Player Matchup

Achilles
Achilles
Rodriguez1217
Achilles
Level 124
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
uLtRa CoD pRo
Cthulhu
Level 125
God Stats
1W - 1L
1,879 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
uLtRa GrOuNdHoG
Aphrodite
Level 197
God Stats
0W - 1L
1,436 SR
Queue Stats
9W - 4L
1,739 Elo+
Party 1
Team Averages
Level 149
1,586 SR
1,559 Elo+

VS

Team Averages
Level 176
1,699 SR
1,523 Elo+
Sobek
Sobek
DukeJukes
Sobek
Level 202
God Stats
1W - 1L
1,508 SR
Queue Stats
30W - 29L
1,511 Elo+
Party 2
Izanami
Izanami
NightWing1583
Izanami
Level 158
God Stats
2W - 0L
1,848 SR
Queue Stats
25W - 24L
1,511 Elo+
Party 2
Discordia
Discordia
P0rk Phat
Discordia
Level 169
God Stats
20W - 8L
1,740 SR
Queue Stats
149W - 143L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rodriguez1217
Achilles
14
1 / 4 / 1
8,119
812
9,330
13,086
8,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
13
1 / 4 / 1
7,961
796
6,440
10,917
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
uLtRa GrOuNdHoG
Aphrodite
14
0 / 3 / 1
7,809
781
4,698
8,162
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DukeJukes
Sobek
16
6 / 0 / 5
9,314
931
8,778
8,635
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
15
3 / 1 / 6
9,255
926
3,594
8,414
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

Discordia
P0rk Phat
Discordia
15
2 / 1 / 8
9,258
926
12,190
7,246
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
DukeJukes
Sobek
6
0
5
8.5
W
Izanami
3
1
6
6
W
Discordia
P0rk Phat
Discordia
2
1
8
6
L
Achilles
Rodriguez1217
Achilles
1
4
1
0.38
L
Cthulhu
1
4
1
0.38
L
Aphrodite
uLtRa GrOuNdHoG
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
24,562
32,165
Taken
24,295
22,455
Mitigated
13,443
8,242
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DukeJukes
Sobek
8,778
239
0
2,208
8,635
8,416
300
4,021
4,337
12,612
1,268
W
Izanami
3,594
2,506
0
1,913
8,414
2,639
1,054
2,773
5,456
0
30,773
W
Discordia
P0rk Phat
Discordia
12,190
291
0
1,317
7,246
2,388
0
3,615
3,313
35,538
0
L
Achilles
Rodriguez1217
Achilles
9,330
2,656
0
2,357
13,086
8,622
0
6,510
5,765
0
23,600
L
Cthulhu
6,440
198
413
504
10,917
10,028
0
5,929
4,103
21,296
0
L
Aphrodite
uLtRa GrOuNdHoG
Aphrodite
4,698
72
2,113
2,855
8,162
3,805
0
5,344
2,233
30,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
27,827
127
Minions Killed
147
0
Camps Cleared
0
587,873
Distance Traveled
605,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,314
931
12
1
0
222,251
0
W
Izanami
9,255
926
70
7
0
188,212
0
W
Discordia
9,258
926
65
7
0
194,967
0
L
Achilles
8,119
812
29
3
0
207,167
0
L
Cthulhu
7,961
796
30
3
0
188,676
0
L
Aphrodite
7,809
781
68
7
0
192,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role