Player Matchup

Cupid
Cupid
Awesomedude16
Cupid
Level 39
God Stats
86W - 100L
1,496 SR
Queue Stats
135W - 157L
1,421 Elo+
Solo
Ganesha
Ganesha
MhunterZ92
Ganesha
Level 97
God Stats
2W - 4L
1,509 SR
Queue Stats
77W - 75L
1,466 Elo+
Solo
King Arthur
King Arthur
Salvaltore
King Arthur
Level 37
God Stats
22W - 23L
1,583 SR
Queue Stats
66W - 83L
1,513 Elo+
Solo
Agni
Agni
ShadeofOsiris
Agni
Level 120
God Stats
1W - 3L
1,526 SR
Queue Stats
66W - 76L
1,496 Elo+
Solo
Serqet
Serqet
hosvan
Serqet
Level 65
God Stats
0W - 2L
1,966 SR
Queue Stats
99W - 45L
1,633 Elo+
Solo
Team Averages
Level 72
1,616 SR
1,506 Elo+

VS

Team Averages
Level 57
1,600 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ChokeMee
Hera
Level 37
God Stats
2W - 2L
1,770 SR
Queue Stats
78W - 57L
1,539 Elo+
Party 1
Fenrir
Fenrir
LoyGreen420
Fenrir
Level 28
God Stats
4W - 1L
1,537 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Ymir
Ymir
ThirdIEye78
Ymir
Level 129
God Stats
26W - 30L
1,500 SR
Queue Stats
229W - 205L
1,485 Elo+
Solo
Skadi
Skadi
viBritannian
Skadi
Level 31
God Stats
12W - 12L
1,692 SR
Queue Stats
40W - 67L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,492
1,082
3,666
7,860
2,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MhunterZ92
Ganesha
10
0 / 0 / 0
5,651
942
0
187
54
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
Salvaltore
King Arthur
12
1 / 2 / 3
6,608
1,101
1,670
10,605
6,800
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 0 / 3
6,601
1,100
4,496
2,958
710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
hosvan
Serqet
12
4 / 3 / 1
7,643
1,274
5,057
5,637
2,491
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

310

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 5
7,249
1,208
6,200
1,203
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
12
2 / 2 / 5
7,138
1,190
6,682
3,873
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
4 / 2 / 5
7,789
1,298
3,685
4,806
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
2 / 0 / 5
7,430
1,238
1,658
3,600
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 7
6,680
1,113
6,239
4,816
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
10
10
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
5
4.5
L
0
5
3
0.3
W
Hera
2
2
5
2.25
W
Fenrir
4
2
5
3.25
L
Ganesha
MhunterZ92
Ganesha
0
0
0
0
L
King Arthur
Salvaltore
King Arthur
1
2
3
1.25
L
0
0
3
1.5
W
2
0
5
4.5
L
Serqet
hosvan
Serqet
4
3
1
1.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,889
Damage
24,464
27,247
Taken
18,298
12,664
Mitigated
7,841
785
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,200
2,354
0
0
1,203
341
0
0
1,203
21,462
382
L
3,666
1,806
0
264
7,860
2,609
0
3,178
4,583
0
18,296
W
Hera
6,682
1,296
0
100
3,873
1,101
0
839
2,789
18,137
0
W
Fenrir
3,685
468
0
1,163
4,806
1,779
0
707
3,740
0
9,026
L
Ganesha
MhunterZ92
Ganesha
0
0
0
0
187
54
0
153
0
0
0
L
King Arthur
Salvaltore
King Arthur
1,670
40
0
0
10,605
6,800
0
6,024
4,441
0
11,329
L
4,496
109
0
521
2,958
710
0
1,785
1,110
25,737
1,315
W
1,658
158
0
1,485
3,600
3,051
0
837
2,356
7,094
0
L
Serqet
hosvan
Serqet
5,057
614
0
0
5,637
2,491
0
2,960
2,573
0
10,985
W
6,239
2,247
0
265
4,816
1,569
0
1,910
2,848
0
17,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
36,286
125
Minions Killed
119
3
Camps Cleared
9
439,542
Distance Traveled
603,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,249
1,208
43
7
2
109,816
0
L
Cupid
6,492
1,082
32
5
1
96,832
0
W
Hera
7,138
1,190
34
6
2
127,333
0
W
Fenrir
7,789
1,298
13
2
4
133,838
0
L
Ganesha
5,651
942
0
0
0
2,010
0
L
King Arthur
6,608
1,101
8
1
0
112,782
0
L
Agni
6,601
1,100
70
12
0
109,828
0
W
Ymir
7,430
1,238
8
1
0
117,791
0
L
Serqet
7,643
1,274
15
3
2
118,090
0
W
Skadi
6,680
1,113
21
4
1
114,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role