Player Matchup

Thoth
Thoth
Khayme
Thoth
Level 158
God Stats
0W - 1L
1,832 SR
Queue Stats
1W - 5L
1,421 Elo+
Solo
Scylla
Scylla
Papameltz
Scylla
Level 141
God Stats
15W - 19L
1,562 SR
Queue Stats
941W - 876L
1,622 Elo+
Solo
Danzaburou
Danzaburou
ShamaLord
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
TheBull16
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,666 Elo+
Party 1
Ares
Ares
TheDanny919
Ares
Level 152
God Stats
1W - 1L
1,677 SR
Queue Stats
73W - 46L
1,668 Elo+
Party 1
Team Averages
Level 134
1,614 SR
1,581 Elo+

VS

Team Averages
Level 156
1,514 SR
1,561 Elo+
Yemoja
Yemoja
Izsaak
Yemoja
Level 128
God Stats
3W - 2L
1,549 SR
Queue Stats
55W - 44L
1,623 Elo+
Solo
Ne Zha
Ne Zha
Kaddiee
Ne Zha
Level 145
God Stats
20W - 18L
1,510 SR
Queue Stats
634W - 660L
1,548 Elo+
Solo
Xbalanque
Xbalanque
SyKo Convict
Xbalanque
Level 156
God Stats
5W - 0L
1,773 SR
Queue Stats
214W - 201L
1,548 Elo+
Solo
Xing Tian
Xing Tian
daft_punk77
Xing Tian
Level 141
God Stats
6W - 8L
1,368 SR
Queue Stats
618W - 632L
1,592 Elo+
Solo
Tiamat
Tiamat
xNivaira
Tiamat
Level 212
God Stats
4W - 3L
1,371 SR
Queue Stats
353W - 380L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Khayme
Thoth
15
3 / 5 / 11
9,492
730
11,983
12,965
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Papameltz
Scylla
18
7 / 3 / 10
10,892
838
19,641
10,128
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ShamaLord
Danzaburou
16
3 / 7 / 12
10,156
781
12,266
20,024
7,231
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
TheBull16
Aphrodite
16
2 / 5 / 13
9,551
735
7,238
14,858
7,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 5 / 11
9,532
733
10,243
23,050
27,065
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Izsaak
Yemoja
17
2 / 3 / 16
11,199
861
3,468
18,410
14,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
Kaddiee
Ne Zha
19
10 / 4 / 12
11,531
887
26,235
15,076
7,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
SyKo Convict
Xbalanque
17
8 / 6 / 6
11,191
861
20,601
16,369
7,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Xing Tian
daft_punk77
Xing Tian
17
2 / 3 / 17
9,903
762
9,655
21,571
24,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
xNivaira
Tiamat
16
3 / 3 / 12
9,892
761
13,608
10,698
7,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
88
18
Kills
25
25
Deaths
19
57
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Izsaak
Yemoja
2
3
16
3.33
W
Ne Zha
Kaddiee
Ne Zha
10
4
12
4
L
Thoth
Khayme
Thoth
3
5
11
1.7
L
Scylla
Papameltz
Scylla
7
3
10
4
L
Danzaburou
ShamaLord
Danzaburou
3
7
12
1.29
W
Xbalanque
SyKo Convict
Xbalanque
8
6
6
1.83
L
Aphrodite
TheBull16
Aphrodite
2
5
13
1.7
L
3
5
11
1.7
W
Xing Tian
daft_punk77
Xing Tian
2
3
17
3.5
W
Tiamat
xNivaira
Tiamat
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,371
Damage
73,567
81,025
Taken
82,124
49,174
Mitigated
60,613
36,427
Healing
35,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Izsaak
Yemoja
3,468
926
19,868
7,693
18,410
14,263
639
11,277
7,015
6,395
0
W
Ne Zha
Kaddiee
Ne Zha
26,235
1,541
0
2,284
15,076
7,480
1,465
10,957
3,915
0
46,490
L
Thoth
Khayme
Thoth
11,983
232
472
2,848
12,965
4,391
356
5,300
7,542
23,629
45
L
Scylla
Papameltz
Scylla
19,641
571
130
933
10,128
3,406
0
2,165
7,878
31,394
518
L
Danzaburou
ShamaLord
Danzaburou
12,266
3,424
908
6,658
20,024
7,231
777
5,667
14,242
0
35,371
W
Xbalanque
SyKo Convict
Xbalanque
20,601
10,184
403
919
16,369
7,076
4,086
10,670
5,540
0
47,157
L
Aphrodite
TheBull16
Aphrodite
7,238
488
10,241
7,949
14,858
7,081
329
4,261
10,423
17,066
490
L
10,243
106
1,655
4,633
23,050
27,065
579
8,073
14,474
14,280
0
W
Xing Tian
daft_punk77
Xing Tian
9,655
167
115
2,194
21,571
24,680
465
9,273
12,168
15,767
0
W
Tiamat
xNivaira
Tiamat
13,608
1,061
441
1,631
10,698
7,114
551
5,885
4,787
29,997
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
53,716
177
Minions Killed
151
0
Camps Cleared
0
1,245,848
Distance Traveled
1,181,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,199
861
6
0
0
246,708
0
W
Ne Zha
11,531
887
38
3
0
257,002
0
L
Thoth
9,492
730
54
4
0
236,046
0
L
Scylla
10,892
838
31
2
0
266,333
0
L
Danzaburou
10,156
781
57
4
0
218,396
0
W
Xbalanque
11,191
861
55
4
0
212,460
0
L
Aphrodite
9,551
735
27
2
0
255,449
0
L
Ares
9,532
733
8
1
0
269,624
0
W
Xing Tian
9,903
762
8
1
0
234,864
0
W
Tiamat
9,892
761
44
3
0
230,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role