Player Matchup

Sol
Sol
EmeraldDragnZhen
Sol
Level 145
God Stats
0W - 4L
1,491 SR
Queue Stats
46W - 60L
1,456 Elo+
Solo
Nut
Nut
GodsReaper13
Nut
Level 103
God Stats
3W - 4L
1,537 SR
Queue Stats
249W - 262L
1,475 Elo+
Solo
Nox
Nox
Serelinity
Nox
Level 157
God Stats
4W - 2L
1,760 SR
Queue Stats
253W - 266L
1,473 Elo+
Solo
Ares
Ares
dugan1227
Ares
Level 88
God Stats
0W - 2L
1,241 SR
Queue Stats
46W - 42L
1,489 Elo+
Solo
Hera
Hera
eviltoegod
Hera
Level 26
God Stats
2W - 2L
1,307 SR
Queue Stats
55W - 67L
1,383 Elo+
Solo
Team Averages
Level 104
1,467 SR
1,455 Elo+

VS

Team Averages
Level 76
1,488 SR
1,429 Elo+
Chaac
Chaac
Gunther80841
Chaac
Level 65
God Stats
5W - 5L
1,381 SR
Queue Stats
218W - 190L
1,453 Elo+
Solo
He Bo
He Bo
IraInvidia19
He Bo
Level 105
God Stats
1W - 4L
1,168 SR
Queue Stats
270W - 282L
1,421 Elo+
Solo
Izanami
Izanami
Jay420Rollin
Izanami
Level 105
God Stats
20W - 16L
1,551 SR
Queue Stats
807W - 809L
1,484 Elo+
Solo
Hercules
Hercules
JeffGP1101
Hercules
Level 40
God Stats
3W - 1L
1,691 SR
Queue Stats
46W - 64L
1,325 Elo+
Solo
Anubis
Anubis
Laserman007
Anubis
Level 66
God Stats
17W - 8L
1,648 SR
Queue Stats
355W - 302L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
6,539
1,090
5,077
5,471
1,933
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 4 / 4
5,609
935
2,937
6,075
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
1,576
263
0
0
0
Ares
12
0 / 4 / 5
5,689
948
3,817
8,998
8,115
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 6 / 3
5,851
975
3,297
6,295
1,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 5
7,940
1,323
6,118
8,596
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
5 / 0 / 8
7,624
1,271
3,117
3,256
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Jay420Rollin
Izanami
12
2 / 2 / 10
6,915
1,153
4,929
4,519
1,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
JeffGP1101
Hercules
12
1 / 0 / 9
6,652
1,109
3,398
5,390
3,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
12
2 / 2 / 12
7,110
1,185
7,318
5,271
4,352
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
7
Kills
17
17
Deaths
8
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
2
4
4
1
W
7
4
5
2.38
W
5
0
8
9
W
Izanami
Jay420Rollin
Izanami
2
2
10
3.5
W
Hercules
JeffGP1101
Hercules
1
0
9
5.5
W
Anubis
2
2
12
4
L
0
0
0
0
L
Ares
0
4
5
0.63
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
24,880
26,839
Taken
27,032
13,730
Mitigated
16,179
3,634
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,077
283
0
1,345
5,471
1,933
0
2,192
3,279
12,429
396
L
2,937
1,016
403
390
6,075
1,788
0
2,788
3,287
0
8,956
W
6,118
473
299
1,590
8,596
5,762
384
3,406
5,190
0
15,429
W
3,117
98
925
1,918
3,256
1,060
225
1,217
2,039
8,836
0
W
Izanami
Jay420Rollin
Izanami
4,929
2,065
0
826
4,519
1,638
2,318
1,680
2,839
0
13,912
W
Hercules
JeffGP1101
Hercules
3,398
788
0
2,460
5,390
3,367
83
2,815
2,575
0
5,491
W
Anubis
7,318
197
703
1,583
5,271
4,352
248
3,042
2,229
18,747
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ares
3,817
163
251
225
8,998
8,115
0
3,189
5,809
5,998
0
L
3,297
850
591
429
6,295
1,894
0
2,266
4,029
9,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
36,241
48
Minions Killed
80
0
Camps Cleared
0
469,197
Distance Traveled
658,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,539
1,090
30
5
0
128,529
0
L
Nut
5,609
935
7
1
0
98,207
0
W
Chaac
7,940
1,323
12
2
0
133,769
0
W
He Bo
7,624
1,271
16
3
0
152,350
0
W
Izanami
6,915
1,153
21
4
0
129,093
0
W
Hercules
6,652
1,109
10
2
0
124,591
0
W
Anubis
7,110
1,185
21
4
0
119,029
0
L
Nox
1,576
263
0
0
0
0
0
L
Ares
5,689
948
3
1
0
126,096
0
L
Hera
5,851
975
8
1
0
116,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role