Player Matchup

Vamana
Vamana
BlackWaves
Vamana
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,454 Elo+
Solo
Xbalanque
Xbalanque
Cpt Knight JM
Xbalanque
Level 149
God Stats
3W - 2L
1,634 SR
Queue Stats
206W - 215L
1,517 Elo+
Party 1
Hercules
Hercules
DarkFluffyDragon
Hercules
Level 159
God Stats
17W - 27L
1,441 SR
Queue Stats
271W - 311L
1,514 Elo+
Party 1
Atlas
Atlas
Enjoi LAZY
Atlas
Level 156
God Stats
11W - 9L
1,629 SR
Queue Stats
222W - 231L
1,491 Elo+
Party 1
Zeus
Zeus
SOLITARE_X_54
Zeus
Level 129
God Stats
3W - 3L
1,731 SR
Queue Stats
156W - 132L
1,506 Elo+
Solo
Team Averages
Level 151
1,587 SR
1,496 Elo+

VS

Team Averages
Level 132
1,618 SR
1,538 Elo+
Neith
Neith
Cellsty
Neith
Level 155
God Stats
5W - 5L
1,673 SR
Queue Stats
245W - 213L
1,511 Elo+
Solo
Khepri
Khepri
CerGinge
Khepri
Level 149
God Stats
16W - 11L
1,638 SR
Queue Stats
470W - 439L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
Hibernyus
Ah Puch
Level 125
God Stats
7W - 4L
1,505 SR
Queue Stats
249W - 242L
1,550 Elo+
Solo
Hera
Hera
Sonant
Hera
Level 125
God Stats
5W - 3L
1,732 SR
Queue Stats
125W - 114L
1,553 Elo+
Solo
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 108
God Stats
44W - 56L
1,541 SR
Queue Stats
244W - 226L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BlackWaves
Vamana
7
0 / 4 / 0
4,529
453
2,191
5,727
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Cpt Knight JM
Xbalanque
10
0 / 2 / 0
5,246
525
3,500
5,803
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 1
5,252
525
1,613
5,958
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
8
0 / 2 / 0
4,572
457
3,546
7,363
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 1
6,026
603
3,593
4,189
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cellsty
Neith
10
1 / 0 / 2
5,834
583
5,946
4,211
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
CerGinge
Khepri
8
0 / 0 / 5
5,434
543
1,688
6,556
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Hibernyus
Ah Puch
11
0 / 1 / 3
6,212
621
2,692
4,047
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
Sonant
Hera
11
2 / 0 / 3
6,460
646
3,603
4,136
935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
Tuggertw0
Fenrir
11
7 / 2 / 1
6,521
652
3,578
6,943
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
10
10
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
BlackWaves
Vamana
0
4
0
0
W
Neith
Cellsty
Neith
1
0
2
2
W
Khepri
CerGinge
Khepri
0
0
5
2.5
L
Xbalanque
Cpt Knight JM
Xbalanque
0
2
0
0
L
1
1
1
1.5
L
Atlas
0
2
0
0
W
Ah Puch
Hibernyus
Ah Puch
0
1
3
1.5
L
2
1
1
2.5
W
Hera
Sonant
Hera
2
0
3
3.5
W
Fenrir
Tuggertw0
Fenrir
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,443
Damage
17,507
29,040
Taken
25,893
13,413
Mitigated
9,545
11,112
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BlackWaves
Vamana
2,191
220
0
1,606
5,727
3,652
0
2,700
3,027
0
20,112
W
Neith
Cellsty
Neith
5,946
3,660
0
3,278
4,211
1,427
0
1,223
2,988
0
46,434
W
Khepri
CerGinge
Khepri
1,688
268
0
1,987
6,556
3,759
27
2,575
3,883
11,389
0
L
Xbalanque
Cpt Knight JM
Xbalanque
3,500
1,777
0
2,660
5,803
1,609
0
488
5,315
0
40,176
L
1,613
499
0
4,015
5,958
2,225
0
817
5,141
0
32,036
L
Atlas
3,546
2,006
0
1,776
7,363
4,616
0
1,681
5,682
12,541
0
W
Ah Puch
Hibernyus
Ah Puch
2,692
0
0
807
4,047
1,127
28
1,750
2,138
44,541
0
L
3,593
59
0
1,055
4,189
1,311
0
2,222
1,967
35,683
1,519
W
Hera
Sonant
Hera
3,603
882
0
2,105
4,136
935
504
275
3,554
41,738
1,288
W
Fenrir
Tuggertw0
Fenrir
3,578
557
0
3,670
6,943
2,297
434
938
5,881
0
39,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
30,461
299
Minions Killed
327
0
Camps Cleared
0
941,666
Distance Traveled
976,880
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,529
453
37
4
0
135,958
0
W
Neith
5,834
583
88
9
0
169,797
0
W
Khepri
5,434
543
12
1
0
206,139
4
L
Xbalanque
5,246
525
85
9
0
173,931
0
L
Hercules
5,252
525
69
7
0
243,271
0
L
Atlas
4,572
457
9
1
0
194,651
0
W
Ah Puch
6,212
621
89
9
0
206,084
0
L
Zeus
6,026
603
99
10
0
193,855
4
W
Hera
6,460
646
74
7
0
173,675
0
W
Fenrir
6,521
652
64
6
0
221,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role