Player Matchup

Nox
Nox
Chuy DH
Nox
Level 148
God Stats
2W - 1L
1,609 SR
Queue Stats
273W - 279L
1,402 Elo+
Solo
Amaterasu
Amaterasu
KyotoYokai
Amaterasu
Level 69
God Stats
80W - 69L
1,530 SR
Queue Stats
250W - 270L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
Redboi504
Cabrakan
Level 108
God Stats
5W - 4L
1,463 SR
Queue Stats
558W - 599L
1,403 Elo+
Party 1
Hades
Hades
TheGari47K
Hades
Level 37
God Stats
31W - 26L
1,527 SR
Queue Stats
135W - 140L
1,465 Elo+
Solo
Apollo
Apollo
Virtiqq
Apollo
Level 68
God Stats
28W - 29L
1,431 SR
Queue Stats
268W - 269L
1,398 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,421 Elo+

VS

Team Averages
Level 119
1,495 SR
1,444 Elo+
Hou Yi
Hou Yi
Anton-MontanAk47
Hou Yi
Level 82
God Stats
1W - 6L
1,300 SR
Queue Stats
49W - 62L
1,348 Elo+
Solo
Sylvanus
Sylvanus
CKL1520
Sylvanus
Level 176
God Stats
4W - 7L
1,429 SR
Queue Stats
91W - 99L
1,470 Elo+
Solo
Mulan
Mulan
Coralcwayla
Mulan
Level 148
God Stats
53W - 38L
1,677 SR
Queue Stats
271W - 266L
1,487 Elo+
Solo
Anubis
Anubis
SaintNick011
Anubis
Level 79
God Stats
19W - 8L
1,708 SR
Queue Stats
101W - 111L
1,432 Elo+
Solo
Hun Batz
Hun Batz
mcnuggetstein
Hun Batz
Level 109
God Stats
2W - 4L
1,361 SR
Queue Stats
152W - 145L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
3 / 2 / 6
7,966
569
8,202
8,345
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
KyotoYokai
Amaterasu
14
8 / 3 / 6
8,336
595
11,025
13,541
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
Redboi504
Cabrakan
12
2 / 2 / 11
7,979
570
6,159
12,387
14,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
14
4 / 1 / 1
7,779
556
5,366
7,607
3,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Virtiqq
Apollo
13
6 / 1 / 5
8,133
581
7,973
8,873
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,192
514
5,716
6,506
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
CKL1520
Sylvanus
11
1 / 4 / 0
6,819
487
5,409
10,955
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 4
6,982
499
3,890
14,011
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
11
1 / 8 / 1
7,107
508
5,325
12,494
5,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
mcnuggetstein
Hun Batz
15
4 / 2 / 1
8,157
583
9,264
10,018
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
23
Kills
9
9
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Sylvanus
CKL1520
Sylvanus
1
4
0
0.25
W
Nox
3
2
6
3
L
2
5
4
0.8
W
Amaterasu
KyotoYokai
Amaterasu
8
3
6
3.67
W
Cabrakan
Redboi504
Cabrakan
2
2
11
3.75
L
Anubis
1
8
1
0.19
W
Hades
4
1
1
4.5
W
Apollo
Virtiqq
Apollo
6
1
5
8.5
L
Hun Batz
mcnuggetstein
Hun Batz
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,725
Damage
29,604
50,753
Taken
53,984
29,491
Mitigated
29,338
16,054
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,716
2,157
0
1,348
6,506
1,837
0
1,848
4,658
0
42,652
L
Sylvanus
CKL1520
Sylvanus
5,409
561
257
3,065
10,955
7,162
0
5,345
5,610
30,646
3,113
W
Nox
8,202
385
0
1,978
8,345
2,575
471
3,409
4,936
52,432
1,540
L
3,890
727
0
1,579
14,011
10,712
0
4,260
9,751
0
23,138
W
Amaterasu
KyotoYokai
Amaterasu
11,025
4,953
0
6,378
13,541
6,050
145
1,831
11,648
0
50,292
W
Cabrakan
Redboi504
Cabrakan
6,159
1,763
0
1,732
12,387
14,251
171
816
11,525
19,491
1,552
L
Anubis
5,325
129
0
3,444
12,494
5,389
0
6,137
6,357
49,106
0
W
Hades
5,366
260
49
3,899
7,607
3,366
0
3,497
3,490
39,578
440
W
Apollo
Virtiqq
Apollo
7,973
5,262
0
2,018
8,873
3,249
1,256
412
8,461
0
47,220
L
Hun Batz
mcnuggetstein
Hun Batz
9,264
2,452
0
735
10,018
4,238
0
1,703
8,315
0
72,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
36,257
324
Minions Killed
376
0
Camps Cleared
0
1,456,404
Distance Traveled
1,263,005
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,192
514
75
5
0
245,558
2
L
Sylvanus
6,819
487
61
4
0
208,894
2
W
Nox
7,966
569
82
6
0
286,900
0
L
Mulan
6,982
499
36
3
0
261,730
7
W
Amaterasu
8,336
595
80
6
0
353,780
0
W
Cabrakan
7,979
570
17
1
0
274,690
2
L
Anubis
7,107
508
88
6
0
225,430
2
W
Hades
7,779
556
73
5
0
255,027
3
W
Apollo
8,133
581
72
5
0
286,007
4
L
Hun Batz
8,157
583
116
8
0
321,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role