Player Matchup

Fenrir
Fenrir
Cptblazer7474
Fenrir
Level 103
God Stats
70W - 67L
1,497 SR
Queue Stats
550W - 597L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Cutie Kenna
Nu Wa
Level 101
God Stats
4W - 2L
1,623 SR
Queue Stats
22W - 15L
1,527 Elo+
Solo
Chaac
Chaac
Etnievoros
Chaac
Level 68
God Stats
20W - 19L
1,495 SR
Queue Stats
169W - 191L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Famousbigc
Kukulkan
Level 146
God Stats
16W - 17L
1,505 SR
Queue Stats
47W - 51L
1,479 Elo+
Party 1
Neith
Neith
LethalSkeet
Neith
Level 137
God Stats
3W - 6L
1,407 SR
Queue Stats
38W - 44L
1,466 Elo+
Party 1
Team Averages
Level 111
1,505 SR
1,475 Elo+

VS

Team Averages
Level 127
1,508 SR
1,495 Elo+
Sylvanus
Sylvanus
Ipsofacto78
Sylvanus
Level 148
God Stats
46W - 72L
1,416 SR
Queue Stats
701W - 771L
1,451 Elo+
Solo
Vulcan
Vulcan
KUSHnKOFFE
Vulcan
Level 86
God Stats
40W - 27L
1,599 SR
Queue Stats
233W - 267L
1,497 Elo+
Solo
Anhur
Anhur
SuryYT
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,633 Elo+
Solo
Odin
Odin
airth
Odin
Level 159
God Stats
1W - 1L
1,524 SR
Queue Stats
91W - 118L
1,520 Elo+
Solo
Poseidon
Poseidon
new-36531097
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
8,620
1,231
8,401
9,599
6,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 3
7,959
1,137
5,640
1,088
352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
2 / 1 / 4
8,539
1,220
5,918
8,078
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
Famousbigc
Kukulkan
13
1 / 0 / 7
8,032
1,147
8,119
1,621
607
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 7
8,247
1,178
8,646
5,632
1,584
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

339

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ipsofacto78
Sylvanus
13
1 / 2 / 3
7,420
1,060
4,185
9,722
7,043
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
KUSHnKOFFE
Vulcan
13
0 / 2 / 4
7,269
1,038
4,874
5,328
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SuryYT
Anhur
12
2 / 2 / 2
7,775
1,111
6,439
8,677
3,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
airth
Odin
13
0 / 1 / 4
7,596
1,085
4,441
9,714
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
new-36531097
Poseidon
12
1 / 4 / 2
7,454
1,065
3,804
5,529
2,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
11
Kills
4
4
Deaths
11
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
2
0
3
3.5
W
Chaac
2
1
4
4
W
Kukulkan
Famousbigc
Kukulkan
1
0
7
4.5
L
Sylvanus
Ipsofacto78
Sylvanus
1
2
3
1.25
L
Vulcan
KUSHnKOFFE
Vulcan
0
2
4
1
W
2
1
7
5.5
L
Anhur
SuryYT
Anhur
2
2
2
1.5
L
Odin
airth
Odin
0
1
4
2
L
Poseidon
new-36531097
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,724
Damage
23,743
26,018
Taken
38,970
17,334
Mitigated
24,141
4,638
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,401
1,180
0
723
9,599
6,983
0
4,751
4,734
418
11,798
W
5,640
2,290
0
0
1,088
352
0
576
512
15,988
0
W
Chaac
5,918
186
0
2,840
8,078
7,808
0
4,299
3,557
0
21,239
W
Kukulkan
Famousbigc
Kukulkan
8,119
221
0
0
1,621
607
0
1,187
434
26,832
0
L
Sylvanus
Ipsofacto78
Sylvanus
4,185
373
4,048
2,615
9,722
7,043
0
5,230
4,492
9,705
0
L
Vulcan
KUSHnKOFFE
Vulcan
4,874
95
286
299
5,328
2,638
0
1,569
3,759
17,631
0
W
8,646
920
0
1,075
5,632
1,584
0
2,050
3,425
0
22,019
L
Anhur
SuryYT
Anhur
6,439
4,202
0
0
8,677
3,155
0
1,619
7,058
0
15,605
L
Odin
airth
Odin
4,441
452
0
1,012
9,714
9,192
0
3,906
5,808
0
21,762
L
Poseidon
new-36531097
Poseidon
3,804
307
0
0
5,529
2,113
0
1,853
3,676
19,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,397
Gold Earned
37,514
169
Minions Killed
146
5
Camps Cleared
3
725,519
Distance Traveled
613,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,620
1,231
9
1
0
155,060
0
W
Nu Wa
7,959
1,137
28
4
3
125,312
0
W
Chaac
8,539
1,220
33
5
1
146,581
0
W
Kukulkan
8,032
1,147
57
8
0
145,309
0
L
Sylvanus
7,420
1,060
12
2
1
105,675
0
L
Vulcan
7,269
1,038
21
3
0
139,478
0
W
Neith
8,247
1,178
42
6
1
153,257
0
L
Anhur
7,775
1,111
23
3
0
128,305
0
L
Odin
7,596
1,085
45
6
1
135,520
0
L
Poseidon
7,454
1,065
45
6
1
104,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role