Player Matchup

Odin
Odin
FlimsyAlibi
Odin
Level 156
God Stats
8W - 7L
1,569 SR
Queue Stats
583W - 627L
1,482 Elo+
Solo
Skadi
Skadi
Hollings_JR
Skadi
Level 133
God Stats
2W - 2L
1,710 SR
Queue Stats
207W - 207L
1,422 Elo+
Solo
Loki
Loki
LimpRaT
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
bbypunchr
Kuzenbo
Level 124
God Stats
0W - 1L
1,298 SR
Queue Stats
26W - 26L
1,471 Elo+
Party 2
Ganesha
Ganesha
xERRORx420
Ganesha
Level 148
God Stats
1W - 2L
1,483 SR
Queue Stats
61W - 59L
1,477 Elo+
Party 2
Team Averages
Level 126
1,512 SR
1,467 Elo+

VS

Team Averages
Level 127
1,512 SR
1,441 Elo+
Jing Wei
Jing Wei
ChrisGrose
Jing Wei
Level 143
God Stats
2W - 2L
1,455 SR
Queue Stats
195W - 183L
1,471 Elo+
Party 1
Nike
Nike
DraPoisonIvy
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 68L
1,337 Elo+
Solo
Ares
Ares
EZeffingE
Ares
Level 138
God Stats
4W - 1L
1,484 SR
Queue Stats
194W - 182L
1,477 Elo+
Party 1
Scylla
Scylla
PigSooie64
Scylla
Level 128
God Stats
3W - 1L
1,522 SR
Queue Stats
320W - 297L
1,491 Elo+
Solo
Bacchus
Bacchus
jdillinger7
Bacchus
Level 99
God Stats
3W - 1L
1,598 SR
Queue Stats
82W - 94L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,814
781
3,895
10,349
11,459
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
2 / 4 / 0
7,600
760
9,901
9,556
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
LimpRaT
Loki
12
1 / 7 / 3
6,833
683
7,803
9,615
4,478
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
bbypunchr
Kuzenbo
12
1 / 6 / 3
6,892
689
7,107
12,336
16,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
xERRORx420
Ganesha
13
0 / 8 / 4
6,817
682
9,590
13,414
13,124
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChrisGrose
Jing Wei
17
10 / 1 / 13
10,335
1,034
14,442
8,203
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 2 / 20
8,671
867
8,291
11,106
10,444
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Ares
16
6 / 1 / 21
10,290
1,029
10,762
12,909
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
PigSooie64
Scylla
17
7 / 0 / 17
10,093
1,009
11,055
8,444
4,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
jdillinger7
Bacchus
14
4 / 2 / 20
9,393
939
6,111
11,969
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
122
6
Kills
31
31
Deaths
6
12
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChrisGrose
Jing Wei
10
1
13
16.5
W
4
2
20
7
W
Ares
6
1
21
16.5
L
2
6
2
0.5
L
2
4
0
0.5
L
Loki
LimpRaT
Loki
1
7
3
0.36
W
Scylla
PigSooie64
Scylla
7
0
17
15.5
L
Kuzenbo
bbypunchr
Kuzenbo
1
6
3
0.42
W
Bacchus
jdillinger7
Bacchus
4
2
20
7
L
Ganesha
xERRORx420
Ganesha
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,296
Damage
50,661
55,270
Taken
52,631
49,270
Mitigated
49,234
5,932
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChrisGrose
Jing Wei
14,442
10,891
938
458
8,203
3,983
1,855
1,827
6,009
0
34,010
W
8,291
905
1,829
1,850
11,106
10,444
884
3,348
7,441
0
14,373
W
Ares
10,762
896
967
3,260
12,909
14,582
528
3,525
9,030
13,261
1,478
L
3,895
262
432
323
10,349
11,459
0
4,199
5,944
0
10,024
L
9,901
3,702
0
68
9,556
4,035
0
6,103
3,417
0
21,658
L
Loki
LimpRaT
Loki
7,803
1,138
261
307
9,615
4,478
0
4,480
4,977
0
16,826
W
Scylla
PigSooie64
Scylla
11,055
949
812
1,976
8,444
4,164
940
2,343
5,913
29,683
0
L
Kuzenbo
bbypunchr
Kuzenbo
7,107
2,071
828
1,760
12,336
16,174
0
6,071
6,162
9,139
243
W
Bacchus
jdillinger7
Bacchus
6,111
316
804
2,908
11,969
16,061
286
3,690
7,937
9,746
0
L
Ganesha
xERRORx420
Ganesha
9,590
774
740
1,213
13,414
13,124
0
6,795
6,380
15,595
202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
48,782
83
Minions Killed
135
0
Camps Cleared
0
788,765
Distance Traveled
929,540
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,335
1,034
53
5
0
173,256
1
W
Nike
8,671
867
13
1
0
175,034
0
W
Ares
10,290
1,029
5
1
0
198,188
0
L
Odin
7,814
781
7
1
0
161,371
0
L
Skadi
7,600
760
41
4
0
151,081
0
L
Loki
6,833
683
20
2
0
163,316
0
W
Scylla
10,093
1,009
60
6
0
184,326
0
L
Kuzenbo
6,892
689
12
1
0
157,603
0
W
Bacchus
9,393
939
4
0
0
198,736
0
L
Ganesha
6,817
682
3
0
0
155,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role