Player Matchup

Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver I
CrisisAtHand
Hera
Silver I
Level 156
God Stats
13W - 6L
1,607 SR
Queue Stats
704W - 717L
1,193 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
Unboliviable
Kuzenbo
Silver I
Level 157
God Stats
5W - 3L
1,576 SR
Queue Stats
371W - 396L
1,119 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,561 SR
1,270 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,490 SR
1,225 MMR
Maui
Maui
Silver II
 
Maui
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Bronze IV
Leonelhen890
Pele
Bronze IV
Level 143
God Stats
3W - 7L
1,406 SR
Queue Stats
6W - 16L
978 MMR
Solo
Aphrodite
Aphrodite
Gold V
o Guess
Aphrodite
Gold V
Level 124
God Stats
6W - 7L
1,565 SR
Queue Stats
22W - 28L
1,196 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 1 / 7
8,438
844
6,091
5,804
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 0 / 3
10,078
1,008
7,109
2,834
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
Unboliviable
Kuzenbo
14
2 / 1 / 7
8,109
811
4,085
5,935
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
DiscordiaKumbhakarnaNu WaCthulhuCerberus

VS

Bans
AchillesGebNeithShivaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 2 / 1
7,713
771
3,176
7,448
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
7,169
717
2,250
8,266
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
o Guess
Aphrodite
13
1 / 3 / 1
7,533
753
4,330
5,829
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
7
4.5
L
Maui
 
Maui
1
2
1
0.75
W
7
0
3
8.5
L
0
5
1
0.1
W
Kuzenbo
Unboliviable
Kuzenbo
2
1
7
5.5
L
Aphrodite
o Guess
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
9,756
14,573
Taken
21,543
11,698
Mitigated
11,969
4,602
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,091
344
0
1,864
5,804
4,932
158
2,009
3,521
0
25,226
L
Maui
 
Maui
3,176
80
0
526
7,448
6,148
0
3,392
3,750
11,563
2,567
W
7,109
1,361
0
1,620
2,834
1,084
433
1,311
1,399
54,048
0
L
2,250
323
0
744
8,266
3,015
0
4,108
3,970
0
22,697
W
Kuzenbo
Unboliviable
Kuzenbo
4,085
899
0
1,118
5,935
5,682
116
3,035
2,519
10,179
273
L
Aphrodite
o Guess
Aphrodite
4,330
135
2,523
2,473
5,829
2,806
0
2,953
2,556
21,549
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
22,415
149
Minions Killed
128
0
Camps Cleared
0
592,726
Distance Traveled
503,426
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,438
844
33
3
0
212,414
0
L
Maui
7,713
771
33
3
0
152,945
3
W
Hera
10,078
1,008
100
10
0
188,184
0
L
Pele
7,169
717
38
4
0
178,806
0
W
Kuzenbo
8,109
811
16
2
0
192,128
0
L
Aphrodite
7,533
753
57
6
0
171,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role