Player Matchup

Pele
Pele
MartindaDeutsche
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
T-Bird_Da_Boss90
Ah Puch
Level 66
God Stats
29W - 19L
1,509 SR
Queue Stats
164W - 179L
1,347 Elo+
Solo
Atlas
Atlas
TheGaijin2516
Atlas
Level 93
God Stats
1W - 1L
1,822 SR
Queue Stats
44W - 38L
1,501 Elo+
Party 2
Ishtar
Ishtar
UptownJacob
Ishtar
Level 63
God Stats
10W - 10L
1,537 SR
Queue Stats
123W - 127L
1,452 Elo+
Solo
King Arthur
King Arthur
db Kirito db
King Arthur
Level 62
God Stats
9W - 12L
1,514 SR
Queue Stats
21W - 23L
1,477 Elo+
Party 2
Team Averages
Level 74
1,577 SR
1,457 Elo+

VS

Team Averages
Level 55
1,533 SR
1,489 Elo+
Tyr
Tyr
Baphometh_ExuBel
Tyr
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 27L
1,585 Elo+
Solo
Fafnir
Fafnir
Elusiv3Faz3
Fafnir
Level 88
God Stats
4W - 0L
1,839 SR
Queue Stats
83W - 72L
1,503 Elo+
Solo
Hades
Hades
MartVar2014
Hades
Level 68
God Stats
4W - 1L
1,695 SR
Queue Stats
91W - 82L
1,487 Elo+
Party 1
Pele
Pele
babyDonkey
Pele
Level 40
God Stats
10W - 12L
1,359 SR
Queue Stats
33W - 53L
1,372 Elo+
Solo
Hachiman
Hachiman
tobeneytor125
Hachiman
Level 16
God Stats
3W - 3L
1,273 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,121
471
4,420
12,318
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 1 / 1
5,911
455
2,551
4,364
1,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 2
6,683
514
7,230
9,764
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
10
1 / 5 / 2
5,976
460
3,018
5,440
1,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
db Kirito db
King Arthur
11
0 / 2 / 1
6,388
491
6,504
12,853
9,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,662
589
6,546
12,204
10,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
11
1 / 0 / 7
8,245
634
4,877
8,762
9,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
3 / 1 / 3
7,720
594
7,096
7,667
3,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 1
7,345
565
1,866
9,653
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
tobeneytor125
Hachiman
12
6 / 3 / 3
8,060
620
7,983
6,212
1,909
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
12
12
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Fafnir
1
0
7
4.5
W
3
1
3
4.5
L
0
3
2
0.33
L
1
1
1
1.5
L
3
1
2
4
L
Ishtar
1
5
2
0.4
W
2
1
1
2.5
L
King Arthur
db Kirito db
King Arthur
0
2
1
0.25
W
Hachiman
tobeneytor125
Hachiman
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
28,368
44,739
Taken
44,498
23,341
Mitigated
29,688
13,218
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,546
548
0
6,243
12,204
10,923
666
515
11,689
2,624
49,837
W
Fafnir
4,877
1,391
163
2,978
8,762
9,812
471
2,752
6,010
16,725
3,352
W
7,096
422
309
5,385
7,667
3,551
408
3,282
4,385
40,637
999
L
4,420
717
0
5,801
12,318
3,894
0
3,266
9,052
0
46,336
L
2,551
250
0
2,022
4,364
1,237
0
2,251
2,113
28,656
0
L
7,230
2,748
0
2,439
9,764
7,113
0
3,981
5,783
27,598
0
L
Ishtar
3,018
1,258
0
522
5,440
1,755
0
1,510
3,930
0
24,610
W
1,866
336
0
1,330
9,653
3,493
1,831
1,394
8,259
0
47,235
L
King Arthur
db Kirito db
King Arthur
6,504
524
0
2,434
12,853
9,342
0
1,235
11,618
0
45,641
W
Hachiman
tobeneytor125
Hachiman
7,983
5,194
0
2,613
6,212
1,909
1,877
1,838
4,374
0
40,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
39,032
300
Minions Killed
362
0
Camps Cleared
0
1,118,968
Distance Traveled
1,291,994
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,662
589
94
7
0
262,603
0
W
Fafnir
8,245
634
34
3
0
268,514
6
W
Hades
7,720
594
88
7
0
255,840
2
L
Pele
6,121
471
93
7
0
259,058
0
L
Ah Puch
5,911
455
49
4
0
171,579
0
L
Atlas
6,683
514
35
3
0
261,143
5
L
Ishtar
5,976
460
40
3
0
180,267
0
W
Pele
7,345
565
83
6
0
269,417
0
L
King Arthur
6,388
491
83
6
0
246,921
0
W
Hachiman
8,060
620
63
5
0
235,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role