Player Matchup

Sol
Sol
BASHOTHAD1
Sol
Level 99
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 19L
1,403 Elo+
Party 1
Chang'e
Chang'e
Chalchihuitlicu
Chang'e
Level 141
God Stats
3W - 5L
1,197 SR
Queue Stats
136W - 167L
1,382 Elo+
Party 1
Scylla
Scylla
M3AgnstTh3W0r1d
Scylla
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Party 1
Bakasura
Bakasura
MikeDeb
Bakasura
Level 34
God Stats
1W - 1L
1,257 SR
Queue Stats
166W - 165L
1,447 Elo+
Solo
Rama
Rama
TUNDRA 4LIFE
Rama
Level 106
God Stats
4W - 4L
1,412 SR
Queue Stats
115W - 91L
1,403 Elo+
Party 1
Team Averages
Level 94
1,416 SR
1,378 Elo+

VS

Team Averages
Level 123
1,441 SR
1,484 Elo+
Hachiman
Hachiman
MattdAjEeZy
Hachiman
Level 100
God Stats
3W - 3L
1,609 SR
Queue Stats
249W - 266L
1,548 Elo+
Solo
Maui
Maui
TheQuickNDirty
Maui
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
332W - 322L
1,524 Elo+
Party 2
Apollo
Apollo
Theonlydk2
Apollo
Level 153
God Stats
0W - 3L
1,233 SR
Queue Stats
257W - 393L
1,401 Elo+
Solo
Jing Wei
Jing Wei
darcksaya
Jing Wei
Level 154
God Stats
12W - 9L
1,609 SR
Queue Stats
417W - 439L
1,456 Elo+
Solo
Chang'e
Chang'e
one5150
Chang'e
Level 97
God Stats
1W - 2L
1,471 SR
Queue Stats
207W - 182L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 9
12,245
765
8,206
12,432
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 5 / 5
10,784
674
8,526
18,257
6,845
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 5
10,623
664
8,878
11,986
4,309
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MikeDeb
Bakasura
20
6 / 6 / 6
14,996
937
15,154
20,969
17,540
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
3 / 4 / 5
12,424
777
16,065
11,935
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MattdAjEeZy
Hachiman
2
0 / 0 / 1
4,438
277
0
0
0
20
9 / 4 / 10
12,952
810
14,618
25,924
32,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Theonlydk2
Apollo
7
0 / 1 / 1
7,721
483
1,090
1,647
486
Jing Wei
darcksaya
Jing Wei
20
7 / 5 / 10
12,616
789
23,085
19,888
10,726
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
one5150
Chang'e
20
3 / 5 / 13
11,441
715
12,915
19,469
10,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
15
Kills
19
23
Deaths
15
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
2
5
5
0.9
W
1
4
5
0.88
L
Hachiman
MattdAjEeZy
Hachiman
0
0
1
0.5
W
Bakasura
MikeDeb
Bakasura
6
6
6
1.5
W
3
4
5
1.38
L
9
4
10
3.5
L
Apollo
Theonlydk2
Apollo
0
1
1
0.5
L
Jing Wei
darcksaya
Jing Wei
7
5
10
2.4
L
Chang'e
one5150
Chang'e
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
51,708
75,579
Taken
66,928
37,718
Mitigated
54,057
26,169
Healing
29,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,206
2,111
553
2,641
12,432
4,499
3,424
4,531
7,901
26,962
0
W
8,526
2,277
7,508
6,208
18,257
6,845
933
6,408
11,849
19,955
0
W
8,878
1,362
576
1,222
11,986
4,309
784
4,394
7,592
14,881
1,169
L
Hachiman
MattdAjEeZy
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
MikeDeb
Bakasura
15,154
9,514
636
4,601
20,969
17,540
2,667
5,994
14,271
0
30,591
W
16,065
7,666
846
1,378
11,935
4,525
1,517
5,558
6,377
0
36,445
L
14,618
3,498
936
2,885
25,924
32,557
277
10,745
13,640
32,894
0
L
Apollo
Theonlydk2
Apollo
1,090
454
84
161
1,647
486
0
875
658
0
3,396
L
Jing Wei
darcksaya
Jing Wei
23,085
14,789
2,357
5,036
19,888
10,726
1,240
6,527
12,869
0
60,638
L
Chang'e
one5150
Chang'e
12,915
1,917
9,794
8,237
19,469
10,288
0
7,121
11,698
33,389
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,072
Gold Earned
49,168
164
Minions Killed
150
0
Camps Cleared
0
1,400,530
Distance Traveled
779,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,245
765
21
1
0
258,179
0
W
Chang'e
10,784
674
22
1
0
284,244
0
W
Scylla
10,623
664
21
1
0
289,480
0
L
Hachiman
4,438
277
0
0
0
0
0
W
Bakasura
14,996
937
65
4
0
295,715
0
W
Rama
12,424
777
35
2
0
272,912
0
L
Maui
12,952
810
29
2
0
273,365
0
L
Apollo
7,721
483
7
0
0
44,577
0
L
Jing Wei
12,616
789
64
4
0
225,444
0
L
Chang'e
11,441
715
50
3
0
236,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role