Player Matchup

Ishtar
Ishtar
Fierceinald
Ishtar
Level 46
God Stats
11W - 19L
1,418 SR
Queue Stats
26W - 58L
1,329 Elo+
Solo
Hades
Hades
Nikito_God14
Hades
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 40L
1,161 Elo+
Party 2
Geb
Geb
Peyo_die
Geb
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 29L
1,195 Elo+
Party 2
Odin
Odin
camperkinkon
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,149 Elo+
Party 2
Bakasura
Bakasura
ses11sas12
Bakasura
Level 111
God Stats
1W - 3L
1,559 SR
Queue Stats
18W - 31L
1,253 Elo+
Party 2
Team Averages
Level 65
1,495 SR
1,217 Elo+

VS

Team Averages
Level 113
1,409 SR
1,453 Elo+
Pele
Pele
Bardock72
Pele
Level 115
God Stats
10W - 6L
1,665 SR
Queue Stats
157W - 141L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Drail1980
Nu Wa
Level 52
God Stats
1W - 6L
1,221 SR
Queue Stats
56W - 75L
1,421 Elo+
Solo
Cernunnos
Cernunnos
PlaneElf4586846
Cernunnos
Level 102
God Stats
6W - 4L
1,439 SR
Queue Stats
105W - 96L
1,463 Elo+
Solo
Atlas
Atlas
cbz101648
Atlas
Level 155
God Stats
1W - 0L
1,286 SR
Queue Stats
20W - 22L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
femfatale93
Baron Samedi
Level 140
God Stats
10W - 11L
1,432 SR
Queue Stats
45W - 48L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
4 / 2 / 1
8,955
560
8,265
10,334
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 0
7,623
476
8,331
14,246
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 5
6,847
428
5,083
10,650
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 0
6,604
413
1,389
10,254
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ses11sas12
Bakasura
10
1 / 3 / 1
6,416
401
3,685
13,054
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 2 / 1
7,963
498
6,421
14,360
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
Drail1980
Nu Wa
14
1 / 4 / 3
8,047
503
7,043
7,011
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PlaneElf4586846
Cernunnos
15
7 / 0 / 4
9,436
590
8,998
7,368
2,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
cbz101648
Atlas
13
3 / 1 / 4
7,618
476
6,226
9,965
7,273
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
femfatale93
Baron Samedi
12
1 / 1 / 4
7,867
492
9,821
7,858
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
17
18
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
5
2
1
2.75
W
Nu Wa
Drail1980
Nu Wa
1
4
3
0.63
L
Ishtar
4
2
1
2.25
L
2
5
0
0.4
L
1
2
5
1.75
W
Cernunnos
PlaneElf4586846
Cernunnos
7
0
4
9
L
0
6
0
0
W
Atlas
cbz101648
Atlas
3
1
4
5
W
Baron Samedi
femfatale93
Baron Samedi
1
1
4
3
L
Bakasura
ses11sas12
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
38,509
58,538
Taken
46,562
29,755
Mitigated
20,503
15,883
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,421
1,990
0
4,312
14,360
4,910
0
3,395
10,571
0
52,145
W
Nu Wa
Drail1980
Nu Wa
7,043
2,206
0
830
7,011
2,008
225
1,438
5,573
52,523
0
L
Ishtar
8,265
4,267
0
4,520
10,334
3,550
1,067
5,847
4,487
0
81,879
L
8,331
1,026
108
5,119
14,246
5,126
165
7,770
6,476
43,523
0
L
5,083
655
0
1,556
10,650
6,888
0
5,550
5,100
17,388
0
W
Cernunnos
PlaneElf4586846
Cernunnos
8,998
5,610
0
3,294
7,368
2,673
1,636
1,922
5,198
0
52,463
L
1,389
565
0
194
10,254
8,980
29
482
9,772
0
26,292
W
Atlas
cbz101648
Atlas
6,226
2,072
0
0
9,965
7,273
0
2,315
7,610
31,470
1,363
W
Baron Samedi
femfatale93
Baron Samedi
9,821
974
370
1,130
7,858
3,639
0
4,344
3,254
47,873
2,793
L
Bakasura
ses11sas12
Bakasura
3,685
2,356
0
4,386
13,054
5,211
0
3,100
9,954
0
32,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
40,931
350
Minions Killed
341
0
Camps Cleared
0
1,463,340
Distance Traveled
1,520,102
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,963
498
68
4
0
376,788
4
W
Nu Wa
8,047
503
91
6
0
279,361
0
L
Ishtar
8,955
560
158
10
0
267,593
0
L
Hades
7,623
476
66
4
0
294,000
1
L
Geb
6,847
428
10
1
0
349,451
1
W
Cernunnos
9,436
590
82
5
0
280,940
0
L
Odin
6,604
413
42
3
0
271,127
0
W
Atlas
7,618
476
27
2
0
290,207
0
W
Baron Samedi
7,867
492
73
5
0
292,806
6
L
Bakasura
6,416
401
74
5
0
281,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role