Player Matchup

Tiamat
Tiamat
BabyLamont
Tiamat
Level 168
God Stats
4W - 0L
1,889 SR
Queue Stats
794W - 788L
1,580 Elo+
Party 1
Hachiman
Hachiman
ObieGG
Hachiman
Level 145
God Stats
3W - 3L
1,358 SR
Queue Stats
124W - 111L
1,536 Elo+
Party 1
Charybdis
Charybdis
TheOtherGuy076
Charybdis
Level 119
God Stats
2W - 3L
1,551 SR
Queue Stats
190W - 169L
1,534 Elo+
Solo
Nox
Nox
jasminewynn
Nox
Level 147
God Stats
3W - 0L
1,821 SR
Queue Stats
139W - 142L
1,538 Elo+
Solo
Surtr
Surtr
josh_uchija
Surtr
Level 120
God Stats
1W - 1L
1,255 SR
Queue Stats
127W - 133L
1,557 Elo+
Solo
Team Averages
Level 140
1,575 SR
1,549 Elo+

VS

Team Averages
Level 152
1,487 SR
1,531 Elo+
He Bo
He Bo
Adrark
He Bo
Level 209
God Stats
2W - 4L
1,599 SR
Queue Stats
180W - 196L
1,480 Elo+
Solo
Cerberus
Cerberus
CapnKerfuffles
Cerberus
Level 143
God Stats
1W - 2L
1,398 SR
Queue Stats
105W - 103L
1,524 Elo+
Solo
Sol
Sol
Kyphy101
Sol
Level 164
God Stats
1W - 3L
1,432 SR
Queue Stats
172W - 179L
1,489 Elo+
Solo
Thoth
Thoth
Struckmonk
Thoth
Level 154
God Stats
4W - 5L
1,507 SR
Queue Stats
160W - 92L
1,625 Elo+
Solo
Nu Wa
Nu Wa
imjustbetterrr
Nu Wa
Level 88
God Stats
1W - 4L
1,501 SR
Queue Stats
298W - 283L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BabyLamont
Tiamat
13
3 / 0 / 2
6,979
1,396
4,843
5,214
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
ObieGG
Hachiman
10
3 / 2 / 3
6,436
1,287
4,045
3,919
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
TheOtherGuy076
Charybdis
9
0 / 2 / 3
5,730
1,146
1,315
3,500
913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 1
5,854
1,171
1,488
2,502
754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 3
6,034
1,207
1,211
4,031
2,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adrark
He Bo
5
0 / 0 / 0
4,224
845
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
2 / 3 / 2
5,270
1,054
2,665
6,854
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 2
5,456
1,091
3,464
3,879
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
12
2 / 3 / 2
5,795
1,159
6,053
3,355
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,224
845
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
6
6
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
Adrark
He Bo
0
0
0
0
W
Tiamat
BabyLamont
Tiamat
3
0
2
4
L
Cerberus
2
3
2
1
L
2
2
2
1.5
W
Hachiman
ObieGG
Hachiman
3
2
3
2.25
L
Thoth
2
3
2
1
W
Charybdis
TheOtherGuy076
Charybdis
0
2
3
0.75
L
0
0
0
0
W
1
1
1
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,902
Damage
12,182
19,166
Taken
14,088
8,475
Mitigated
7,645
7,685
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Adrark
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
BabyLamont
Tiamat
4,843
379
248
3,177
5,214
3,169
530
3,976
1,238
11,520
0
L
Cerberus
2,665
270
236
1,463
6,854
5,345
0
2,762
3,828
4,635
0
L
3,464
612
0
1,321
3,879
1,251
0
1,071
2,684
11,040
0
W
Hachiman
ObieGG
Hachiman
4,045
1,955
241
821
3,919
1,153
711
2,126
1,793
0
6,600
L
Thoth
6,053
228
0
0
3,355
1,049
0
1,918
1,245
13,043
0
W
Charybdis
TheOtherGuy076
Charybdis
1,315
510
0
507
3,500
913
1,358
2,301
1,199
0
5,746
L
0
0
0
0
0
0
0
0
0
0
0
W
1,488
0
588
251
2,502
754
869
1,675
827
7,940
0
W
1,211
185
1,039
813
4,031
2,486
179
2,104
1,927
56
4,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
24,969
56
Minions Killed
43
0
Camps Cleared
0
500,846
Distance Traveled
269,618
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,224
845
0
0
0
9,759
0
W
Tiamat
6,979
1,396
22
4
0
106,235
0
L
Cerberus
5,270
1,054
9
2
0
88,206
0
L
Sol
5,456
1,091
18
4
0
75,977
0
W
Hachiman
6,436
1,287
8
2
0
108,605
0
L
Thoth
5,795
1,159
16
3
0
95,676
0
W
Charybdis
5,730
1,146
12
2
0
90,079
0
L
Nu Wa
4,224
845
0
0
0
0
0
W
Nox
5,854
1,171
10
2
0
91,352
0
W
Surtr
6,034
1,207
4
1
0
104,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role