Player Matchup

Geb
Geb
Flap Clapper886
Geb
Level 66
God Stats
24W - 24L
1,592 SR
Queue Stats
58W - 60L
1,439 Elo+
Party 1
Ravana
Ravana
Genghis__Shaun
Ravana
Level 116
God Stats
5W - 1L
1,460 SR
Queue Stats
251W - 212L
1,507 Elo+
Party 1
King Arthur
King Arthur
QuocamoIe
King Arthur
Level 176
God Stats
8W - 2L
1,725 SR
Queue Stats
338W - 156L
1,702 Elo+
Party 4
Eset
Eset
X420puCpwnder69X
Eset
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
1,924 Elo+
Party 4
Neith
Neith
spencyspice
Neith
Level 143
God Stats
14W - 13L
1,556 SR
Queue Stats
513W - 500L
1,447 Elo+
Solo
Team Averages
Level 116
1,567 SR
1,604 Elo+

VS

Team Averages
Level 139
1,610 SR
1,520 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AtomicEightBall
Medusa
Level 173
God Stats
5W - 2L
1,725 SR
Queue Stats
524W - 555L
1,533 Elo+
Party 3
Ne Zha
Ne Zha
IceIceBuzz
Ne Zha
Level 170
God Stats
6W - 4L
1,591 SR
Queue Stats
184W - 181L
1,538 Elo+
Party 2
Discordia
Discordia
IntrinsicFate27
Discordia
Level 122
God Stats
4W - 6L
1,524 SR
Queue Stats
138W - 138L
1,468 Elo+
Party 3
Ymir
Ymir
xXSparkleFartXx
Ymir
Level 126
God Stats
5W - 5L
1,712 SR
Queue Stats
196W - 184L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,092
645
4,665
7,668
5,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,436
585
1,874
4,858
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
QuocamoIe
King Arthur
13
4 / 1 / 1
7,982
726
7,646
10,093
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 5 / 5
7,049
641
12,258
6,397
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
6 / 0 / 0
7,673
698
4,482
4,517
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 5 / 1
5,816
529
3,682
9,862
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 6 / 2
5,612
510
3,458
9,230
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
IceIceBuzz
Ne Zha
12
1 / 1 / 3
6,059
551
5,157
8,625
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
IntrinsicFate27
Discordia
11
1 / 3 / 0
5,827
530
3,580
5,940
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 2
5,981
544
3,824
9,798
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
7
7
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
1
0.3
L
2
6
2
0.5
W
2
0
8
6
W
1
1
1
1.5
L
Ne Zha
IceIceBuzz
Ne Zha
1
1
3
2.5
L
Discordia
IntrinsicFate27
Discordia
1
3
0
0.33
W
King Arthur
QuocamoIe
King Arthur
4
1
1
4.5
W
6
5
5
1.7
W
6
0
0
6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,925
Damage
19,701
33,533
Taken
43,455
16,269
Mitigated
20,475
11,095
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,682
216
68
2,002
9,862
7,263
0
0
9,862
0
34,315
L
3,458
1,023
0
1,015
9,230
2,676
0
6,165
2,537
0
34,784
W
4,665
623
0
2,660
7,668
5,372
0
2,396
5,272
23,207
402
W
1,874
417
0
3,121
4,858
1,515
0
269
4,589
0
53,514
L
Ne Zha
IceIceBuzz
Ne Zha
5,157
1,819
0
4,657
8,625
2,844
0
1,492
7,056
0
40,896
L
Discordia
IntrinsicFate27
Discordia
3,580
347
0
1,192
5,940
1,562
0
1,445
4,457
32,870
0
W
King Arthur
QuocamoIe
King Arthur
7,646
1,881
0
2,498
10,093
5,713
0
0
10,093
0
65,717
W
12,258
1,439
324
710
6,397
2,234
0
1,923
4,474
36,232
0
W
4,482
398
0
1,782
4,517
1,435
576
2,816
1,701
0
50,499
L
3,824
790
0
2,230
9,798
6,130
0
6,584
2,947
18,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
29,295
404
Minions Killed
294
0
Camps Cleared
0
1,198,464
Distance Traveled
1,143,739
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,816
529
56
5
0
237,179
0
L
Medusa
5,612
510
55
5
0
208,396
2
W
Geb
7,092
645
33
3
0
248,208
2
W
Ravana
6,436
585
101
9
0
283,910
0
L
Ne Zha
6,059
551
80
7
0
281,352
0
L
Discordia
5,827
530
73
7
0
208,328
5
W
King Arthur
7,982
726
119
11
0
220,249
0
W
Eset
7,049
641
63
6
0
224,189
0
W
Neith
7,673
698
88
8
0
221,908
9
L
Ymir
5,981
544
30
3
0
208,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role