Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DAquino92
Hercules
Level 155
God Stats
4W - 4L
1,400 SR
Queue Stats
114W - 107L
1,451 Elo+
Party 2
Ullr
Ullr
GueS2WH088
Ullr
Level 89
God Stats
3W - 5L
1,555 SR
Queue Stats
39W - 45L
1,488 Elo+
Party 2
Janus
Janus
lilboss49
Janus
Level 63
God Stats
2W - 3L
1,322 SR
Queue Stats
35W - 42L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
timmyp78
Hun Batz
Level 155
God Stats
3W - 2L
1,517 SR
Queue Stats
181W - 199L
1,494 Elo+
Party 2
Team Averages
Level 121
1,459 SR
1,486 Elo+

VS

Team Averages
Level 127
1,692 SR
1,544 Elo+
Cthulhu
Cthulhu
AboveHeavens
Cthulhu
Level 109
God Stats
13W - 7L
1,742 SR
Queue Stats
206W - 167L
1,622 Elo+
Party 1
Odin
Odin
Enovexar
Odin
Level 159
God Stats
2W - 3L
1,621 SR
Queue Stats
401W - 347L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KlLLHOUSE
Ah Muzen Cab
Level 81
God Stats
16W - 6L
1,817 SR
Queue Stats
68W - 52L
1,551 Elo+
Party 1
Sol
Sol
Morningstar_0310
Sol
Level 129
God Stats
3W - 6L
1,451 SR
Queue Stats
246W - 234L
1,491 Elo+
Solo
Lancelot
Lancelot
OGButtBandit
Lancelot
Level 159
God Stats
8W - 4L
1,831 SR
Queue Stats
295W - 313L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 2
3,980
663
839
2,992
1,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
DAquino92
Hercules
7
0 / 1 / 0
3,949
658
1,771
5,191
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 0 / 0
3,755
626
261
1,744
435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
lilboss49
Janus
8
3 / 0 / 0
4,296
716
3,157
2,407
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
timmyp78
Hun Batz
6
0 / 0 / 2
3,488
581
1,579
4,465
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AboveHeavens
Cthulhu
8
1 / 0 / 0
4,897
816
2,499
3,927
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
7
0 / 0 / 0
3,936
656
575
2,625
1,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
KlLLHOUSE
Ah Muzen Cab
6
0 / 2 / 0
3,919
653
2,658
3,371
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,658
443
0
0
0
Lancelot
OGButtBandit
Lancelot
7
0 / 1 / 0
3,757
626
2,260
4,485
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
2
1
L
Cthulhu
AboveHeavens
Cthulhu
1
0
0
1
W
Hercules
DAquino92
Hercules
0
1
0
0
L
Odin
0
0
0
0
W
0
0
0
0
L
Ah Muzen Cab
KlLLHOUSE
Ah Muzen Cab
0
2
0
0
L
0
0
0
0
L
Lancelot
OGButtBandit
Lancelot
0
1
0
0
W
Janus
lilboss49
Janus
3
0
0
3
W
Hun Batz
timmyp78
Hun Batz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,607
Damage
7,992
16,799
Taken
14,408
5,410
Mitigated
5,768
7,084
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
839
121
1,156
1,423
2,992
1,138
0
0
2,992
8,173
0
L
Cthulhu
AboveHeavens
Cthulhu
2,499
747
0
986
3,927
2,309
0
0
3,927
21,623
1,932
W
Hercules
DAquino92
Hercules
1,771
610
0
1,677
5,191
2,242
0
1,967
2,884
0
21,644
L
Odin
575
75
0
902
2,625
1,307
0
275
2,350
0
14,675
W
261
43
0
260
1,744
435
0
0
1,744
0
21,639
L
Ah Muzen Cab
KlLLHOUSE
Ah Muzen Cab
2,658
810
0
90
3,371
778
0
2,222
985
0
26,253
L
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
OGButtBandit
Lancelot
2,260
241
0
2,274
4,485
1,374
0
1,140
3,225
0
19,933
W
Janus
lilboss49
Janus
3,157
324
0
1,103
2,407
564
0
0
2,407
20,912
799
W
Hun Batz
timmyp78
Hun Batz
1,579
184
0
1,465
4,465
1,031
0
0
4,465
0
14,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,468
Gold Earned
19,167
201
Minions Killed
184
0
Camps Cleared
0
675,714
Distance Traveled
517,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,980
663
2
0
0
141,146
0
L
Cthulhu
4,897
816
59
10
0
129,875
0
W
Hercules
3,949
658
50
8
0
139,133
0
L
Odin
3,936
656
38
6
0
122,400
2
W
Ullr
3,755
626
62
10
0
125,704
0
L
Ah Muzen Cab
3,919
653
43
7
0
133,774
0
L
Sol
2,658
443
0
0
0
0
0
L
Lancelot
3,757
626
44
7
0
131,760
0
W
Janus
4,296
716
57
10
0
126,265
0
W
Hun Batz
3,488
581
30
5
0
143,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role