Player Matchup

Neith
Neith
COMooseMan94
Neith
Level 78
God Stats
14W - 7L
1,613 SR
Queue Stats
40W - 47L
1,466 Elo+
Party 1
Raijin
Raijin
EmperorKatoolu
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,498 Elo+
Party 1
Fenrir
Fenrir
RamtheCam
Fenrir
Level 147
God Stats
1W - 1L
1,282 SR
Queue Stats
44W - 49L
1,520 Elo+
Party 1
Team Averages
Level 116
1,465 SR
1,495 Elo+

VS

Team Averages
Level 99
1,660 SR
1,546 Elo+
Erlang Shen
Erlang Shen
Aíríck
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,569 Elo+
Party 2
Neith
Neith
King Ken696
Neith
Level 114
God Stats
10W - 7L
1,721 SR
Queue Stats
57W - 52L
1,544 Elo+
Solo
Olorun
Olorun
SSJ Orca
Olorun
Level 81
God Stats
0W - 1L
1,760 SR
Queue Stats
36W - 35L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
9,090
826
5,311
4,599
1,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 0 / 7
10,988
999
13,706
4,340
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fenrir
RamtheCam
Fenrir
15
5 / 5 / 5
9,692
881
5,706
13,281
11,590
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aíríck
Erlang Shen
14
2 / 4 / 1
8,016
729
6,257
14,045
10,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 4
8,503
773
4,028
6,701
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
SSJ Orca
Olorun
14
1 / 6 / 2
8,238
749
4,956
9,055
3,137
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aíríck
Erlang Shen
2
4
1
0.63
W
2
0
5
4.5
W
4
0
7
7.5
L
1
1
4
3
W
Fenrir
RamtheCam
Fenrir
5
5
5
1.5
L
Olorun
SSJ Orca
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
15,241
22,220
Taken
29,801
14,640
Mitigated
15,259
4,934
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aíríck
Erlang Shen
6,257
3,845
0
2,547
14,045
10,070
190
6,397
7,535
0
23,518
W
5,311
1,561
0
2,444
4,599
1,556
1,994
1,521
3,078
0
27,331
W
13,706
1,253
0
712
4,340
1,494
872
1,173
3,167
59,994
0
L
4,028
818
0
877
6,701
2,052
304
2,457
4,237
0
21,775
W
Fenrir
RamtheCam
Fenrir
5,706
1,584
0
1,778
13,281
11,590
661
2,273
10,096
0
18,219
L
Olorun
SSJ Orca
Olorun
4,956
1,822
204
1,302
9,055
3,137
0
4,776
4,192
26,621
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
24,757
163
Minions Killed
123
0
Camps Cleared
0
588,451
Distance Traveled
502,065
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,016
729
26
2
0
182,744
0
W
Neith
9,090
826
38
3
0
208,906
3
W
Raijin
10,988
999
109
10
0
198,542
0
L
Neith
8,503
773
47
4
0
149,649
2
W
Fenrir
9,692
881
16
1
0
181,003
2
L
Olorun
8,238
749
50
5
0
169,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role