Player Matchup

Danzaburou
Danzaburou
FCB6
Danzaburou
Level 65
God Stats
9W - 6L
1,682 SR
Queue Stats
28W - 23L
1,486 Elo+
Party 2
Scylla
Scylla
FuzyPanda
Scylla
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 53L
1,550 Elo+
Party 2
Bacchus
Bacchus
SloshedTrout
Bacchus
Level 23
God Stats
10W - 12L
1,586 SR
Queue Stats
67W - 62L
1,540 Elo+
Party 2
Ix Chel
Ix Chel
theoneandonlee
Ix Chel
Level 127
God Stats
5W - 5L
1,504 SR
Queue Stats
16W - 13L
1,549 Elo+
Solo
Mulan
Mulan
xXSBC05Xx
Mulan
Level 116
God Stats
276W - 246L
1,551 SR
Queue Stats
282W - 257L
1,509 Elo+
Solo
Team Averages
Level 80
1,565 SR
1,527 Elo+

VS

Team Averages
Level 102
1,554 SR
1,496 Elo+
Danzaburou
Danzaburou
BigPapaStaIin
Danzaburou
Level 84
God Stats
2W - 1L
1,564 SR
Queue Stats
90W - 73L
1,523 Elo+
Party 1
Fafnir
Fafnir
HouseKelly
Fafnir
Level 104
God Stats
7W - 2L
1,449 SR
Queue Stats
140W - 125L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
JuliPdee
Nu Wa
Level 81
God Stats
22W - 14L
1,579 SR
Queue Stats
295W - 284L
1,448 Elo+
Solo
Horus
Horus
Lugok
Horus
Level 97
God Stats
8W - 5L
1,681 SR
Queue Stats
69W - 58L
1,529 Elo+
Party 1
Da Ji
Da Ji
cribs313
Da Ji
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 211L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FCB6
Danzaburou
11
1 / 5 / 0
6,412
583
3,349
8,643
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Scylla
FuzyPanda
Scylla
12
4 / 1 / 1
7,443
677
3,707
4,914
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
SloshedTrout
Bacchus
8
0 / 6 / 0
5,011
456
1,803
9,809
8,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,617
511
2,985
7,031
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
xXSBC05Xx
Mulan
11
1 / 3 / 3
5,989
544
4,098
10,085
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPapaStaIin
Danzaburou
13
13 / 1 / 1
8,756
796
10,601
7,050
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fafnir
HouseKelly
Fafnir
12
2 / 0 / 5
7,447
677
5,124
7,688
4,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
JuliPdee
Nu Wa
11
0 / 4 / 4
5,895
536
4,931
4,903
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Lugok
Horus
11
1 / 1 / 10
7,359
669
4,152
7,437
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Da Ji
cribs313
Da Ji
13
4 / 1 / 1
6,691
608
4,232
8,373
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
20
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigPapaStaIin
Danzaburou
13
1
1
13.5
L
Danzaburou
FCB6
Danzaburou
1
5
0
0.2
L
Scylla
FuzyPanda
Scylla
4
1
1
4.5
W
Fafnir
HouseKelly
Fafnir
2
0
5
4.5
W
Nu Wa
JuliPdee
Nu Wa
0
4
4
0.5
W
Horus
Lugok
Horus
1
1
10
6
L
Bacchus
SloshedTrout
Bacchus
0
6
0
0
W
Da Ji
cribs313
Da Ji
4
1
1
4.5
L
0
5
0
0
L
Mulan
xXSBC05Xx
Mulan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
29,040
40,482
Taken
35,451
18,274
Mitigated
17,221
11,572
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigPapaStaIin
Danzaburou
10,601
5,566
0
3,262
7,050
2,795
1,941
1,481
5,568
0
63,672
L
Danzaburou
FCB6
Danzaburou
3,349
1,199
0
1,999
8,643
2,745
0
378
8,265
0
38,450
L
Scylla
FuzyPanda
Scylla
3,707
370
0
1,537
4,914
1,255
0
2,426
2,488
44,313
0
W
Fafnir
HouseKelly
Fafnir
5,124
1,423
0
2,981
7,688
4,991
82
2,043
5,297
37,626
2,893
W
Nu Wa
JuliPdee
Nu Wa
4,931
717
0
520
4,903
1,381
310
2,325
2,578
39,859
0
W
Horus
Lugok
Horus
4,152
2,182
439
2,773
7,437
5,143
60
1,704
5,733
0
18,566
L
Bacchus
SloshedTrout
Bacchus
1,803
27
0
2,121
9,809
8,127
0
882
8,927
14,250
0
W
Da Ji
cribs313
Da Ji
4,232
951
0
4,738
8,373
2,911
0
426
7,917
0
46,107
L
2,985
0
0
1,931
7,031
2,160
0
4,073
2,958
23,674
727
L
Mulan
xXSBC05Xx
Mulan
4,098
244
0
3,984
10,085
3,987
0
2,183
7,902
0
46,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
36,148
328
Minions Killed
361
0
Camps Cleared
0
1,086,988
Distance Traveled
1,141,303
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,756
796
99
9
0
212,092
0
L
Danzaburou
6,412
583
72
7
0
211,060
3
L
Scylla
7,443
677
87
8
0
201,111
1
W
Fafnir
7,447
677
82
7
0
211,950
3
W
Nu Wa
5,895
536
69
6
0
217,352
0
W
Horus
7,359
669
31
3
0
247,781
2
L
Bacchus
5,011
456
29
3
0
214,178
0
W
Da Ji
6,691
608
80
7
0
252,128
5
L
Ix Chel
5,617
511
51
5
0
231,232
0
L
Mulan
5,989
544
89
8
0
229,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role