Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bharriie
Vulcan
Level 97
God Stats
3W - 4L
1,546 SR
Queue Stats
329W - 311L
1,514 Elo+
Solo
Olorun
Olorun
KingDarkSouls
Olorun
Level 36
God Stats
5W - 3L
1,860 SR
Queue Stats
65W - 93L
1,329 Elo+
Solo
Awilix
Awilix
Moons dance
Awilix
Level 144
God Stats
20W - 20L
1,501 SR
Queue Stats
821W - 809L
1,493 Elo+
Solo
Vamana
Vamana
水墨云烟
Vamana
Level 156
God Stats
6W - 15L
1,418 SR
Queue Stats
473W - 472L
1,465 Elo+
Solo
Team Averages
Level 117
1,565 SR
1,460 Elo+

VS

Team Averages
Level 117
1,433 SR
1,436 Elo+
Heimdallr
Heimdallr
Adil1988
Heimdallr
Level 121
God Stats
16W - 23L
1,381 SR
Queue Stats
209W - 216L
1,447 Elo+
Solo
Aphrodite
Aphrodite
CDCM98
Aphrodite
Level 190
God Stats
17W - 15L
1,570 SR
Queue Stats
743W - 716L
1,491 Elo+
Solo
Odin
Odin
JeanCIaudeVanDam
Odin
Level 106
God Stats
21W - 16L
1,580 SR
Queue Stats
287W - 278L
1,508 Elo+
Solo
Pele
Pele
KIMLEANA
Pele
Level 44
God Stats
109W - 121L
1,405 SR
Queue Stats
109W - 121L
1,372 Elo+
Solo
Merlin
Merlin
Sorrita69-69
Merlin
Level 126
God Stats
1W - 1L
1,230 SR
Queue Stats
147W - 150L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 4 / 0
5,950
458
2,007
14,207
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Bharriie
Vulcan
11
0 / 2 / 0
6,011
462
6,320
6,963
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
5,330
410
2,099
8,195
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Awilix
2
0 / 0 / 0
4,077
314
0
375
86
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
15
3 / 2 / 0
8,763
674
7,360
9,489
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adil1988
Heimdallr
11
2 / 0 / 2
6,533
503
6,467
5,588
1,596
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
CDCM98
Aphrodite
12
4 / 1 / 3
6,850
527
5,378
7,623
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 1 / 5
6,193
476
5,053
8,499
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
14
1 / 1 / 3
7,136
549
2,823
6,391
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
14
4 / 0 / 4
7,606
585
6,874
5,013
1,743
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
12
13
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
0
0
W
Heimdallr
Adil1988
Heimdallr
2
0
2
3
L
Vulcan
Bharriie
Vulcan
0
2
0
0
W
Aphrodite
CDCM98
Aphrodite
4
1
3
5.5
W
1
1
5
3.5
W
Pele
1
1
3
2.5
L
0
5
0
0
L
Awilix
0
0
0
0
W
Merlin
4
0
4
6
L
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,786
Damage
26,595
39,229
Taken
33,114
22,672
Mitigated
14,332
14,539
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,007
426
2,864
8,314
14,207
6,975
0
3,477
10,687
34,311
0
W
Heimdallr
Adil1988
Heimdallr
6,467
2,517
0
216
5,588
1,596
498
4,176
1,412
0
33,791
L
Vulcan
Bharriie
Vulcan
6,320
0
0
854
6,963
2,300
0
1,805
5,115
36,575
0
W
Aphrodite
CDCM98
Aphrodite
5,378
172
3,895
5,001
7,623
2,858
0
2,726
4,807
33,401
0
W
5,053
1,072
0
3,000
8,499
5,561
0
851
7,219
0
30,741
W
Pele
2,823
121
0
552
6,391
2,574
0
1,284
5,028
0
63,034
L
2,099
1,257
156
595
8,195
4,496
750
4,753
3,384
21,742
1,023
L
Awilix
0
0
0
0
375
86
0
0
375
0
2,362
W
Merlin
6,874
623
0
920
5,013
1,743
255
1,389
3,582
58,378
0
L
Vamana
7,360
2,756
0
1,756
9,489
8,815
0
2,217
6,778
0
71,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
34,318
290
Minions Killed
359
0
Camps Cleared
0
994,992
Distance Traveled
1,321,384
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,950
458
61
5
0
270,077
0
W
Heimdallr
6,533
503
41
3
0
251,837
12
L
Vulcan
6,011
462
65
5
0
275,245
0
W
Aphrodite
6,850
527
54
4
0
252,055
0
W
Odin
6,193
476
57
4
0
270,527
0
W
Pele
7,136
549
119
9
0
293,583
0
L
Olorun
5,330
410
43
3
0
187,957
0
L
Awilix
4,077
314
6
0
0
21,864
0
W
Merlin
7,606
585
88
7
0
253,382
0
L
Vamana
8,763
674
115
9
0
239,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role