Player Matchup

Ix Chel
Ix Chel
BoogieJay
Ix Chel
Level 43
God Stats
21W - 22L
1,521 SR
Queue Stats
65W - 60L
1,528 Elo+
Party 1
Anubis
Anubis
Chilleee
Anubis
Level 94
God Stats
48W - 21L
1,708 SR
Queue Stats
111W - 78L
1,589 Elo+
Solo
Merlin
Merlin
DiscoRoto
Merlin
Level 68
God Stats
117W - 101L
1,618 SR
Queue Stats
304W - 283L
1,557 Elo+
Solo
Hachiman
Hachiman
GerardoXD1231
Hachiman
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 21L
1,412 Elo+
Solo
Horus
Horus
Goodie2shoe
Horus
Level 144
God Stats
18W - 20L
1,547 SR
Queue Stats
62W - 58L
1,522 Elo+
Party 1
Team Averages
Level 76
1,579 SR
1,522 Elo+

VS

Team Averages
Level 109
1,516 SR
1,481 Elo+
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
McLeyon
Scylla
Level 149
God Stats
5W - 4L
1,621 SR
Queue Stats
6W - 6L
1,416 Elo+
Party 2
Ix Chel
Ix Chel
kemedo
Ix Chel
Level 115
God Stats
3W - 3L
1,525 SR
Queue Stats
22W - 22L
1,510 Elo+
Party 2
Martichoras
Martichoras
lMexizl
Martichoras
Level 43
God Stats
4W - 8L
1,435 SR
Queue Stats
55W - 55L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BoogieJay
Ix Chel
11
5 / 0 / 6
6,804
1,361
4,386
1,963
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Chilleee
Anubis
11
4 / 0 / 7
7,270
1,454
4,050
3,036
1,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
DiscoRoto
Merlin
11
2 / 0 / 7
6,320
1,264
3,540
1,210
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
GerardoXD1231
Hachiman
11
0 / 1 / 6
5,950
1,190
2,617
3,090
921
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 2 / 10
5,876
1,175
2,545
7,179
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Team 1 Tickets

388

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 2 / 1
6,070
1,214
2,453
4,471
2,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
 
Bastet
10
0 / 1 / 2
5,592
1,118
2,914
4,446
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
McLeyon
Scylla
11
0 / 0 / 1
5,894
1,179
4,243
1,884
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
kemedo
Ix Chel
10
1 / 3 / 2
5,790
1,158
3,117
4,073
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
lMexizl
Martichoras
10
0 / 5 / 2
5,485
1,097
2,161
5,261
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
11
Kills
3
3
Deaths
11
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
1
1.25
L
Bastet
 
Bastet
0
1
2
1
W
Ix Chel
BoogieJay
Ix Chel
5
0
6
8
W
Anubis
Chilleee
Anubis
4
0
7
7.5
W
Merlin
DiscoRoto
Merlin
2
0
7
5.5
W
Hachiman
GerardoXD1231
Hachiman
0
1
6
3
W
0
2
10
2.5
L
Scylla
McLeyon
Scylla
0
0
1
0.5
L
Ix Chel
kemedo
Ix Chel
1
3
2
0.67
L
Martichoras
lMexizl
Martichoras
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,138
Damage
14,888
16,478
Taken
20,135
7,744
Mitigated
6,410
4,505
Healing
1,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,453
175
0
335
4,471
2,492
0
1,970
2,331
0
11,982
L
Bastet
 
Bastet
2,914
539
0
280
4,446
1,221
0
2,310
1,957
0
10,047
W
Ix Chel
BoogieJay
Ix Chel
4,386
293
542
29
1,963
499
0
919
1,044
7,062
0
W
Anubis
Chilleee
Anubis
4,050
168
0
1,104
3,036
1,223
0
1,377
1,659
23,620
0
W
Merlin
DiscoRoto
Merlin
3,540
123
0
125
1,210
329
0
560
650
13,190
0
W
Hachiman
GerardoXD1231
Hachiman
2,617
1,025
0
389
3,090
921
0
932
2,090
0
7,808
W
2,545
1,119
486
1,830
7,179
4,772
0
3,564
3,513
0
4,952
L
Scylla
McLeyon
Scylla
4,243
84
0
0
1,884
516
0
739
1,065
19,126
0
L
Ix Chel
kemedo
Ix Chel
3,117
395
547
159
4,073
964
0
2,322
1,489
9,239
230
L
Martichoras
lMexizl
Martichoras
2,161
330
0
192
5,261
1,217
0
4,033
1,008
0
6,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
28,831
119
Minions Killed
92
4
Camps Cleared
4
499,176
Distance Traveled
480,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,070
1,214
17
3
1
109,410
0
L
Bastet
5,592
1,118
15
3
0
114,247
0
W
Ix Chel
6,804
1,361
11
2
0
98,739
0
W
Anubis
7,270
1,454
47
9
1
102,739
0
W
Merlin
6,320
1,264
39
8
1
103,611
0
W
Hachiman
5,950
1,190
17
3
2
94,684
0
W
Horus
5,876
1,175
5
1
0
99,403
0
L
Scylla
5,894
1,179
43
9
0
102,761
0
L
Ix Chel
5,790
1,158
11
2
1
95,634
0
L
Martichoras
5,485
1,097
6
1
2
58,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role