Player Matchup

Awilix
Awilix
Dogman247
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 88L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
ElderStifNoodle
Heimdallr
Level 150
God Stats
23W - 23L
1,531 SR
Queue Stats
475W - 464L
1,535 Elo+
Solo
Jormungandr
Jormungandr
JELLETRON
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,490 Elo+
Party 1
Merlin
Merlin
ScantKarma
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,601 Elo+
Solo
Horus
Horus
heartless1820
Horus
Level 128
God Stats
6W - 4L
1,584 SR
Queue Stats
93W - 95L
1,497 Elo+
Solo
Team Averages
Level 124
1,523 SR
1,514 Elo+

VS

Team Averages
Level 153
1,514 SR
1,486 Elo+
Surtr
Surtr
 
Surtr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Foxlum56
Awilix
Level 125
God Stats
7W - 9L
1,495 SR
Queue Stats
451W - 413L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 202
God Stats
89W - 71L
1,538 SR
Queue Stats
254W - 247L
1,468 Elo+
Solo
Izanami
Izanami
天地一减
Izanami
Level 129
God Stats
5W - 7L
1,536 SR
Queue Stats
63W - 61L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dogman247
Awilix
13
2 / 5 / 0
7,209
451
3,378
12,577
3,561
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ElderStifNoodle
Heimdallr
9
0 / 2 / 1
6,025
377
4,096
6,176
1,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JELLETRON
Jormungandr
14
1 / 4 / 2
8,474
530
8,027
17,840
11,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
ScantKarma
Merlin
15
0 / 4 / 3
8,184
512
6,073
8,699
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,861
366
4,109
8,720
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 2 / 2
9,301
581
9,264
13,612
12,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cerberus
 
Cerberus
13
1 / 1 / 5
8,495
531
3,665
12,467
9,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
Foxlum56
Awilix
17
8 / 0 / 3
9,733
608
9,279
12,160
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
TheMARTINIKID
Zhong Kui
15
5 / 1 / 2
9,760
610
10,274
10,627
8,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
天地一减
Izanami
15
1 / 0 / 6
8,850
553
4,040
6,229
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
17
17
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
2
1.5
W
Cerberus
 
Cerberus
1
1
5
3.5
L
Awilix
Dogman247
Awilix
2
5
0
0.4
L
Heimdallr
ElderStifNoodle
Heimdallr
0
2
1
0.25
W
Awilix
Foxlum56
Awilix
8
0
3
9.5
L
Jormungandr
JELLETRON
Jormungandr
1
4
2
0.5
L
Merlin
ScantKarma
Merlin
0
4
3
0.38
W
Zhong Kui
TheMARTINIKID
Zhong Kui
5
1
2
6
L
1
2
0
0.5
W
Izanami
天地一减
Izanami
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
36,522
54,012
Taken
55,095
24,674
Mitigated
39,188
17,753
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,264
2,583
0
3,836
13,612
12,138
421
5,934
7,678
1,467
54,704
W
Cerberus
 
Cerberus
3,665
460
0
2,682
12,467
9,669
691
2,399
9,667
29,749
0
L
Awilix
Dogman247
Awilix
3,378
1,280
0
3,426
12,577
3,561
0
3,869
8,552
0
36,711
L
Heimdallr
ElderStifNoodle
Heimdallr
4,096
1,753
0
1,757
6,176
1,937
0
1,115
4,924
0
38,522
W
Awilix
Foxlum56
Awilix
9,279
3,399
0
6,530
12,160
6,866
0
1,998
10,127
0
71,657
L
Jormungandr
JELLETRON
Jormungandr
8,027
2,794
0
5,580
17,840
11,555
0
2,904
14,020
67,125
68
L
Merlin
ScantKarma
Merlin
6,073
216
0
555
8,699
2,628
0
3,503
4,989
66,146
0
W
Zhong Kui
TheMARTINIKID
Zhong Kui
10,274
244
85
4,575
10,627
8,424
2,901
3,366
7,225
69,190
3,949
L
4,109
2,242
2,153
4,282
8,720
4,993
0
2,322
6,328
0
15,390
W
Izanami
天地一减
Izanami
4,040
2,375
67
3,232
6,229
2,091
1,948
368
5,822
0
73,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
46,139
409
Minions Killed
527
0
Camps Cleared
0
1,336,982
Distance Traveled
1,562,766
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,301
581
112
7
0
266,141
0
W
Cerberus
8,495
531
72
5
0
311,161
5
L
Awilix
7,209
451
57
4
0
350,784
3
L
Heimdallr
6,025
377
71
4
0
168,964
0
W
Awilix
9,733
608
100
6
0
429,548
0
L
Jormungandr
8,474
530
126
8
0
286,439
2
L
Merlin
8,184
512
140
9
0
291,701
0
W
Zhong Kui
9,760
610
107
7
0
287,952
0
L
Horus
5,861
366
15
1
0
239,094
4
W
Izanami
8,850
553
136
9
0
267,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role