Player Matchup

Hun Batz
Hun Batz
JOYSTlllCK
Hun Batz
Level 108
God Stats
12W - 21L
1,482 SR
Queue Stats
243W - 299L
1,391 Elo+
Party 2
Kuzenbo
Kuzenbo
KidPerry608
Kuzenbo
Level 125
God Stats
3W - 1L
1,860 SR
Queue Stats
245W - 325L
1,402 Elo+
Party 2
Horus
Horus
NajMarquee
Horus
Level 100
God Stats
100W - 92L
1,511 SR
Queue Stats
250W - 266L
1,403 Elo+
Party 2
Eset
Eset
ShimmerZero
Eset
Level 82
God Stats
2W - 4L
1,634 SR
Queue Stats
245W - 299L
1,379 Elo+
Party 2
Izanami
Izanami
Vixen_art2011
Izanami
Level 121
God Stats
23W - 22L
1,543 SR
Queue Stats
106W - 165L
1,376 Elo+
Party 2
Team Averages
Level 107
1,606 SR
1,390 Elo+

VS

Team Averages
Level 102
1,535 SR
1,470 Elo+
Hades
Hades
DontBaco
Hades
Level 26
God Stats
10W - 10L
1,645 SR
Queue Stats
30W - 31L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Gaspacho2k20
Amaterasu
Level 125
God Stats
1W - 8L
1,251 SR
Queue Stats
535W - 516L
1,484 Elo+
Party 1
Discordia
Discordia
JhonierElGrande
Discordia
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 81L
1,375 Elo+
Solo
Medusa
Medusa
NazaTheBlader
Medusa
Level 159
God Stats
9W - 8L
1,553 SR
Queue Stats
100W - 112L
1,508 Elo+
Solo
Ah Puch
Ah Puch
ReCT v DraGz
Ah Puch
Level 158
God Stats
1W - 1L
1,728 SR
Queue Stats
28W - 33L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JOYSTlllCK
Hun Batz
15
6 / 2 / 2
8,197
586
4,017
10,053
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
KidPerry608
Kuzenbo
12
2 / 0 / 7
7,746
553
4,632
10,189
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
13
4 / 0 / 2
8,310
594
10,930
11,145
6,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
3 / 5 / 2
8,578
613
5,433
8,978
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
14
0 / 3 / 3
8,104
579
3,716
7,350
3,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DontBaco
Hades
13
2 / 6 / 1
7,471
534
5,447
11,709
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Gaspacho2k20
Amaterasu
11
0 / 5 / 0
6,812
487
4,808
17,092
11,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
JhonierElGrande
Discordia
13
2 / 2 / 2
6,964
497
3,973
4,845
1,553
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 1
7,791
557
6,344
7,142
2,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
ReCT v DraGz
Ah Puch
15
3 / 0 / 1
8,875
634
8,443
4,669
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
10
10
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
DontBaco
Hades
2
6
1
0.42
L
Amaterasu
Gaspacho2k20
Amaterasu
0
5
0
0
W
Hun Batz
JOYSTlllCK
Hun Batz
6
2
2
3.5
L
Discordia
JhonierElGrande
Discordia
2
2
2
1.5
W
Kuzenbo
KidPerry608
Kuzenbo
2
0
7
5.5
W
Horus
4
0
2
5
L
3
2
1
1.75
L
Ah Puch
ReCT v DraGz
Ah Puch
3
0
1
3.5
W
3
5
2
0.8
W
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,728
Damage
29,015
47,715
Taken
45,457
24,476
Mitigated
21,070
10,837
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DontBaco
Hades
5,447
0
65
2,531
11,709
4,057
0
3,187
8,522
45,296
1,114
L
Amaterasu
Gaspacho2k20
Amaterasu
4,808
2,060
0
7,278
17,092
11,671
0
2,372
14,720
0
40,678
W
Hun Batz
JOYSTlllCK
Hun Batz
4,017
608
0
4,064
10,053
3,476
0
1,689
8,230
0
57,118
L
Discordia
JhonierElGrande
Discordia
3,973
165
0
1,605
4,845
1,553
0
1,606
3,239
32,322
707
W
Kuzenbo
KidPerry608
Kuzenbo
4,632
1,743
0
3,180
10,189
8,990
463
4,395
5,627
12,867
1,469
W
Horus
10,930
4,006
150
2,596
11,145
6,459
62
2,443
8,702
1,185
52,027
L
6,344
2,435
0
2,683
7,142
2,345
0
933
6,209
0
67,351
L
Ah Puch
ReCT v DraGz
Ah Puch
8,443
313
0
2,465
4,669
1,444
0
2,012
2,657
66,157
526
W
5,433
184
0
757
8,978
2,520
0
6,597
1,843
63,644
0
W
Izanami
3,716
2,190
0
90
7,350
3,031
474
1,456
5,894
0
67,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
37,913
456
Minions Killed
459
0
Camps Cleared
0
1,476,219
Distance Traveled
1,338,196
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,471
534
74
5
0
294,494
0
L
Amaterasu
6,812
487
69
5
0
186,479
3
W
Hun Batz
8,197
586
106
8
0
333,307
2
L
Discordia
6,964
497
71
5
0
270,510
0
W
Kuzenbo
7,746
553
16
1
0
332,839
2
W
Horus
8,310
594
80
6
0
259,503
0
L
Medusa
7,791
557
105
8
0
294,588
2
L
Ah Puch
8,875
634
140
10
0
292,125
0
W
Eset
8,578
613
119
9
0
273,483
1
W
Izanami
8,104
579
135
10
0
277,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role