363
1,453
5,670
22,906
1,994
W
Vulcan
MrMcDougal
Vulcan
5,724
166
0
750
4,666
1,387
0
1,385
2,995
43,365
631
W
Ra
4,333
516
352
1,482
3,201
1,034
351
0
3,201
51,739
1,923
L
Agni
3,826
381
0
1,139
5,372
1,277
0
3,562
1,810
34,767
0
W
Lancelot
thehannah
Lancelot
1,386
276
0
4,347
6,237
2,408
0
833
5,300
0
49,493
L
Danzaburou
timmyp78
Danzaburou
1,868
884
0
2,515
4,983
1,339
0
1,739
3,244
0
35,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
32,966
338
Minions Killed
404
0
Camps Cleared
0
1,123,179
Distance Traveled
1,212,053
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,833
583
86
9
0
212,961
0
L
Rama
5,301
530
79
8
0
201,611
2
L
Horus
4,899
490
19
2
0
244,399
0
W
Medusa
6,994
699
77
8
0
228,421
6
W
Maui
6,193
619
45
5
0
217,324
3
W
Vulcan
6,519
652
82
8
0
241,315
0
W
Ra
7,295
730
101
10
0
243,262
2
L
Agni
5,452
545
83
8
0
221,598
0
W
Lancelot
5,965
597
99
10
0
281,731
1
L
Danzaburou
5,397
540
71
7
0
242,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role