Player Matchup

Loki
Loki
 
Loki
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
King_Hanuman99
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,598 SR
Queue Stats
163W - 160L
1,475 Elo+
Party 1
Shiva
Shiva
Mangax506x
Shiva
Level 136
God Stats
2W - 1L
1,611 SR
Queue Stats
223W - 215L
1,464 Elo+
Solo
Anhur
Anhur
Of dreeaD
Anhur
Level 159
God Stats
1W - 3L
1,506 SR
Queue Stats
122W - 126L
1,482 Elo+
Solo
Charon
Charon
TheeIronStallion
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 137L
1,516 Elo+
Party 1
Team Averages
Level 164
1,543 SR
1,487 Elo+

VS

Team Averages
Level 123
1,492 SR
1,503 Elo+
Achilles
Achilles
Happydeath7904
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 110L
1,583 Elo+
Solo
Janus
Janus
Kels_Fargo
Janus
Level 122
God Stats
2W - 3L
1,260 SR
Queue Stats
422W - 397L
1,431 Elo+
Solo
Cabrakan
Cabrakan
MRsouleaterGM
Cabrakan
Level 117
God Stats
1W - 2L
1,346 SR
Queue Stats
162W - 164L
1,461 Elo+
Solo
Ares
Ares
Sky Squadron
Ares
Level 112
God Stats
3W - 3L
1,504 SR
Queue Stats
185W - 191L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
globbbbbb
Gilgamesh
Level 116
God Stats
9W - 4L
1,852 SR
Queue Stats
478W - 447L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 0 / 1
6,094
609
939
374
108
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
King_Hanuman99
Morgan Le Fay
16
5 / 3 / 5
8,329
833
13,368
9,738
4,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shiva
15
4 / 3 / 6
8,507
851
10,649
13,224
9,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Of dreeaD
Anhur
15
1 / 1 / 6
7,799
780
6,349
5,539
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 7
7,102
710
7,222
9,788
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 1 / 4
7,906
791
7,451
13,212
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
16
3 / 3 / 5
8,749
875
6,873
6,144
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
MRsouleaterGM
Cabrakan
15
2 / 3 / 7
8,438
844
4,241
9,527
13,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 2 / 3
8,897
890
8,399
11,497
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
globbbbbb
Gilgamesh
13
0 / 3 / 9
7,726
773
5,689
10,741
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
12
Kills
11
12
Deaths
12
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
1
2.5
W
Achilles
2
1
4
4
W
Janus
3
3
5
1.83
L
Morgan Le Fay
King_Hanuman99
Morgan Le Fay
5
3
5
2.5
W
Cabrakan
MRsouleaterGM
Cabrakan
2
3
7
1.83
L
Shiva
4
3
6
2.33
L
Anhur
Of dreeaD
Anhur
1
1
6
4
W
4
2
3
2.75
L
0
5
7
0.7
W
Gilgamesh
globbbbbb
Gilgamesh
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,527
Damage
32,653
38,663
Taken
51,121
24,739
Mitigated
47,385
11,255
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
939
313
349
78
374
108
0
293
81
0
2,956
W
Achilles
7,451
894
955
7,277
13,212
10,142
0
6,167
7,045
0
16,000
W
Janus
6,873
631
591
1,298
6,144
2,846
618
2,276
3,868
28,193
0
L
Morgan Le Fay
King_Hanuman99
Morgan Le Fay
13,368
623
433
3,095
9,738
4,103
0
3,436
5,799
25,200
0
W
Cabrakan
MRsouleaterGM
Cabrakan
4,241
675
936
1,042
9,527
13,085
249
4,517
5,010
9,998
452
L
Shiva
10,649
351
533
2,998
13,224
9,208
0
7,087
5,724
0
16,566
L
Anhur
Of dreeaD
Anhur
6,349
2,071
1,605
1,789
5,539
2,144
0
2,394
2,999
0
18,846
W
8,399
499
454
2,436
11,497
12,827
276
4,001
7,496
11,328
0
L
7,222
667
0
375
9,788
9,176
0
5,980
3,556
14,534
249
W
Gilgamesh
globbbbbb
Gilgamesh
5,689
1,332
1,156
1,052
10,741
8,485
460
3,458
7,283
0
13,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
41,716
89
Minions Killed
99
0
Camps Cleared
0
727,084
Distance Traveled
966,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,094
609
2
0
0
41,898
0
W
Achilles
7,906
791
17
2
0
184,521
0
W
Janus
8,749
875
48
5
0
182,112
0
L
Morgan Le Fay
8,329
833
22
2
0
177,173
0
W
Cabrakan
8,438
844
16
2
0
208,555
0
L
Shiva
8,507
851
19
2
0
178,613
0
L
Anhur
7,799
780
30
3
0
168,461
0
W
Ares
8,897
890
1
0
0
182,753
0
L
Charon
7,102
710
16
2
0
160,939
0
W
Gilgamesh
7,726
773
17
2
0
208,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role